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							| @@ -0,0 +1,528 @@ | ||||
| import { AlignedPlacement } from '@floating-ui/utils'; | ||||
| import { Alignment } from '@floating-ui/utils'; | ||||
| import { Axis } from '@floating-ui/utils'; | ||||
| import { ClientRectObject } from '@floating-ui/utils'; | ||||
| import { Coords } from '@floating-ui/utils'; | ||||
| import { Dimensions } from '@floating-ui/utils'; | ||||
| import { ElementRects } from '@floating-ui/utils'; | ||||
| import { Length } from '@floating-ui/utils'; | ||||
| import { Padding } from '@floating-ui/utils'; | ||||
| import { Placement } from '@floating-ui/utils'; | ||||
| import { Rect } from '@floating-ui/utils'; | ||||
| import { rectToClientRect } from '@floating-ui/utils'; | ||||
| import { Side } from '@floating-ui/utils'; | ||||
| import { SideObject } from '@floating-ui/utils'; | ||||
| import { Strategy } from '@floating-ui/utils'; | ||||
| import { VirtualElement } from '@floating-ui/utils'; | ||||
|  | ||||
| export { AlignedPlacement } | ||||
|  | ||||
| export { Alignment } | ||||
|  | ||||
| /** | ||||
|  * Provides data to position an inner element of the floating element so that it | ||||
|  * appears centered to the reference element. | ||||
|  * @see https://floating-ui.com/docs/arrow | ||||
|  */ | ||||
| export declare const arrow: (options: ArrowOptions | Derivable<ArrowOptions>) => Middleware; | ||||
|  | ||||
| export declare interface ArrowOptions { | ||||
|     /** | ||||
|      * The arrow element to be positioned. | ||||
|      * @default undefined | ||||
|      */ | ||||
|     element: any; | ||||
|     /** | ||||
|      * The padding between the arrow element and the floating element edges. | ||||
|      * Useful when the floating element has rounded corners. | ||||
|      * @default 0 | ||||
|      */ | ||||
|     padding?: Padding; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by choosing the placement | ||||
|  * that has the most space available automatically, without needing to specify a | ||||
|  * preferred placement. Alternative to `flip`. | ||||
|  * @see https://floating-ui.com/docs/autoPlacement | ||||
|  */ | ||||
| export declare const autoPlacement: (options?: AutoPlacementOptions | Derivable<AutoPlacementOptions>) => Middleware; | ||||
|  | ||||
| export declare interface AutoPlacementOptions extends DetectOverflowOptions { | ||||
|     /** | ||||
|      * The axis that runs along the alignment of the floating element. Determines | ||||
|      * whether to check for most space along this axis. | ||||
|      * @default false | ||||
|      */ | ||||
|     crossAxis?: boolean; | ||||
|     /** | ||||
|      * Choose placements with a particular alignment. | ||||
|      * @default undefined | ||||
|      */ | ||||
|     alignment?: Alignment | null; | ||||
|     /** | ||||
|      * Whether to choose placements with the opposite alignment if the preferred | ||||
|      * alignment does not fit. | ||||
|      * @default true | ||||
|      */ | ||||
|     autoAlignment?: boolean; | ||||
|     /** | ||||
|      * Which placements are allowed to be chosen. Placements must be within the | ||||
|      * `alignment` option if explicitly set. | ||||
|      * @default allPlacements (variable) | ||||
|      */ | ||||
|     allowedPlacements?: Array<Placement>; | ||||
| } | ||||
|  | ||||
| export { Axis } | ||||
|  | ||||
| export declare type Boundary = any; | ||||
|  | ||||
| export { ClientRectObject } | ||||
|  | ||||
| export declare type ComputePosition = (reference: unknown, floating: unknown, config: ComputePositionConfig) => Promise<ComputePositionReturn>; | ||||
|  | ||||
| /** | ||||
|  * Computes the `x` and `y` coordinates that will place the floating element | ||||
|  * next to a given reference element. | ||||
|  * | ||||
|  * This export does not have any `platform` interface logic. You will need to | ||||
|  * write one for the platform you are using Floating UI with. | ||||
|  */ | ||||
| export declare const computePosition: ComputePosition; | ||||
|  | ||||
| export declare interface ComputePositionConfig { | ||||
|     /** | ||||
|      * Object to interface with the current platform. | ||||
|      */ | ||||
|     platform: Platform; | ||||
|     /** | ||||
|      * Where to place the floating element relative to the reference element. | ||||
|      */ | ||||
|     placement?: Placement; | ||||
|     /** | ||||
|      * The strategy to use when positioning the floating element. | ||||
|      */ | ||||
|     strategy?: Strategy; | ||||
|     /** | ||||
|      * Array of middleware objects to modify the positioning or provide data for | ||||
|      * rendering. | ||||
|      */ | ||||
|     middleware?: Array<Middleware | null | undefined | false>; | ||||
| } | ||||
|  | ||||
| export declare interface ComputePositionReturn extends Coords { | ||||
|     /** | ||||
|      * The final chosen placement of the floating element. | ||||
|      */ | ||||
|     placement: Placement; | ||||
|     /** | ||||
|      * The strategy used to position the floating element. | ||||
|      */ | ||||
|     strategy: Strategy; | ||||
|     /** | ||||
|      * Object containing data returned from all middleware, keyed by their name. | ||||
|      */ | ||||
|     middlewareData: MiddlewareData; | ||||
| } | ||||
|  | ||||
| export { Coords } | ||||
|  | ||||
| /** | ||||
|  * Function option to derive middleware options from state. | ||||
|  */ | ||||
| export declare type Derivable<T> = (state: MiddlewareState) => T; | ||||
|  | ||||
| /** | ||||
|  * Resolves with an object of overflow side offsets that determine how much the | ||||
|  * element is overflowing a given clipping boundary on each side. | ||||
|  * - positive = overflowing the boundary by that number of pixels | ||||
|  * - negative = how many pixels left before it will overflow | ||||
|  * - 0 = lies flush with the boundary | ||||
|  * @see https://floating-ui.com/docs/detectOverflow | ||||
|  */ | ||||
| export declare function detectOverflow(state: MiddlewareState, options?: DetectOverflowOptions | Derivable<DetectOverflowOptions>): Promise<SideObject>; | ||||
|  | ||||
| export declare interface DetectOverflowOptions { | ||||
|     /** | ||||
|      * The clipping element(s) or area in which overflow will be checked. | ||||
|      * @default 'clippingAncestors' | ||||
|      */ | ||||
|     boundary?: Boundary; | ||||
|     /** | ||||
|      * The root clipping area in which overflow will be checked. | ||||
|      * @default 'viewport' | ||||
|      */ | ||||
|     rootBoundary?: RootBoundary; | ||||
|     /** | ||||
|      * The element in which overflow is being checked relative to a boundary. | ||||
|      * @default 'floating' | ||||
|      */ | ||||
|     elementContext?: ElementContext; | ||||
|     /** | ||||
|      * Whether to check for overflow using the alternate element's boundary | ||||
|      * (`clippingAncestors` boundary only). | ||||
|      * @default false | ||||
|      */ | ||||
|     altBoundary?: boolean; | ||||
|     /** | ||||
|      * Virtual padding for the resolved overflow detection offsets. | ||||
|      * @default 0 | ||||
|      */ | ||||
|     padding?: Padding; | ||||
| } | ||||
|  | ||||
| export { Dimensions } | ||||
|  | ||||
| export declare type ElementContext = 'reference' | 'floating'; | ||||
|  | ||||
| export { ElementRects } | ||||
|  | ||||
| export declare interface Elements { | ||||
|     reference: ReferenceElement; | ||||
|     floating: FloatingElement; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by flipping the `placement` | ||||
|  * in order to keep it in view when the preferred placement(s) will overflow the | ||||
|  * clipping boundary. Alternative to `autoPlacement`. | ||||
|  * @see https://floating-ui.com/docs/flip | ||||
|  */ | ||||
| export declare const flip: (options?: FlipOptions | Derivable<FlipOptions>) => Middleware; | ||||
|  | ||||
| export declare interface FlipOptions extends DetectOverflowOptions { | ||||
|     /** | ||||
|      * The axis that runs along the side of the floating element. Determines | ||||
|      * whether overflow along this axis is checked to perform a flip. | ||||
|      * @default true | ||||
|      */ | ||||
|     mainAxis?: boolean; | ||||
|     /** | ||||
|      * The axis that runs along the alignment of the floating element. Determines | ||||
|      * whether overflow along this axis is checked to perform a flip. | ||||
|      * - `true`: Whether to check cross axis overflow for both side and alignment flipping. | ||||
|      * - `false`: Whether to disable all cross axis overflow checking. | ||||
|      * - `'alignment'`: Whether to check cross axis overflow for alignment flipping only. | ||||
|      * @default true | ||||
|      */ | ||||
|     crossAxis?: boolean | 'alignment'; | ||||
|     /** | ||||
|      * Placements to try sequentially if the preferred `placement` does not fit. | ||||
|      * @default [oppositePlacement] (computed) | ||||
|      */ | ||||
|     fallbackPlacements?: Array<Placement>; | ||||
|     /** | ||||
|      * What strategy to use when no placements fit. | ||||
|      * @default 'bestFit' | ||||
|      */ | ||||
|     fallbackStrategy?: 'bestFit' | 'initialPlacement'; | ||||
|     /** | ||||
|      * Whether to allow fallback to the perpendicular axis of the preferred | ||||
|      * placement, and if so, which side direction along the axis to prefer. | ||||
|      * @default 'none' (disallow fallback) | ||||
|      */ | ||||
|     fallbackAxisSideDirection?: 'none' | 'start' | 'end'; | ||||
|     /** | ||||
|      * Whether to flip to placements with the opposite alignment if they fit | ||||
|      * better. | ||||
|      * @default true | ||||
|      */ | ||||
|     flipAlignment?: boolean; | ||||
| } | ||||
|  | ||||
| export declare type FloatingElement = any; | ||||
|  | ||||
| /** | ||||
|  * Provides data to hide the floating element in applicable situations, such as | ||||
|  * when it is not in the same clipping context as the reference element. | ||||
|  * @see https://floating-ui.com/docs/hide | ||||
|  */ | ||||
| export declare const hide: (options?: HideOptions | Derivable<HideOptions>) => Middleware; | ||||
|  | ||||
| export declare interface HideOptions extends DetectOverflowOptions { | ||||
|     /** | ||||
|      * The strategy used to determine when to hide the floating element. | ||||
|      */ | ||||
|     strategy?: 'referenceHidden' | 'escaped'; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Provides improved positioning for inline reference elements that can span | ||||
|  * over multiple lines, such as hyperlinks or range selections. | ||||
|  * @see https://floating-ui.com/docs/inline | ||||
|  */ | ||||
| export declare const inline: (options?: InlineOptions | Derivable<InlineOptions>) => Middleware; | ||||
|  | ||||
| export declare interface InlineOptions { | ||||
|     /** | ||||
|      * Viewport-relative `x` coordinate to choose a `ClientRect`. | ||||
|      * @default undefined | ||||
|      */ | ||||
|     x?: number; | ||||
|     /** | ||||
|      * Viewport-relative `y` coordinate to choose a `ClientRect`. | ||||
|      * @default undefined | ||||
|      */ | ||||
|     y?: number; | ||||
|     /** | ||||
|      * Represents the padding around a disjoined rect when choosing it. | ||||
|      * @default 2 | ||||
|      */ | ||||
|     padding?: Padding; | ||||
| } | ||||
|  | ||||
| export { Length } | ||||
|  | ||||
| /** | ||||
|  * Built-in `limiter` that will stop `shift()` at a certain point. | ||||
|  */ | ||||
| export declare const limitShift: (options?: LimitShiftOptions | Derivable<LimitShiftOptions>) => { | ||||
|     options: any; | ||||
|     fn: (state: MiddlewareState) => Coords; | ||||
| }; | ||||
|  | ||||
| declare type LimitShiftOffset = number | { | ||||
|     /** | ||||
|      * Offset the limiting of the axis that runs along the alignment of the | ||||
|      * floating element. | ||||
|      */ | ||||
|     mainAxis?: number; | ||||
|     /** | ||||
|      * Offset the limiting of the axis that runs along the side of the | ||||
|      * floating element. | ||||
|      */ | ||||
|     crossAxis?: number; | ||||
| }; | ||||
|  | ||||
| export declare interface LimitShiftOptions { | ||||
|     /** | ||||
|      * Offset when limiting starts. `0` will limit when the opposite edges of the | ||||
|      * reference and floating elements are aligned. | ||||
|      * - positive = start limiting earlier | ||||
|      * - negative = start limiting later | ||||
|      */ | ||||
|     offset?: LimitShiftOffset | Derivable<LimitShiftOffset>; | ||||
|     /** | ||||
|      * Whether to limit the axis that runs along the alignment of the floating | ||||
|      * element. | ||||
|      */ | ||||
|     mainAxis?: boolean; | ||||
|     /** | ||||
|      * Whether to limit the axis that runs along the side of the floating element. | ||||
|      */ | ||||
|     crossAxis?: boolean; | ||||
| } | ||||
|  | ||||
| export declare type Middleware = { | ||||
|     name: string; | ||||
|     options?: any; | ||||
|     fn: (state: MiddlewareState) => Promisable<MiddlewareReturn>; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * @deprecated use `MiddlewareState` instead. | ||||
|  */ | ||||
| export declare type MiddlewareArguments = MiddlewareState; | ||||
|  | ||||
| export declare interface MiddlewareData { | ||||
|     [key: string]: any; | ||||
|     arrow?: Partial<Coords> & { | ||||
|         centerOffset: number; | ||||
|         alignmentOffset?: number; | ||||
|     }; | ||||
|     autoPlacement?: { | ||||
|         index?: number; | ||||
|         overflows: Array<{ | ||||
|             placement: Placement; | ||||
|             overflows: Array<number>; | ||||
|         }>; | ||||
|     }; | ||||
|     flip?: { | ||||
|         index?: number; | ||||
|         overflows: Array<{ | ||||
|             placement: Placement; | ||||
|             overflows: Array<number>; | ||||
|         }>; | ||||
|     }; | ||||
|     hide?: { | ||||
|         referenceHidden?: boolean; | ||||
|         escaped?: boolean; | ||||
|         referenceHiddenOffsets?: SideObject; | ||||
|         escapedOffsets?: SideObject; | ||||
|     }; | ||||
|     offset?: Coords & { | ||||
|         placement: Placement; | ||||
|     }; | ||||
|     shift?: Coords & { | ||||
|         enabled: { | ||||
|             [key in Axis]: boolean; | ||||
|         }; | ||||
|     }; | ||||
| } | ||||
|  | ||||
| export declare interface MiddlewareReturn extends Partial<Coords> { | ||||
|     data?: { | ||||
|         [key: string]: any; | ||||
|     }; | ||||
|     reset?: boolean | { | ||||
|         placement?: Placement; | ||||
|         rects?: boolean | ElementRects; | ||||
|     }; | ||||
| } | ||||
|  | ||||
| export declare interface MiddlewareState extends Coords { | ||||
|     initialPlacement: Placement; | ||||
|     placement: Placement; | ||||
|     strategy: Strategy; | ||||
|     middlewareData: MiddlewareData; | ||||
|     elements: Elements; | ||||
|     rects: ElementRects; | ||||
|     platform: Platform; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Modifies the placement by translating the floating element along the | ||||
|  * specified axes. | ||||
|  * A number (shorthand for `mainAxis` or distance), or an axes configuration | ||||
|  * object may be passed. | ||||
|  * @see https://floating-ui.com/docs/offset | ||||
|  */ | ||||
| export declare const offset: (options?: OffsetOptions) => Middleware; | ||||
|  | ||||
| export declare type OffsetOptions = OffsetValue | Derivable<OffsetValue>; | ||||
|  | ||||
| declare type OffsetValue = number | { | ||||
|     /** | ||||
|      * The axis that runs along the side of the floating element. Represents | ||||
|      * the distance (gutter or margin) between the reference and floating | ||||
|      * element. | ||||
|      * @default 0 | ||||
|      */ | ||||
|     mainAxis?: number; | ||||
|     /** | ||||
|      * The axis that runs along the alignment of the floating element. | ||||
|      * Represents the skidding between the reference and floating element. | ||||
|      * @default 0 | ||||
|      */ | ||||
|     crossAxis?: number; | ||||
|     /** | ||||
|      * The same axis as `crossAxis` but applies only to aligned placements | ||||
|      * and inverts the `end` alignment. When set to a number, it overrides the | ||||
|      * `crossAxis` value. | ||||
|      * | ||||
|      * A positive number will move the floating element in the direction of | ||||
|      * the opposite edge to the one that is aligned, while a negative number | ||||
|      * the reverse. | ||||
|      * @default null | ||||
|      */ | ||||
|     alignmentAxis?: number | null; | ||||
| }; | ||||
|  | ||||
| export { Padding } | ||||
|  | ||||
| export { Placement } | ||||
|  | ||||
| /** | ||||
|  * Platform interface methods to work with the current platform. | ||||
|  * @see https://floating-ui.com/docs/platform | ||||
|  */ | ||||
| export declare interface Platform { | ||||
|     getElementRects: (args: { | ||||
|         reference: ReferenceElement; | ||||
|         floating: FloatingElement; | ||||
|         strategy: Strategy; | ||||
|     }) => Promisable<ElementRects>; | ||||
|     getClippingRect: (args: { | ||||
|         element: any; | ||||
|         boundary: Boundary; | ||||
|         rootBoundary: RootBoundary; | ||||
|         strategy: Strategy; | ||||
|     }) => Promisable<Rect>; | ||||
|     getDimensions: (element: any) => Promisable<Dimensions>; | ||||
|     convertOffsetParentRelativeRectToViewportRelativeRect?: (args: { | ||||
|         elements?: Elements; | ||||
|         rect: Rect; | ||||
|         offsetParent: any; | ||||
|         strategy: Strategy; | ||||
|     }) => Promisable<Rect>; | ||||
|     getOffsetParent?: (element: any) => Promisable<any>; | ||||
|     isElement?: (value: any) => Promisable<boolean>; | ||||
|     getDocumentElement?: (element: any) => Promisable<any>; | ||||
|     getClientRects?: (element: any) => Promisable<Array<ClientRectObject>>; | ||||
|     isRTL?: (element: any) => Promisable<boolean>; | ||||
|     getScale?: (element: any) => Promisable<{ | ||||
|         x: number; | ||||
|         y: number; | ||||
|     }>; | ||||
| } | ||||
|  | ||||
| declare type Promisable<T> = T | Promise<T>; | ||||
|  | ||||
| export { Rect } | ||||
|  | ||||
| export { rectToClientRect } | ||||
|  | ||||
| export declare type ReferenceElement = any; | ||||
|  | ||||
| export declare type RootBoundary = 'viewport' | 'document' | Rect; | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by shifting it in order to | ||||
|  * keep it in view when it will overflow the clipping boundary. | ||||
|  * @see https://floating-ui.com/docs/shift | ||||
|  */ | ||||
| export declare const shift: (options?: ShiftOptions | Derivable<ShiftOptions>) => Middleware; | ||||
|  | ||||
| export declare interface ShiftOptions extends DetectOverflowOptions { | ||||
|     /** | ||||
|      * The axis that runs along the alignment of the floating element. Determines | ||||
|      * whether overflow along this axis is checked to perform shifting. | ||||
|      * @default true | ||||
|      */ | ||||
|     mainAxis?: boolean; | ||||
|     /** | ||||
|      * The axis that runs along the side of the floating element. Determines | ||||
|      * whether overflow along this axis is checked to perform shifting. | ||||
|      * @default false | ||||
|      */ | ||||
|     crossAxis?: boolean; | ||||
|     /** | ||||
|      * Accepts a function that limits the shifting done in order to prevent | ||||
|      * detachment. | ||||
|      */ | ||||
|     limiter?: { | ||||
|         fn: (state: MiddlewareState) => Coords; | ||||
|         options?: any; | ||||
|     }; | ||||
| } | ||||
|  | ||||
| export { Side } | ||||
|  | ||||
| export { SideObject } | ||||
|  | ||||
| /** | ||||
|  * Provides data that allows you to change the size of the floating element — | ||||
|  * for instance, prevent it from overflowing the clipping boundary or match the | ||||
|  * width of the reference element. | ||||
|  * @see https://floating-ui.com/docs/size | ||||
|  */ | ||||
| export declare const size: (options?: SizeOptions | Derivable<SizeOptions>) => Middleware; | ||||
|  | ||||
| export declare interface SizeOptions extends DetectOverflowOptions { | ||||
|     /** | ||||
|      * Function that is called to perform style mutations to the floating element | ||||
|      * to change its size. | ||||
|      * @default undefined | ||||
|      */ | ||||
|     apply?(args: MiddlewareState & { | ||||
|         availableWidth: number; | ||||
|         availableHeight: number; | ||||
|     }): void | Promise<void>; | ||||
| } | ||||
|  | ||||
| export { Strategy } | ||||
|  | ||||
| export { VirtualElement } | ||||
|  | ||||
| export { } | ||||
							
								
								
									
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							| @@ -0,0 +1,528 @@ | ||||
| import { AlignedPlacement } from '@floating-ui/utils'; | ||||
| import { Alignment } from '@floating-ui/utils'; | ||||
| import { Axis } from '@floating-ui/utils'; | ||||
| import { ClientRectObject } from '@floating-ui/utils'; | ||||
| import { Coords } from '@floating-ui/utils'; | ||||
| import { Dimensions } from '@floating-ui/utils'; | ||||
| import { ElementRects } from '@floating-ui/utils'; | ||||
| import { Length } from '@floating-ui/utils'; | ||||
| import { Padding } from '@floating-ui/utils'; | ||||
| import { Placement } from '@floating-ui/utils'; | ||||
| import { Rect } from '@floating-ui/utils'; | ||||
| import { rectToClientRect } from '@floating-ui/utils'; | ||||
| import { Side } from '@floating-ui/utils'; | ||||
| import { SideObject } from '@floating-ui/utils'; | ||||
| import { Strategy } from '@floating-ui/utils'; | ||||
| import { VirtualElement } from '@floating-ui/utils'; | ||||
|  | ||||
| export { AlignedPlacement } | ||||
|  | ||||
| export { Alignment } | ||||
|  | ||||
| /** | ||||
|  * Provides data to position an inner element of the floating element so that it | ||||
|  * appears centered to the reference element. | ||||
|  * @see https://floating-ui.com/docs/arrow | ||||
|  */ | ||||
| export declare const arrow: (options: ArrowOptions | Derivable<ArrowOptions>) => Middleware; | ||||
|  | ||||
| export declare interface ArrowOptions { | ||||
|     /** | ||||
|      * The arrow element to be positioned. | ||||
|      * @default undefined | ||||
|      */ | ||||
|     element: any; | ||||
|     /** | ||||
|      * The padding between the arrow element and the floating element edges. | ||||
|      * Useful when the floating element has rounded corners. | ||||
|      * @default 0 | ||||
|      */ | ||||
|     padding?: Padding; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by choosing the placement | ||||
|  * that has the most space available automatically, without needing to specify a | ||||
|  * preferred placement. Alternative to `flip`. | ||||
|  * @see https://floating-ui.com/docs/autoPlacement | ||||
|  */ | ||||
| export declare const autoPlacement: (options?: AutoPlacementOptions | Derivable<AutoPlacementOptions>) => Middleware; | ||||
|  | ||||
| export declare interface AutoPlacementOptions extends DetectOverflowOptions { | ||||
|     /** | ||||
|      * The axis that runs along the alignment of the floating element. Determines | ||||
|      * whether to check for most space along this axis. | ||||
|      * @default false | ||||
|      */ | ||||
|     crossAxis?: boolean; | ||||
|     /** | ||||
|      * Choose placements with a particular alignment. | ||||
|      * @default undefined | ||||
|      */ | ||||
|     alignment?: Alignment | null; | ||||
|     /** | ||||
|      * Whether to choose placements with the opposite alignment if the preferred | ||||
|      * alignment does not fit. | ||||
|      * @default true | ||||
|      */ | ||||
|     autoAlignment?: boolean; | ||||
|     /** | ||||
|      * Which placements are allowed to be chosen. Placements must be within the | ||||
|      * `alignment` option if explicitly set. | ||||
|      * @default allPlacements (variable) | ||||
|      */ | ||||
|     allowedPlacements?: Array<Placement>; | ||||
| } | ||||
|  | ||||
| export { Axis } | ||||
|  | ||||
| export declare type Boundary = any; | ||||
|  | ||||
| export { ClientRectObject } | ||||
|  | ||||
| export declare type ComputePosition = (reference: unknown, floating: unknown, config: ComputePositionConfig) => Promise<ComputePositionReturn>; | ||||
|  | ||||
| /** | ||||
|  * Computes the `x` and `y` coordinates that will place the floating element | ||||
|  * next to a given reference element. | ||||
|  * | ||||
|  * This export does not have any `platform` interface logic. You will need to | ||||
|  * write one for the platform you are using Floating UI with. | ||||
|  */ | ||||
| export declare const computePosition: ComputePosition; | ||||
|  | ||||
| export declare interface ComputePositionConfig { | ||||
|     /** | ||||
|      * Object to interface with the current platform. | ||||
|      */ | ||||
|     platform: Platform; | ||||
|     /** | ||||
|      * Where to place the floating element relative to the reference element. | ||||
|      */ | ||||
|     placement?: Placement; | ||||
|     /** | ||||
|      * The strategy to use when positioning the floating element. | ||||
|      */ | ||||
|     strategy?: Strategy; | ||||
|     /** | ||||
|      * Array of middleware objects to modify the positioning or provide data for | ||||
|      * rendering. | ||||
|      */ | ||||
|     middleware?: Array<Middleware | null | undefined | false>; | ||||
| } | ||||
|  | ||||
| export declare interface ComputePositionReturn extends Coords { | ||||
|     /** | ||||
|      * The final chosen placement of the floating element. | ||||
|      */ | ||||
|     placement: Placement; | ||||
|     /** | ||||
|      * The strategy used to position the floating element. | ||||
|      */ | ||||
|     strategy: Strategy; | ||||
|     /** | ||||
|      * Object containing data returned from all middleware, keyed by their name. | ||||
|      */ | ||||
|     middlewareData: MiddlewareData; | ||||
| } | ||||
|  | ||||
| export { Coords } | ||||
|  | ||||
| /** | ||||
|  * Function option to derive middleware options from state. | ||||
|  */ | ||||
| export declare type Derivable<T> = (state: MiddlewareState) => T; | ||||
|  | ||||
| /** | ||||
|  * Resolves with an object of overflow side offsets that determine how much the | ||||
|  * element is overflowing a given clipping boundary on each side. | ||||
|  * - positive = overflowing the boundary by that number of pixels | ||||
|  * - negative = how many pixels left before it will overflow | ||||
|  * - 0 = lies flush with the boundary | ||||
|  * @see https://floating-ui.com/docs/detectOverflow | ||||
|  */ | ||||
| export declare function detectOverflow(state: MiddlewareState, options?: DetectOverflowOptions | Derivable<DetectOverflowOptions>): Promise<SideObject>; | ||||
|  | ||||
| export declare interface DetectOverflowOptions { | ||||
|     /** | ||||
|      * The clipping element(s) or area in which overflow will be checked. | ||||
|      * @default 'clippingAncestors' | ||||
|      */ | ||||
|     boundary?: Boundary; | ||||
|     /** | ||||
|      * The root clipping area in which overflow will be checked. | ||||
|      * @default 'viewport' | ||||
|      */ | ||||
|     rootBoundary?: RootBoundary; | ||||
|     /** | ||||
|      * The element in which overflow is being checked relative to a boundary. | ||||
|      * @default 'floating' | ||||
|      */ | ||||
|     elementContext?: ElementContext; | ||||
|     /** | ||||
|      * Whether to check for overflow using the alternate element's boundary | ||||
|      * (`clippingAncestors` boundary only). | ||||
|      * @default false | ||||
|      */ | ||||
|     altBoundary?: boolean; | ||||
|     /** | ||||
|      * Virtual padding for the resolved overflow detection offsets. | ||||
|      * @default 0 | ||||
|      */ | ||||
|     padding?: Padding; | ||||
| } | ||||
|  | ||||
| export { Dimensions } | ||||
|  | ||||
| export declare type ElementContext = 'reference' | 'floating'; | ||||
|  | ||||
| export { ElementRects } | ||||
|  | ||||
| export declare interface Elements { | ||||
|     reference: ReferenceElement; | ||||
|     floating: FloatingElement; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by flipping the `placement` | ||||
|  * in order to keep it in view when the preferred placement(s) will overflow the | ||||
|  * clipping boundary. Alternative to `autoPlacement`. | ||||
|  * @see https://floating-ui.com/docs/flip | ||||
|  */ | ||||
| export declare const flip: (options?: FlipOptions | Derivable<FlipOptions>) => Middleware; | ||||
|  | ||||
| export declare interface FlipOptions extends DetectOverflowOptions { | ||||
|     /** | ||||
|      * The axis that runs along the side of the floating element. Determines | ||||
|      * whether overflow along this axis is checked to perform a flip. | ||||
|      * @default true | ||||
|      */ | ||||
|     mainAxis?: boolean; | ||||
|     /** | ||||
|      * The axis that runs along the alignment of the floating element. Determines | ||||
|      * whether overflow along this axis is checked to perform a flip. | ||||
|      * - `true`: Whether to check cross axis overflow for both side and alignment flipping. | ||||
|      * - `false`: Whether to disable all cross axis overflow checking. | ||||
|      * - `'alignment'`: Whether to check cross axis overflow for alignment flipping only. | ||||
|      * @default true | ||||
|      */ | ||||
|     crossAxis?: boolean | 'alignment'; | ||||
|     /** | ||||
|      * Placements to try sequentially if the preferred `placement` does not fit. | ||||
|      * @default [oppositePlacement] (computed) | ||||
|      */ | ||||
|     fallbackPlacements?: Array<Placement>; | ||||
|     /** | ||||
|      * What strategy to use when no placements fit. | ||||
|      * @default 'bestFit' | ||||
|      */ | ||||
|     fallbackStrategy?: 'bestFit' | 'initialPlacement'; | ||||
|     /** | ||||
|      * Whether to allow fallback to the perpendicular axis of the preferred | ||||
|      * placement, and if so, which side direction along the axis to prefer. | ||||
|      * @default 'none' (disallow fallback) | ||||
|      */ | ||||
|     fallbackAxisSideDirection?: 'none' | 'start' | 'end'; | ||||
|     /** | ||||
|      * Whether to flip to placements with the opposite alignment if they fit | ||||
|      * better. | ||||
|      * @default true | ||||
|      */ | ||||
|     flipAlignment?: boolean; | ||||
| } | ||||
|  | ||||
| export declare type FloatingElement = any; | ||||
|  | ||||
| /** | ||||
|  * Provides data to hide the floating element in applicable situations, such as | ||||
|  * when it is not in the same clipping context as the reference element. | ||||
|  * @see https://floating-ui.com/docs/hide | ||||
|  */ | ||||
| export declare const hide: (options?: HideOptions | Derivable<HideOptions>) => Middleware; | ||||
|  | ||||
| export declare interface HideOptions extends DetectOverflowOptions { | ||||
|     /** | ||||
|      * The strategy used to determine when to hide the floating element. | ||||
|      */ | ||||
|     strategy?: 'referenceHidden' | 'escaped'; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Provides improved positioning for inline reference elements that can span | ||||
|  * over multiple lines, such as hyperlinks or range selections. | ||||
|  * @see https://floating-ui.com/docs/inline | ||||
|  */ | ||||
| export declare const inline: (options?: InlineOptions | Derivable<InlineOptions>) => Middleware; | ||||
|  | ||||
| export declare interface InlineOptions { | ||||
|     /** | ||||
|      * Viewport-relative `x` coordinate to choose a `ClientRect`. | ||||
|      * @default undefined | ||||
|      */ | ||||
|     x?: number; | ||||
|     /** | ||||
|      * Viewport-relative `y` coordinate to choose a `ClientRect`. | ||||
|      * @default undefined | ||||
|      */ | ||||
|     y?: number; | ||||
|     /** | ||||
|      * Represents the padding around a disjoined rect when choosing it. | ||||
|      * @default 2 | ||||
|      */ | ||||
|     padding?: Padding; | ||||
| } | ||||
|  | ||||
| export { Length } | ||||
|  | ||||
| /** | ||||
|  * Built-in `limiter` that will stop `shift()` at a certain point. | ||||
|  */ | ||||
| export declare const limitShift: (options?: LimitShiftOptions | Derivable<LimitShiftOptions>) => { | ||||
|     options: any; | ||||
|     fn: (state: MiddlewareState) => Coords; | ||||
| }; | ||||
|  | ||||
| declare type LimitShiftOffset = number | { | ||||
|     /** | ||||
|      * Offset the limiting of the axis that runs along the alignment of the | ||||
|      * floating element. | ||||
|      */ | ||||
|     mainAxis?: number; | ||||
|     /** | ||||
|      * Offset the limiting of the axis that runs along the side of the | ||||
|      * floating element. | ||||
|      */ | ||||
|     crossAxis?: number; | ||||
| }; | ||||
|  | ||||
| export declare interface LimitShiftOptions { | ||||
|     /** | ||||
|      * Offset when limiting starts. `0` will limit when the opposite edges of the | ||||
|      * reference and floating elements are aligned. | ||||
|      * - positive = start limiting earlier | ||||
|      * - negative = start limiting later | ||||
|      */ | ||||
|     offset?: LimitShiftOffset | Derivable<LimitShiftOffset>; | ||||
|     /** | ||||
|      * Whether to limit the axis that runs along the alignment of the floating | ||||
|      * element. | ||||
|      */ | ||||
|     mainAxis?: boolean; | ||||
|     /** | ||||
|      * Whether to limit the axis that runs along the side of the floating element. | ||||
|      */ | ||||
|     crossAxis?: boolean; | ||||
| } | ||||
|  | ||||
| export declare type Middleware = { | ||||
|     name: string; | ||||
|     options?: any; | ||||
|     fn: (state: MiddlewareState) => Promisable<MiddlewareReturn>; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * @deprecated use `MiddlewareState` instead. | ||||
|  */ | ||||
| export declare type MiddlewareArguments = MiddlewareState; | ||||
|  | ||||
| export declare interface MiddlewareData { | ||||
|     [key: string]: any; | ||||
|     arrow?: Partial<Coords> & { | ||||
|         centerOffset: number; | ||||
|         alignmentOffset?: number; | ||||
|     }; | ||||
|     autoPlacement?: { | ||||
|         index?: number; | ||||
|         overflows: Array<{ | ||||
|             placement: Placement; | ||||
|             overflows: Array<number>; | ||||
|         }>; | ||||
|     }; | ||||
|     flip?: { | ||||
|         index?: number; | ||||
|         overflows: Array<{ | ||||
|             placement: Placement; | ||||
|             overflows: Array<number>; | ||||
|         }>; | ||||
|     }; | ||||
|     hide?: { | ||||
|         referenceHidden?: boolean; | ||||
|         escaped?: boolean; | ||||
|         referenceHiddenOffsets?: SideObject; | ||||
|         escapedOffsets?: SideObject; | ||||
|     }; | ||||
|     offset?: Coords & { | ||||
|         placement: Placement; | ||||
|     }; | ||||
|     shift?: Coords & { | ||||
|         enabled: { | ||||
|             [key in Axis]: boolean; | ||||
|         }; | ||||
|     }; | ||||
| } | ||||
|  | ||||
| export declare interface MiddlewareReturn extends Partial<Coords> { | ||||
|     data?: { | ||||
|         [key: string]: any; | ||||
|     }; | ||||
|     reset?: boolean | { | ||||
|         placement?: Placement; | ||||
|         rects?: boolean | ElementRects; | ||||
|     }; | ||||
| } | ||||
|  | ||||
| export declare interface MiddlewareState extends Coords { | ||||
|     initialPlacement: Placement; | ||||
|     placement: Placement; | ||||
|     strategy: Strategy; | ||||
|     middlewareData: MiddlewareData; | ||||
|     elements: Elements; | ||||
|     rects: ElementRects; | ||||
|     platform: Platform; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Modifies the placement by translating the floating element along the | ||||
|  * specified axes. | ||||
|  * A number (shorthand for `mainAxis` or distance), or an axes configuration | ||||
|  * object may be passed. | ||||
|  * @see https://floating-ui.com/docs/offset | ||||
|  */ | ||||
| export declare const offset: (options?: OffsetOptions) => Middleware; | ||||
|  | ||||
| export declare type OffsetOptions = OffsetValue | Derivable<OffsetValue>; | ||||
|  | ||||
| declare type OffsetValue = number | { | ||||
|     /** | ||||
|      * The axis that runs along the side of the floating element. Represents | ||||
|      * the distance (gutter or margin) between the reference and floating | ||||
|      * element. | ||||
|      * @default 0 | ||||
|      */ | ||||
|     mainAxis?: number; | ||||
|     /** | ||||
|      * The axis that runs along the alignment of the floating element. | ||||
|      * Represents the skidding between the reference and floating element. | ||||
|      * @default 0 | ||||
|      */ | ||||
|     crossAxis?: number; | ||||
|     /** | ||||
|      * The same axis as `crossAxis` but applies only to aligned placements | ||||
|      * and inverts the `end` alignment. When set to a number, it overrides the | ||||
|      * `crossAxis` value. | ||||
|      * | ||||
|      * A positive number will move the floating element in the direction of | ||||
|      * the opposite edge to the one that is aligned, while a negative number | ||||
|      * the reverse. | ||||
|      * @default null | ||||
|      */ | ||||
|     alignmentAxis?: number | null; | ||||
| }; | ||||
|  | ||||
| export { Padding } | ||||
|  | ||||
| export { Placement } | ||||
|  | ||||
| /** | ||||
|  * Platform interface methods to work with the current platform. | ||||
|  * @see https://floating-ui.com/docs/platform | ||||
|  */ | ||||
| export declare interface Platform { | ||||
|     getElementRects: (args: { | ||||
|         reference: ReferenceElement; | ||||
|         floating: FloatingElement; | ||||
|         strategy: Strategy; | ||||
|     }) => Promisable<ElementRects>; | ||||
|     getClippingRect: (args: { | ||||
|         element: any; | ||||
|         boundary: Boundary; | ||||
|         rootBoundary: RootBoundary; | ||||
|         strategy: Strategy; | ||||
|     }) => Promisable<Rect>; | ||||
|     getDimensions: (element: any) => Promisable<Dimensions>; | ||||
|     convertOffsetParentRelativeRectToViewportRelativeRect?: (args: { | ||||
|         elements?: Elements; | ||||
|         rect: Rect; | ||||
|         offsetParent: any; | ||||
|         strategy: Strategy; | ||||
|     }) => Promisable<Rect>; | ||||
|     getOffsetParent?: (element: any) => Promisable<any>; | ||||
|     isElement?: (value: any) => Promisable<boolean>; | ||||
|     getDocumentElement?: (element: any) => Promisable<any>; | ||||
|     getClientRects?: (element: any) => Promisable<Array<ClientRectObject>>; | ||||
|     isRTL?: (element: any) => Promisable<boolean>; | ||||
|     getScale?: (element: any) => Promisable<{ | ||||
|         x: number; | ||||
|         y: number; | ||||
|     }>; | ||||
| } | ||||
|  | ||||
| declare type Promisable<T> = T | Promise<T>; | ||||
|  | ||||
| export { Rect } | ||||
|  | ||||
| export { rectToClientRect } | ||||
|  | ||||
| export declare type ReferenceElement = any; | ||||
|  | ||||
| export declare type RootBoundary = 'viewport' | 'document' | Rect; | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by shifting it in order to | ||||
|  * keep it in view when it will overflow the clipping boundary. | ||||
|  * @see https://floating-ui.com/docs/shift | ||||
|  */ | ||||
| export declare const shift: (options?: ShiftOptions | Derivable<ShiftOptions>) => Middleware; | ||||
|  | ||||
| export declare interface ShiftOptions extends DetectOverflowOptions { | ||||
|     /** | ||||
|      * The axis that runs along the alignment of the floating element. Determines | ||||
|      * whether overflow along this axis is checked to perform shifting. | ||||
|      * @default true | ||||
|      */ | ||||
|     mainAxis?: boolean; | ||||
|     /** | ||||
|      * The axis that runs along the side of the floating element. Determines | ||||
|      * whether overflow along this axis is checked to perform shifting. | ||||
|      * @default false | ||||
|      */ | ||||
|     crossAxis?: boolean; | ||||
|     /** | ||||
|      * Accepts a function that limits the shifting done in order to prevent | ||||
|      * detachment. | ||||
|      */ | ||||
|     limiter?: { | ||||
|         fn: (state: MiddlewareState) => Coords; | ||||
|         options?: any; | ||||
|     }; | ||||
| } | ||||
|  | ||||
| export { Side } | ||||
|  | ||||
| export { SideObject } | ||||
|  | ||||
| /** | ||||
|  * Provides data that allows you to change the size of the floating element — | ||||
|  * for instance, prevent it from overflowing the clipping boundary or match the | ||||
|  * width of the reference element. | ||||
|  * @see https://floating-ui.com/docs/size | ||||
|  */ | ||||
| export declare const size: (options?: SizeOptions | Derivable<SizeOptions>) => Middleware; | ||||
|  | ||||
| export declare interface SizeOptions extends DetectOverflowOptions { | ||||
|     /** | ||||
|      * Function that is called to perform style mutations to the floating element | ||||
|      * to change its size. | ||||
|      * @default undefined | ||||
|      */ | ||||
|     apply?(args: MiddlewareState & { | ||||
|         availableWidth: number; | ||||
|         availableHeight: number; | ||||
|     }): void | Promise<void>; | ||||
| } | ||||
|  | ||||
| export { Strategy } | ||||
|  | ||||
| export { VirtualElement } | ||||
|  | ||||
| export { } | ||||
							
								
								
									
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