add hw2
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								node_modules/@floating-ui/react-dom/dist/floating-ui.react-dom.d.mts
									
									
									
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							| @@ -0,0 +1,307 @@ | ||||
| import { AlignedPlacement } from '@floating-ui/dom'; | ||||
| import { Alignment } from '@floating-ui/dom'; | ||||
| import { AutoPlacementOptions } from '@floating-ui/dom'; | ||||
| import { autoUpdate } from '@floating-ui/dom'; | ||||
| import { AutoUpdateOptions } from '@floating-ui/dom'; | ||||
| import { Axis } from '@floating-ui/dom'; | ||||
| import { Boundary } from '@floating-ui/dom'; | ||||
| import { ClientRectObject } from '@floating-ui/dom'; | ||||
| import { computePosition } from '@floating-ui/dom'; | ||||
| import { ComputePositionConfig } from '@floating-ui/dom'; | ||||
| import { ComputePositionReturn } from '@floating-ui/dom'; | ||||
| import { Coords } from '@floating-ui/dom'; | ||||
| import { Derivable } from '@floating-ui/dom'; | ||||
| import { detectOverflow } from '@floating-ui/dom'; | ||||
| import { DetectOverflowOptions } from '@floating-ui/dom'; | ||||
| import { Dimensions } from '@floating-ui/dom'; | ||||
| import { ElementContext } from '@floating-ui/dom'; | ||||
| import { ElementRects } from '@floating-ui/dom'; | ||||
| import { Elements } from '@floating-ui/dom'; | ||||
| import { FlipOptions } from '@floating-ui/dom'; | ||||
| import { FloatingElement } from '@floating-ui/dom'; | ||||
| import { getOverflowAncestors } from '@floating-ui/dom'; | ||||
| import { HideOptions } from '@floating-ui/dom'; | ||||
| import { InlineOptions } from '@floating-ui/dom'; | ||||
| import { Length } from '@floating-ui/dom'; | ||||
| import { LimitShiftOptions } from '@floating-ui/dom'; | ||||
| import { Middleware } from '@floating-ui/dom'; | ||||
| import { MiddlewareArguments } from '@floating-ui/dom'; | ||||
| import { MiddlewareData } from '@floating-ui/dom'; | ||||
| import { MiddlewareReturn } from '@floating-ui/dom'; | ||||
| import { MiddlewareState } from '@floating-ui/dom'; | ||||
| import { NodeScroll } from '@floating-ui/dom'; | ||||
| import { OffsetOptions } from '@floating-ui/dom'; | ||||
| import { Padding } from '@floating-ui/dom'; | ||||
| import { Placement } from '@floating-ui/dom'; | ||||
| import { Platform } from '@floating-ui/dom'; | ||||
| import { platform } from '@floating-ui/dom'; | ||||
| import type * as React from 'react'; | ||||
| import { Rect } from '@floating-ui/dom'; | ||||
| import { ReferenceElement } from '@floating-ui/dom'; | ||||
| import { RootBoundary } from '@floating-ui/dom'; | ||||
| import { ShiftOptions } from '@floating-ui/dom'; | ||||
| import { Side } from '@floating-ui/dom'; | ||||
| import { SideObject } from '@floating-ui/dom'; | ||||
| import { SizeOptions } from '@floating-ui/dom'; | ||||
| import { Strategy } from '@floating-ui/dom'; | ||||
| import { VirtualElement } from '@floating-ui/dom'; | ||||
|  | ||||
| export { AlignedPlacement } | ||||
|  | ||||
| export { Alignment } | ||||
|  | ||||
| /** | ||||
|  * Provides data to position an inner element of the floating element so that it | ||||
|  * appears centered to the reference element. | ||||
|  * This wraps the core `arrow` middleware to allow React refs as the element. | ||||
|  * @see https://floating-ui.com/docs/arrow | ||||
|  */ | ||||
| export declare const arrow: (options: ArrowOptions | Derivable<ArrowOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export declare interface ArrowOptions { | ||||
|     /** | ||||
|      * The arrow element to be positioned. | ||||
|      * @default undefined | ||||
|      */ | ||||
|     element: React.MutableRefObject<Element | null> | Element | null; | ||||
|     /** | ||||
|      * The padding between the arrow element and the floating element edges. | ||||
|      * Useful when the floating element has rounded corners. | ||||
|      * @default 0 | ||||
|      */ | ||||
|     padding?: Padding; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by choosing the placement | ||||
|  * that has the most space available automatically, without needing to specify a | ||||
|  * preferred placement. Alternative to `flip`. | ||||
|  * @see https://floating-ui.com/docs/autoPlacement | ||||
|  */ | ||||
| export declare const autoPlacement: (options?: AutoPlacementOptions | Derivable<AutoPlacementOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { AutoPlacementOptions } | ||||
|  | ||||
| export { autoUpdate } | ||||
|  | ||||
| export { AutoUpdateOptions } | ||||
|  | ||||
| export { Axis } | ||||
|  | ||||
| export { Boundary } | ||||
|  | ||||
| export { ClientRectObject } | ||||
|  | ||||
| export { computePosition } | ||||
|  | ||||
| export { ComputePositionConfig } | ||||
|  | ||||
| export { ComputePositionReturn } | ||||
|  | ||||
| export { Coords } | ||||
|  | ||||
| export { Derivable } | ||||
|  | ||||
| export { detectOverflow } | ||||
|  | ||||
| export { DetectOverflowOptions } | ||||
|  | ||||
| export { Dimensions } | ||||
|  | ||||
| export { ElementContext } | ||||
|  | ||||
| export { ElementRects } | ||||
|  | ||||
| export { Elements } | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by flipping the `placement` | ||||
|  * in order to keep it in view when the preferred placement(s) will overflow the | ||||
|  * clipping boundary. Alternative to `autoPlacement`. | ||||
|  * @see https://floating-ui.com/docs/flip | ||||
|  */ | ||||
| export declare const flip: (options?: FlipOptions | Derivable<FlipOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { FlipOptions } | ||||
|  | ||||
| export { FloatingElement } | ||||
|  | ||||
| export { getOverflowAncestors } | ||||
|  | ||||
| /** | ||||
|  * Provides data to hide the floating element in applicable situations, such as | ||||
|  * when it is not in the same clipping context as the reference element. | ||||
|  * @see https://floating-ui.com/docs/hide | ||||
|  */ | ||||
| export declare const hide: (options?: HideOptions | Derivable<HideOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { HideOptions } | ||||
|  | ||||
| /** | ||||
|  * Provides improved positioning for inline reference elements that can span | ||||
|  * over multiple lines, such as hyperlinks or range selections. | ||||
|  * @see https://floating-ui.com/docs/inline | ||||
|  */ | ||||
| export declare const inline: (options?: InlineOptions | Derivable<InlineOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { InlineOptions } | ||||
|  | ||||
| export { Length } | ||||
|  | ||||
| /** | ||||
|  * Built-in `limiter` that will stop `shift()` at a certain point. | ||||
|  */ | ||||
| export declare const limitShift: (options?: LimitShiftOptions | Derivable<LimitShiftOptions>, deps?: React.DependencyList) => { | ||||
|     fn: (state: MiddlewareState) => Coords; | ||||
|     options: any; | ||||
| }; | ||||
|  | ||||
| export { Middleware } | ||||
|  | ||||
| export { MiddlewareArguments } | ||||
|  | ||||
| export { MiddlewareData } | ||||
|  | ||||
| export { MiddlewareReturn } | ||||
|  | ||||
| export { MiddlewareState } | ||||
|  | ||||
| export { NodeScroll } | ||||
|  | ||||
| /** | ||||
|  * Modifies the placement by translating the floating element along the | ||||
|  * specified axes. | ||||
|  * A number (shorthand for `mainAxis` or distance), or an axes configuration | ||||
|  * object may be passed. | ||||
|  * @see https://floating-ui.com/docs/offset | ||||
|  */ | ||||
| export declare const offset: (options?: OffsetOptions, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { OffsetOptions } | ||||
|  | ||||
| export { Padding } | ||||
|  | ||||
| export { Placement } | ||||
|  | ||||
| export { Platform } | ||||
|  | ||||
| export { platform } | ||||
|  | ||||
| declare type Prettify<T> = { | ||||
|     [K in keyof T]: T[K]; | ||||
| } & {}; | ||||
|  | ||||
| export { Rect } | ||||
|  | ||||
| export { ReferenceElement } | ||||
|  | ||||
| export declare type ReferenceType = Element | VirtualElement; | ||||
|  | ||||
| export { RootBoundary } | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by shifting it in order to | ||||
|  * keep it in view when it will overflow the clipping boundary. | ||||
|  * @see https://floating-ui.com/docs/shift | ||||
|  */ | ||||
| export declare const shift: (options?: ShiftOptions | Derivable<ShiftOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { ShiftOptions } | ||||
|  | ||||
| export { Side } | ||||
|  | ||||
| export { SideObject } | ||||
|  | ||||
| /** | ||||
|  * Provides data that allows you to change the size of the floating element — | ||||
|  * for instance, prevent it from overflowing the clipping boundary or match the | ||||
|  * width of the reference element. | ||||
|  * @see https://floating-ui.com/docs/size | ||||
|  */ | ||||
| export declare const size: (options?: SizeOptions | Derivable<SizeOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { SizeOptions } | ||||
|  | ||||
| export { Strategy } | ||||
|  | ||||
| /** | ||||
|  * Provides data to position a floating element. | ||||
|  * @see https://floating-ui.com/docs/useFloating | ||||
|  */ | ||||
| export declare function useFloating<RT extends ReferenceType = ReferenceType>(options?: UseFloatingOptions): UseFloatingReturn<RT>; | ||||
|  | ||||
| export declare type UseFloatingData = Prettify<ComputePositionReturn & { | ||||
|     isPositioned: boolean; | ||||
| }>; | ||||
|  | ||||
| export declare type UseFloatingOptions<RT extends ReferenceType = ReferenceType> = Prettify<Partial<ComputePositionConfig> & { | ||||
|     /** | ||||
|      * A callback invoked when both the reference and floating elements are | ||||
|      * mounted, and cleaned up when either is unmounted. This is useful for | ||||
|      * setting up event listeners (e.g. pass `autoUpdate`). | ||||
|      */ | ||||
|     whileElementsMounted?: (reference: RT, floating: HTMLElement, update: () => void) => () => void; | ||||
|     /** | ||||
|      * Object containing the reference and floating elements. | ||||
|      */ | ||||
|     elements?: { | ||||
|         reference?: RT | null; | ||||
|         floating?: HTMLElement | null; | ||||
|     }; | ||||
|     /** | ||||
|      * The `open` state of the floating element to synchronize with the | ||||
|      * `isPositioned` value. | ||||
|      * @default false | ||||
|      */ | ||||
|     open?: boolean; | ||||
|     /** | ||||
|      * Whether to use `transform` for positioning instead of `top` and `left` | ||||
|      * (layout) in the `floatingStyles` object. | ||||
|      * @default true | ||||
|      */ | ||||
|     transform?: boolean; | ||||
| }>; | ||||
|  | ||||
| export declare type UseFloatingReturn<RT extends ReferenceType = ReferenceType> = Prettify<UseFloatingData & { | ||||
|     /** | ||||
|      * Update the position of the floating element, re-rendering the component | ||||
|      * if required. | ||||
|      */ | ||||
|     update: () => void; | ||||
|     /** | ||||
|      * Pre-configured positioning styles to apply to the floating element. | ||||
|      */ | ||||
|     floatingStyles: React.CSSProperties; | ||||
|     /** | ||||
|      * Object containing the reference and floating refs and reactive setters. | ||||
|      */ | ||||
|     refs: { | ||||
|         /** | ||||
|          * A React ref to the reference element. | ||||
|          */ | ||||
|         reference: React.MutableRefObject<RT | null>; | ||||
|         /** | ||||
|          * A React ref to the floating element. | ||||
|          */ | ||||
|         floating: React.MutableRefObject<HTMLElement | null>; | ||||
|         /** | ||||
|          * A callback to set the reference element (reactive). | ||||
|          */ | ||||
|         setReference: (node: RT | null) => void; | ||||
|         /** | ||||
|          * A callback to set the floating element (reactive). | ||||
|          */ | ||||
|         setFloating: (node: HTMLElement | null) => void; | ||||
|     }; | ||||
|     /** | ||||
|      * Object containing the reference and floating elements. | ||||
|      */ | ||||
|     elements: { | ||||
|         reference: RT | null; | ||||
|         floating: HTMLElement | null; | ||||
|     }; | ||||
| }>; | ||||
|  | ||||
| export { VirtualElement } | ||||
|  | ||||
| export { } | ||||
							
								
								
									
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							| @@ -0,0 +1,307 @@ | ||||
| import { AlignedPlacement } from '@floating-ui/dom'; | ||||
| import { Alignment } from '@floating-ui/dom'; | ||||
| import { AutoPlacementOptions } from '@floating-ui/dom'; | ||||
| import { autoUpdate } from '@floating-ui/dom'; | ||||
| import { AutoUpdateOptions } from '@floating-ui/dom'; | ||||
| import { Axis } from '@floating-ui/dom'; | ||||
| import { Boundary } from '@floating-ui/dom'; | ||||
| import { ClientRectObject } from '@floating-ui/dom'; | ||||
| import { computePosition } from '@floating-ui/dom'; | ||||
| import { ComputePositionConfig } from '@floating-ui/dom'; | ||||
| import { ComputePositionReturn } from '@floating-ui/dom'; | ||||
| import { Coords } from '@floating-ui/dom'; | ||||
| import { Derivable } from '@floating-ui/dom'; | ||||
| import { detectOverflow } from '@floating-ui/dom'; | ||||
| import { DetectOverflowOptions } from '@floating-ui/dom'; | ||||
| import { Dimensions } from '@floating-ui/dom'; | ||||
| import { ElementContext } from '@floating-ui/dom'; | ||||
| import { ElementRects } from '@floating-ui/dom'; | ||||
| import { Elements } from '@floating-ui/dom'; | ||||
| import { FlipOptions } from '@floating-ui/dom'; | ||||
| import { FloatingElement } from '@floating-ui/dom'; | ||||
| import { getOverflowAncestors } from '@floating-ui/dom'; | ||||
| import { HideOptions } from '@floating-ui/dom'; | ||||
| import { InlineOptions } from '@floating-ui/dom'; | ||||
| import { Length } from '@floating-ui/dom'; | ||||
| import { LimitShiftOptions } from '@floating-ui/dom'; | ||||
| import { Middleware } from '@floating-ui/dom'; | ||||
| import { MiddlewareArguments } from '@floating-ui/dom'; | ||||
| import { MiddlewareData } from '@floating-ui/dom'; | ||||
| import { MiddlewareReturn } from '@floating-ui/dom'; | ||||
| import { MiddlewareState } from '@floating-ui/dom'; | ||||
| import { NodeScroll } from '@floating-ui/dom'; | ||||
| import { OffsetOptions } from '@floating-ui/dom'; | ||||
| import { Padding } from '@floating-ui/dom'; | ||||
| import { Placement } from '@floating-ui/dom'; | ||||
| import { Platform } from '@floating-ui/dom'; | ||||
| import { platform } from '@floating-ui/dom'; | ||||
| import type * as React from 'react'; | ||||
| import { Rect } from '@floating-ui/dom'; | ||||
| import { ReferenceElement } from '@floating-ui/dom'; | ||||
| import { RootBoundary } from '@floating-ui/dom'; | ||||
| import { ShiftOptions } from '@floating-ui/dom'; | ||||
| import { Side } from '@floating-ui/dom'; | ||||
| import { SideObject } from '@floating-ui/dom'; | ||||
| import { SizeOptions } from '@floating-ui/dom'; | ||||
| import { Strategy } from '@floating-ui/dom'; | ||||
| import { VirtualElement } from '@floating-ui/dom'; | ||||
|  | ||||
| export { AlignedPlacement } | ||||
|  | ||||
| export { Alignment } | ||||
|  | ||||
| /** | ||||
|  * Provides data to position an inner element of the floating element so that it | ||||
|  * appears centered to the reference element. | ||||
|  * This wraps the core `arrow` middleware to allow React refs as the element. | ||||
|  * @see https://floating-ui.com/docs/arrow | ||||
|  */ | ||||
| export declare const arrow: (options: ArrowOptions | Derivable<ArrowOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export declare interface ArrowOptions { | ||||
|     /** | ||||
|      * The arrow element to be positioned. | ||||
|      * @default undefined | ||||
|      */ | ||||
|     element: React.MutableRefObject<Element | null> | Element | null; | ||||
|     /** | ||||
|      * The padding between the arrow element and the floating element edges. | ||||
|      * Useful when the floating element has rounded corners. | ||||
|      * @default 0 | ||||
|      */ | ||||
|     padding?: Padding; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by choosing the placement | ||||
|  * that has the most space available automatically, without needing to specify a | ||||
|  * preferred placement. Alternative to `flip`. | ||||
|  * @see https://floating-ui.com/docs/autoPlacement | ||||
|  */ | ||||
| export declare const autoPlacement: (options?: AutoPlacementOptions | Derivable<AutoPlacementOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { AutoPlacementOptions } | ||||
|  | ||||
| export { autoUpdate } | ||||
|  | ||||
| export { AutoUpdateOptions } | ||||
|  | ||||
| export { Axis } | ||||
|  | ||||
| export { Boundary } | ||||
|  | ||||
| export { ClientRectObject } | ||||
|  | ||||
| export { computePosition } | ||||
|  | ||||
| export { ComputePositionConfig } | ||||
|  | ||||
| export { ComputePositionReturn } | ||||
|  | ||||
| export { Coords } | ||||
|  | ||||
| export { Derivable } | ||||
|  | ||||
| export { detectOverflow } | ||||
|  | ||||
| export { DetectOverflowOptions } | ||||
|  | ||||
| export { Dimensions } | ||||
|  | ||||
| export { ElementContext } | ||||
|  | ||||
| export { ElementRects } | ||||
|  | ||||
| export { Elements } | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by flipping the `placement` | ||||
|  * in order to keep it in view when the preferred placement(s) will overflow the | ||||
|  * clipping boundary. Alternative to `autoPlacement`. | ||||
|  * @see https://floating-ui.com/docs/flip | ||||
|  */ | ||||
| export declare const flip: (options?: FlipOptions | Derivable<FlipOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { FlipOptions } | ||||
|  | ||||
| export { FloatingElement } | ||||
|  | ||||
| export { getOverflowAncestors } | ||||
|  | ||||
| /** | ||||
|  * Provides data to hide the floating element in applicable situations, such as | ||||
|  * when it is not in the same clipping context as the reference element. | ||||
|  * @see https://floating-ui.com/docs/hide | ||||
|  */ | ||||
| export declare const hide: (options?: HideOptions | Derivable<HideOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { HideOptions } | ||||
|  | ||||
| /** | ||||
|  * Provides improved positioning for inline reference elements that can span | ||||
|  * over multiple lines, such as hyperlinks or range selections. | ||||
|  * @see https://floating-ui.com/docs/inline | ||||
|  */ | ||||
| export declare const inline: (options?: InlineOptions | Derivable<InlineOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { InlineOptions } | ||||
|  | ||||
| export { Length } | ||||
|  | ||||
| /** | ||||
|  * Built-in `limiter` that will stop `shift()` at a certain point. | ||||
|  */ | ||||
| export declare const limitShift: (options?: LimitShiftOptions | Derivable<LimitShiftOptions>, deps?: React.DependencyList) => { | ||||
|     fn: (state: MiddlewareState) => Coords; | ||||
|     options: any; | ||||
| }; | ||||
|  | ||||
| export { Middleware } | ||||
|  | ||||
| export { MiddlewareArguments } | ||||
|  | ||||
| export { MiddlewareData } | ||||
|  | ||||
| export { MiddlewareReturn } | ||||
|  | ||||
| export { MiddlewareState } | ||||
|  | ||||
| export { NodeScroll } | ||||
|  | ||||
| /** | ||||
|  * Modifies the placement by translating the floating element along the | ||||
|  * specified axes. | ||||
|  * A number (shorthand for `mainAxis` or distance), or an axes configuration | ||||
|  * object may be passed. | ||||
|  * @see https://floating-ui.com/docs/offset | ||||
|  */ | ||||
| export declare const offset: (options?: OffsetOptions, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { OffsetOptions } | ||||
|  | ||||
| export { Padding } | ||||
|  | ||||
| export { Placement } | ||||
|  | ||||
| export { Platform } | ||||
|  | ||||
| export { platform } | ||||
|  | ||||
| declare type Prettify<T> = { | ||||
|     [K in keyof T]: T[K]; | ||||
| } & {}; | ||||
|  | ||||
| export { Rect } | ||||
|  | ||||
| export { ReferenceElement } | ||||
|  | ||||
| export declare type ReferenceType = Element | VirtualElement; | ||||
|  | ||||
| export { RootBoundary } | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by shifting it in order to | ||||
|  * keep it in view when it will overflow the clipping boundary. | ||||
|  * @see https://floating-ui.com/docs/shift | ||||
|  */ | ||||
| export declare const shift: (options?: ShiftOptions | Derivable<ShiftOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { ShiftOptions } | ||||
|  | ||||
| export { Side } | ||||
|  | ||||
| export { SideObject } | ||||
|  | ||||
| /** | ||||
|  * Provides data that allows you to change the size of the floating element — | ||||
|  * for instance, prevent it from overflowing the clipping boundary or match the | ||||
|  * width of the reference element. | ||||
|  * @see https://floating-ui.com/docs/size | ||||
|  */ | ||||
| export declare const size: (options?: SizeOptions | Derivable<SizeOptions>, deps?: React.DependencyList) => Middleware; | ||||
|  | ||||
| export { SizeOptions } | ||||
|  | ||||
| export { Strategy } | ||||
|  | ||||
| /** | ||||
|  * Provides data to position a floating element. | ||||
|  * @see https://floating-ui.com/docs/useFloating | ||||
|  */ | ||||
| export declare function useFloating<RT extends ReferenceType = ReferenceType>(options?: UseFloatingOptions): UseFloatingReturn<RT>; | ||||
|  | ||||
| export declare type UseFloatingData = Prettify<ComputePositionReturn & { | ||||
|     isPositioned: boolean; | ||||
| }>; | ||||
|  | ||||
| export declare type UseFloatingOptions<RT extends ReferenceType = ReferenceType> = Prettify<Partial<ComputePositionConfig> & { | ||||
|     /** | ||||
|      * A callback invoked when both the reference and floating elements are | ||||
|      * mounted, and cleaned up when either is unmounted. This is useful for | ||||
|      * setting up event listeners (e.g. pass `autoUpdate`). | ||||
|      */ | ||||
|     whileElementsMounted?: (reference: RT, floating: HTMLElement, update: () => void) => () => void; | ||||
|     /** | ||||
|      * Object containing the reference and floating elements. | ||||
|      */ | ||||
|     elements?: { | ||||
|         reference?: RT | null; | ||||
|         floating?: HTMLElement | null; | ||||
|     }; | ||||
|     /** | ||||
|      * The `open` state of the floating element to synchronize with the | ||||
|      * `isPositioned` value. | ||||
|      * @default false | ||||
|      */ | ||||
|     open?: boolean; | ||||
|     /** | ||||
|      * Whether to use `transform` for positioning instead of `top` and `left` | ||||
|      * (layout) in the `floatingStyles` object. | ||||
|      * @default true | ||||
|      */ | ||||
|     transform?: boolean; | ||||
| }>; | ||||
|  | ||||
| export declare type UseFloatingReturn<RT extends ReferenceType = ReferenceType> = Prettify<UseFloatingData & { | ||||
|     /** | ||||
|      * Update the position of the floating element, re-rendering the component | ||||
|      * if required. | ||||
|      */ | ||||
|     update: () => void; | ||||
|     /** | ||||
|      * Pre-configured positioning styles to apply to the floating element. | ||||
|      */ | ||||
|     floatingStyles: React.CSSProperties; | ||||
|     /** | ||||
|      * Object containing the reference and floating refs and reactive setters. | ||||
|      */ | ||||
|     refs: { | ||||
|         /** | ||||
|          * A React ref to the reference element. | ||||
|          */ | ||||
|         reference: React.MutableRefObject<RT | null>; | ||||
|         /** | ||||
|          * A React ref to the floating element. | ||||
|          */ | ||||
|         floating: React.MutableRefObject<HTMLElement | null>; | ||||
|         /** | ||||
|          * A callback to set the reference element (reactive). | ||||
|          */ | ||||
|         setReference: (node: RT | null) => void; | ||||
|         /** | ||||
|          * A callback to set the floating element (reactive). | ||||
|          */ | ||||
|         setFloating: (node: HTMLElement | null) => void; | ||||
|     }; | ||||
|     /** | ||||
|      * Object containing the reference and floating elements. | ||||
|      */ | ||||
|     elements: { | ||||
|         reference: RT | null; | ||||
|         floating: HTMLElement | null; | ||||
|     }; | ||||
| }>; | ||||
|  | ||||
| export { VirtualElement } | ||||
|  | ||||
| export { } | ||||
							
								
								
									
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							| @@ -0,0 +1,371 @@ | ||||
| import { computePosition, arrow as arrow$2, autoPlacement as autoPlacement$1, flip as flip$1, hide as hide$1, inline as inline$1, limitShift as limitShift$1, offset as offset$1, shift as shift$1, size as size$1 } from '@floating-ui/dom'; | ||||
| export { autoUpdate, computePosition, detectOverflow, getOverflowAncestors, platform } from '@floating-ui/dom'; | ||||
| import * as React from 'react'; | ||||
| import { useLayoutEffect } from 'react'; | ||||
| import * as ReactDOM from 'react-dom'; | ||||
|  | ||||
| var isClient = typeof document !== 'undefined'; | ||||
|  | ||||
| var noop = function noop() {}; | ||||
| var index = isClient ? useLayoutEffect : noop; | ||||
|  | ||||
| // Fork of `fast-deep-equal` that only does the comparisons we need and compares | ||||
| // functions | ||||
| function deepEqual(a, b) { | ||||
|   if (a === b) { | ||||
|     return true; | ||||
|   } | ||||
|   if (typeof a !== typeof b) { | ||||
|     return false; | ||||
|   } | ||||
|   if (typeof a === 'function' && a.toString() === b.toString()) { | ||||
|     return true; | ||||
|   } | ||||
|   let length; | ||||
|   let i; | ||||
|   let keys; | ||||
|   if (a && b && typeof a === 'object') { | ||||
|     if (Array.isArray(a)) { | ||||
|       length = a.length; | ||||
|       if (length !== b.length) return false; | ||||
|       for (i = length; i-- !== 0;) { | ||||
|         if (!deepEqual(a[i], b[i])) { | ||||
|           return false; | ||||
|         } | ||||
|       } | ||||
|       return true; | ||||
|     } | ||||
|     keys = Object.keys(a); | ||||
|     length = keys.length; | ||||
|     if (length !== Object.keys(b).length) { | ||||
|       return false; | ||||
|     } | ||||
|     for (i = length; i-- !== 0;) { | ||||
|       if (!{}.hasOwnProperty.call(b, keys[i])) { | ||||
|         return false; | ||||
|       } | ||||
|     } | ||||
|     for (i = length; i-- !== 0;) { | ||||
|       const key = keys[i]; | ||||
|       if (key === '_owner' && a.$$typeof) { | ||||
|         continue; | ||||
|       } | ||||
|       if (!deepEqual(a[key], b[key])) { | ||||
|         return false; | ||||
|       } | ||||
|     } | ||||
|     return true; | ||||
|   } | ||||
|   return a !== a && b !== b; | ||||
| } | ||||
|  | ||||
| function getDPR(element) { | ||||
|   if (typeof window === 'undefined') { | ||||
|     return 1; | ||||
|   } | ||||
|   const win = element.ownerDocument.defaultView || window; | ||||
|   return win.devicePixelRatio || 1; | ||||
| } | ||||
|  | ||||
| function roundByDPR(element, value) { | ||||
|   const dpr = getDPR(element); | ||||
|   return Math.round(value * dpr) / dpr; | ||||
| } | ||||
|  | ||||
| function useLatestRef(value) { | ||||
|   const ref = React.useRef(value); | ||||
|   index(() => { | ||||
|     ref.current = value; | ||||
|   }); | ||||
|   return ref; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Provides data to position a floating element. | ||||
|  * @see https://floating-ui.com/docs/useFloating | ||||
|  */ | ||||
| function useFloating(options) { | ||||
|   if (options === void 0) { | ||||
|     options = {}; | ||||
|   } | ||||
|   const { | ||||
|     placement = 'bottom', | ||||
|     strategy = 'absolute', | ||||
|     middleware = [], | ||||
|     platform, | ||||
|     elements: { | ||||
|       reference: externalReference, | ||||
|       floating: externalFloating | ||||
|     } = {}, | ||||
|     transform = true, | ||||
|     whileElementsMounted, | ||||
|     open | ||||
|   } = options; | ||||
|   const [data, setData] = React.useState({ | ||||
|     x: 0, | ||||
|     y: 0, | ||||
|     strategy, | ||||
|     placement, | ||||
|     middlewareData: {}, | ||||
|     isPositioned: false | ||||
|   }); | ||||
|   const [latestMiddleware, setLatestMiddleware] = React.useState(middleware); | ||||
|   if (!deepEqual(latestMiddleware, middleware)) { | ||||
|     setLatestMiddleware(middleware); | ||||
|   } | ||||
|   const [_reference, _setReference] = React.useState(null); | ||||
|   const [_floating, _setFloating] = React.useState(null); | ||||
|   const setReference = React.useCallback(node => { | ||||
|     if (node !== referenceRef.current) { | ||||
|       referenceRef.current = node; | ||||
|       _setReference(node); | ||||
|     } | ||||
|   }, []); | ||||
|   const setFloating = React.useCallback(node => { | ||||
|     if (node !== floatingRef.current) { | ||||
|       floatingRef.current = node; | ||||
|       _setFloating(node); | ||||
|     } | ||||
|   }, []); | ||||
|   const referenceEl = externalReference || _reference; | ||||
|   const floatingEl = externalFloating || _floating; | ||||
|   const referenceRef = React.useRef(null); | ||||
|   const floatingRef = React.useRef(null); | ||||
|   const dataRef = React.useRef(data); | ||||
|   const hasWhileElementsMounted = whileElementsMounted != null; | ||||
|   const whileElementsMountedRef = useLatestRef(whileElementsMounted); | ||||
|   const platformRef = useLatestRef(platform); | ||||
|   const openRef = useLatestRef(open); | ||||
|   const update = React.useCallback(() => { | ||||
|     if (!referenceRef.current || !floatingRef.current) { | ||||
|       return; | ||||
|     } | ||||
|     const config = { | ||||
|       placement, | ||||
|       strategy, | ||||
|       middleware: latestMiddleware | ||||
|     }; | ||||
|     if (platformRef.current) { | ||||
|       config.platform = platformRef.current; | ||||
|     } | ||||
|     computePosition(referenceRef.current, floatingRef.current, config).then(data => { | ||||
|       const fullData = { | ||||
|         ...data, | ||||
|         // The floating element's position may be recomputed while it's closed | ||||
|         // but still mounted (such as when transitioning out). To ensure | ||||
|         // `isPositioned` will be `false` initially on the next open, avoid | ||||
|         // setting it to `true` when `open === false` (must be specified). | ||||
|         isPositioned: openRef.current !== false | ||||
|       }; | ||||
|       if (isMountedRef.current && !deepEqual(dataRef.current, fullData)) { | ||||
|         dataRef.current = fullData; | ||||
|         ReactDOM.flushSync(() => { | ||||
|           setData(fullData); | ||||
|         }); | ||||
|       } | ||||
|     }); | ||||
|   }, [latestMiddleware, placement, strategy, platformRef, openRef]); | ||||
|   index(() => { | ||||
|     if (open === false && dataRef.current.isPositioned) { | ||||
|       dataRef.current.isPositioned = false; | ||||
|       setData(data => ({ | ||||
|         ...data, | ||||
|         isPositioned: false | ||||
|       })); | ||||
|     } | ||||
|   }, [open]); | ||||
|   const isMountedRef = React.useRef(false); | ||||
|   index(() => { | ||||
|     isMountedRef.current = true; | ||||
|     return () => { | ||||
|       isMountedRef.current = false; | ||||
|     }; | ||||
|   }, []); | ||||
|   index(() => { | ||||
|     if (referenceEl) referenceRef.current = referenceEl; | ||||
|     if (floatingEl) floatingRef.current = floatingEl; | ||||
|     if (referenceEl && floatingEl) { | ||||
|       if (whileElementsMountedRef.current) { | ||||
|         return whileElementsMountedRef.current(referenceEl, floatingEl, update); | ||||
|       } | ||||
|       update(); | ||||
|     } | ||||
|   }, [referenceEl, floatingEl, update, whileElementsMountedRef, hasWhileElementsMounted]); | ||||
|   const refs = React.useMemo(() => ({ | ||||
|     reference: referenceRef, | ||||
|     floating: floatingRef, | ||||
|     setReference, | ||||
|     setFloating | ||||
|   }), [setReference, setFloating]); | ||||
|   const elements = React.useMemo(() => ({ | ||||
|     reference: referenceEl, | ||||
|     floating: floatingEl | ||||
|   }), [referenceEl, floatingEl]); | ||||
|   const floatingStyles = React.useMemo(() => { | ||||
|     const initialStyles = { | ||||
|       position: strategy, | ||||
|       left: 0, | ||||
|       top: 0 | ||||
|     }; | ||||
|     if (!elements.floating) { | ||||
|       return initialStyles; | ||||
|     } | ||||
|     const x = roundByDPR(elements.floating, data.x); | ||||
|     const y = roundByDPR(elements.floating, data.y); | ||||
|     if (transform) { | ||||
|       return { | ||||
|         ...initialStyles, | ||||
|         transform: "translate(" + x + "px, " + y + "px)", | ||||
|         ...(getDPR(elements.floating) >= 1.5 && { | ||||
|           willChange: 'transform' | ||||
|         }) | ||||
|       }; | ||||
|     } | ||||
|     return { | ||||
|       position: strategy, | ||||
|       left: x, | ||||
|       top: y | ||||
|     }; | ||||
|   }, [strategy, transform, elements.floating, data.x, data.y]); | ||||
|   return React.useMemo(() => ({ | ||||
|     ...data, | ||||
|     update, | ||||
|     refs, | ||||
|     elements, | ||||
|     floatingStyles | ||||
|   }), [data, update, refs, elements, floatingStyles]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Provides data to position an inner element of the floating element so that it | ||||
|  * appears centered to the reference element. | ||||
|  * This wraps the core `arrow` middleware to allow React refs as the element. | ||||
|  * @see https://floating-ui.com/docs/arrow | ||||
|  */ | ||||
| const arrow$1 = options => { | ||||
|   function isRef(value) { | ||||
|     return {}.hasOwnProperty.call(value, 'current'); | ||||
|   } | ||||
|   return { | ||||
|     name: 'arrow', | ||||
|     options, | ||||
|     fn(state) { | ||||
|       const { | ||||
|         element, | ||||
|         padding | ||||
|       } = typeof options === 'function' ? options(state) : options; | ||||
|       if (element && isRef(element)) { | ||||
|         if (element.current != null) { | ||||
|           return arrow$2({ | ||||
|             element: element.current, | ||||
|             padding | ||||
|           }).fn(state); | ||||
|         } | ||||
|         return {}; | ||||
|       } | ||||
|       if (element) { | ||||
|         return arrow$2({ | ||||
|           element, | ||||
|           padding | ||||
|         }).fn(state); | ||||
|       } | ||||
|       return {}; | ||||
|     } | ||||
|   }; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * Modifies the placement by translating the floating element along the | ||||
|  * specified axes. | ||||
|  * A number (shorthand for `mainAxis` or distance), or an axes configuration | ||||
|  * object may be passed. | ||||
|  * @see https://floating-ui.com/docs/offset | ||||
|  */ | ||||
| const offset = (options, deps) => ({ | ||||
|   ...offset$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by shifting it in order to | ||||
|  * keep it in view when it will overflow the clipping boundary. | ||||
|  * @see https://floating-ui.com/docs/shift | ||||
|  */ | ||||
| const shift = (options, deps) => ({ | ||||
|   ...shift$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Built-in `limiter` that will stop `shift()` at a certain point. | ||||
|  */ | ||||
| const limitShift = (options, deps) => ({ | ||||
|   ...limitShift$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by flipping the `placement` | ||||
|  * in order to keep it in view when the preferred placement(s) will overflow the | ||||
|  * clipping boundary. Alternative to `autoPlacement`. | ||||
|  * @see https://floating-ui.com/docs/flip | ||||
|  */ | ||||
| const flip = (options, deps) => ({ | ||||
|   ...flip$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Provides data that allows you to change the size of the floating element — | ||||
|  * for instance, prevent it from overflowing the clipping boundary or match the | ||||
|  * width of the reference element. | ||||
|  * @see https://floating-ui.com/docs/size | ||||
|  */ | ||||
| const size = (options, deps) => ({ | ||||
|   ...size$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by choosing the placement | ||||
|  * that has the most space available automatically, without needing to specify a | ||||
|  * preferred placement. Alternative to `flip`. | ||||
|  * @see https://floating-ui.com/docs/autoPlacement | ||||
|  */ | ||||
| const autoPlacement = (options, deps) => ({ | ||||
|   ...autoPlacement$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Provides data to hide the floating element in applicable situations, such as | ||||
|  * when it is not in the same clipping context as the reference element. | ||||
|  * @see https://floating-ui.com/docs/hide | ||||
|  */ | ||||
| const hide = (options, deps) => ({ | ||||
|   ...hide$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Provides improved positioning for inline reference elements that can span | ||||
|  * over multiple lines, such as hyperlinks or range selections. | ||||
|  * @see https://floating-ui.com/docs/inline | ||||
|  */ | ||||
| const inline = (options, deps) => ({ | ||||
|   ...inline$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Provides data to position an inner element of the floating element so that it | ||||
|  * appears centered to the reference element. | ||||
|  * This wraps the core `arrow` middleware to allow React refs as the element. | ||||
|  * @see https://floating-ui.com/docs/arrow | ||||
|  */ | ||||
| const arrow = (options, deps) => ({ | ||||
|   ...arrow$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| export { arrow, autoPlacement, flip, hide, inline, limitShift, offset, shift, size, useFloating }; | ||||
							
								
								
									
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										371
									
								
								node_modules/@floating-ui/react-dom/dist/floating-ui.react-dom.mjs
									
									
									
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							| @@ -0,0 +1,371 @@ | ||||
| import { computePosition, arrow as arrow$2, autoPlacement as autoPlacement$1, flip as flip$1, hide as hide$1, inline as inline$1, limitShift as limitShift$1, offset as offset$1, shift as shift$1, size as size$1 } from '@floating-ui/dom'; | ||||
| export { autoUpdate, computePosition, detectOverflow, getOverflowAncestors, platform } from '@floating-ui/dom'; | ||||
| import * as React from 'react'; | ||||
| import { useLayoutEffect } from 'react'; | ||||
| import * as ReactDOM from 'react-dom'; | ||||
|  | ||||
| var isClient = typeof document !== 'undefined'; | ||||
|  | ||||
| var noop = function noop() {}; | ||||
| var index = isClient ? useLayoutEffect : noop; | ||||
|  | ||||
| // Fork of `fast-deep-equal` that only does the comparisons we need and compares | ||||
| // functions | ||||
| function deepEqual(a, b) { | ||||
|   if (a === b) { | ||||
|     return true; | ||||
|   } | ||||
|   if (typeof a !== typeof b) { | ||||
|     return false; | ||||
|   } | ||||
|   if (typeof a === 'function' && a.toString() === b.toString()) { | ||||
|     return true; | ||||
|   } | ||||
|   let length; | ||||
|   let i; | ||||
|   let keys; | ||||
|   if (a && b && typeof a === 'object') { | ||||
|     if (Array.isArray(a)) { | ||||
|       length = a.length; | ||||
|       if (length !== b.length) return false; | ||||
|       for (i = length; i-- !== 0;) { | ||||
|         if (!deepEqual(a[i], b[i])) { | ||||
|           return false; | ||||
|         } | ||||
|       } | ||||
|       return true; | ||||
|     } | ||||
|     keys = Object.keys(a); | ||||
|     length = keys.length; | ||||
|     if (length !== Object.keys(b).length) { | ||||
|       return false; | ||||
|     } | ||||
|     for (i = length; i-- !== 0;) { | ||||
|       if (!{}.hasOwnProperty.call(b, keys[i])) { | ||||
|         return false; | ||||
|       } | ||||
|     } | ||||
|     for (i = length; i-- !== 0;) { | ||||
|       const key = keys[i]; | ||||
|       if (key === '_owner' && a.$$typeof) { | ||||
|         continue; | ||||
|       } | ||||
|       if (!deepEqual(a[key], b[key])) { | ||||
|         return false; | ||||
|       } | ||||
|     } | ||||
|     return true; | ||||
|   } | ||||
|   return a !== a && b !== b; | ||||
| } | ||||
|  | ||||
| function getDPR(element) { | ||||
|   if (typeof window === 'undefined') { | ||||
|     return 1; | ||||
|   } | ||||
|   const win = element.ownerDocument.defaultView || window; | ||||
|   return win.devicePixelRatio || 1; | ||||
| } | ||||
|  | ||||
| function roundByDPR(element, value) { | ||||
|   const dpr = getDPR(element); | ||||
|   return Math.round(value * dpr) / dpr; | ||||
| } | ||||
|  | ||||
| function useLatestRef(value) { | ||||
|   const ref = React.useRef(value); | ||||
|   index(() => { | ||||
|     ref.current = value; | ||||
|   }); | ||||
|   return ref; | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Provides data to position a floating element. | ||||
|  * @see https://floating-ui.com/docs/useFloating | ||||
|  */ | ||||
| function useFloating(options) { | ||||
|   if (options === void 0) { | ||||
|     options = {}; | ||||
|   } | ||||
|   const { | ||||
|     placement = 'bottom', | ||||
|     strategy = 'absolute', | ||||
|     middleware = [], | ||||
|     platform, | ||||
|     elements: { | ||||
|       reference: externalReference, | ||||
|       floating: externalFloating | ||||
|     } = {}, | ||||
|     transform = true, | ||||
|     whileElementsMounted, | ||||
|     open | ||||
|   } = options; | ||||
|   const [data, setData] = React.useState({ | ||||
|     x: 0, | ||||
|     y: 0, | ||||
|     strategy, | ||||
|     placement, | ||||
|     middlewareData: {}, | ||||
|     isPositioned: false | ||||
|   }); | ||||
|   const [latestMiddleware, setLatestMiddleware] = React.useState(middleware); | ||||
|   if (!deepEqual(latestMiddleware, middleware)) { | ||||
|     setLatestMiddleware(middleware); | ||||
|   } | ||||
|   const [_reference, _setReference] = React.useState(null); | ||||
|   const [_floating, _setFloating] = React.useState(null); | ||||
|   const setReference = React.useCallback(node => { | ||||
|     if (node !== referenceRef.current) { | ||||
|       referenceRef.current = node; | ||||
|       _setReference(node); | ||||
|     } | ||||
|   }, []); | ||||
|   const setFloating = React.useCallback(node => { | ||||
|     if (node !== floatingRef.current) { | ||||
|       floatingRef.current = node; | ||||
|       _setFloating(node); | ||||
|     } | ||||
|   }, []); | ||||
|   const referenceEl = externalReference || _reference; | ||||
|   const floatingEl = externalFloating || _floating; | ||||
|   const referenceRef = React.useRef(null); | ||||
|   const floatingRef = React.useRef(null); | ||||
|   const dataRef = React.useRef(data); | ||||
|   const hasWhileElementsMounted = whileElementsMounted != null; | ||||
|   const whileElementsMountedRef = useLatestRef(whileElementsMounted); | ||||
|   const platformRef = useLatestRef(platform); | ||||
|   const openRef = useLatestRef(open); | ||||
|   const update = React.useCallback(() => { | ||||
|     if (!referenceRef.current || !floatingRef.current) { | ||||
|       return; | ||||
|     } | ||||
|     const config = { | ||||
|       placement, | ||||
|       strategy, | ||||
|       middleware: latestMiddleware | ||||
|     }; | ||||
|     if (platformRef.current) { | ||||
|       config.platform = platformRef.current; | ||||
|     } | ||||
|     computePosition(referenceRef.current, floatingRef.current, config).then(data => { | ||||
|       const fullData = { | ||||
|         ...data, | ||||
|         // The floating element's position may be recomputed while it's closed | ||||
|         // but still mounted (such as when transitioning out). To ensure | ||||
|         // `isPositioned` will be `false` initially on the next open, avoid | ||||
|         // setting it to `true` when `open === false` (must be specified). | ||||
|         isPositioned: openRef.current !== false | ||||
|       }; | ||||
|       if (isMountedRef.current && !deepEqual(dataRef.current, fullData)) { | ||||
|         dataRef.current = fullData; | ||||
|         ReactDOM.flushSync(() => { | ||||
|           setData(fullData); | ||||
|         }); | ||||
|       } | ||||
|     }); | ||||
|   }, [latestMiddleware, placement, strategy, platformRef, openRef]); | ||||
|   index(() => { | ||||
|     if (open === false && dataRef.current.isPositioned) { | ||||
|       dataRef.current.isPositioned = false; | ||||
|       setData(data => ({ | ||||
|         ...data, | ||||
|         isPositioned: false | ||||
|       })); | ||||
|     } | ||||
|   }, [open]); | ||||
|   const isMountedRef = React.useRef(false); | ||||
|   index(() => { | ||||
|     isMountedRef.current = true; | ||||
|     return () => { | ||||
|       isMountedRef.current = false; | ||||
|     }; | ||||
|   }, []); | ||||
|   index(() => { | ||||
|     if (referenceEl) referenceRef.current = referenceEl; | ||||
|     if (floatingEl) floatingRef.current = floatingEl; | ||||
|     if (referenceEl && floatingEl) { | ||||
|       if (whileElementsMountedRef.current) { | ||||
|         return whileElementsMountedRef.current(referenceEl, floatingEl, update); | ||||
|       } | ||||
|       update(); | ||||
|     } | ||||
|   }, [referenceEl, floatingEl, update, whileElementsMountedRef, hasWhileElementsMounted]); | ||||
|   const refs = React.useMemo(() => ({ | ||||
|     reference: referenceRef, | ||||
|     floating: floatingRef, | ||||
|     setReference, | ||||
|     setFloating | ||||
|   }), [setReference, setFloating]); | ||||
|   const elements = React.useMemo(() => ({ | ||||
|     reference: referenceEl, | ||||
|     floating: floatingEl | ||||
|   }), [referenceEl, floatingEl]); | ||||
|   const floatingStyles = React.useMemo(() => { | ||||
|     const initialStyles = { | ||||
|       position: strategy, | ||||
|       left: 0, | ||||
|       top: 0 | ||||
|     }; | ||||
|     if (!elements.floating) { | ||||
|       return initialStyles; | ||||
|     } | ||||
|     const x = roundByDPR(elements.floating, data.x); | ||||
|     const y = roundByDPR(elements.floating, data.y); | ||||
|     if (transform) { | ||||
|       return { | ||||
|         ...initialStyles, | ||||
|         transform: "translate(" + x + "px, " + y + "px)", | ||||
|         ...(getDPR(elements.floating) >= 1.5 && { | ||||
|           willChange: 'transform' | ||||
|         }) | ||||
|       }; | ||||
|     } | ||||
|     return { | ||||
|       position: strategy, | ||||
|       left: x, | ||||
|       top: y | ||||
|     }; | ||||
|   }, [strategy, transform, elements.floating, data.x, data.y]); | ||||
|   return React.useMemo(() => ({ | ||||
|     ...data, | ||||
|     update, | ||||
|     refs, | ||||
|     elements, | ||||
|     floatingStyles | ||||
|   }), [data, update, refs, elements, floatingStyles]); | ||||
| } | ||||
|  | ||||
| /** | ||||
|  * Provides data to position an inner element of the floating element so that it | ||||
|  * appears centered to the reference element. | ||||
|  * This wraps the core `arrow` middleware to allow React refs as the element. | ||||
|  * @see https://floating-ui.com/docs/arrow | ||||
|  */ | ||||
| const arrow$1 = options => { | ||||
|   function isRef(value) { | ||||
|     return {}.hasOwnProperty.call(value, 'current'); | ||||
|   } | ||||
|   return { | ||||
|     name: 'arrow', | ||||
|     options, | ||||
|     fn(state) { | ||||
|       const { | ||||
|         element, | ||||
|         padding | ||||
|       } = typeof options === 'function' ? options(state) : options; | ||||
|       if (element && isRef(element)) { | ||||
|         if (element.current != null) { | ||||
|           return arrow$2({ | ||||
|             element: element.current, | ||||
|             padding | ||||
|           }).fn(state); | ||||
|         } | ||||
|         return {}; | ||||
|       } | ||||
|       if (element) { | ||||
|         return arrow$2({ | ||||
|           element, | ||||
|           padding | ||||
|         }).fn(state); | ||||
|       } | ||||
|       return {}; | ||||
|     } | ||||
|   }; | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * Modifies the placement by translating the floating element along the | ||||
|  * specified axes. | ||||
|  * A number (shorthand for `mainAxis` or distance), or an axes configuration | ||||
|  * object may be passed. | ||||
|  * @see https://floating-ui.com/docs/offset | ||||
|  */ | ||||
| const offset = (options, deps) => ({ | ||||
|   ...offset$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by shifting it in order to | ||||
|  * keep it in view when it will overflow the clipping boundary. | ||||
|  * @see https://floating-ui.com/docs/shift | ||||
|  */ | ||||
| const shift = (options, deps) => ({ | ||||
|   ...shift$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Built-in `limiter` that will stop `shift()` at a certain point. | ||||
|  */ | ||||
| const limitShift = (options, deps) => ({ | ||||
|   ...limitShift$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by flipping the `placement` | ||||
|  * in order to keep it in view when the preferred placement(s) will overflow the | ||||
|  * clipping boundary. Alternative to `autoPlacement`. | ||||
|  * @see https://floating-ui.com/docs/flip | ||||
|  */ | ||||
| const flip = (options, deps) => ({ | ||||
|   ...flip$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Provides data that allows you to change the size of the floating element — | ||||
|  * for instance, prevent it from overflowing the clipping boundary or match the | ||||
|  * width of the reference element. | ||||
|  * @see https://floating-ui.com/docs/size | ||||
|  */ | ||||
| const size = (options, deps) => ({ | ||||
|   ...size$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Optimizes the visibility of the floating element by choosing the placement | ||||
|  * that has the most space available automatically, without needing to specify a | ||||
|  * preferred placement. Alternative to `flip`. | ||||
|  * @see https://floating-ui.com/docs/autoPlacement | ||||
|  */ | ||||
| const autoPlacement = (options, deps) => ({ | ||||
|   ...autoPlacement$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Provides data to hide the floating element in applicable situations, such as | ||||
|  * when it is not in the same clipping context as the reference element. | ||||
|  * @see https://floating-ui.com/docs/hide | ||||
|  */ | ||||
| const hide = (options, deps) => ({ | ||||
|   ...hide$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Provides improved positioning for inline reference elements that can span | ||||
|  * over multiple lines, such as hyperlinks or range selections. | ||||
|  * @see https://floating-ui.com/docs/inline | ||||
|  */ | ||||
| const inline = (options, deps) => ({ | ||||
|   ...inline$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| /** | ||||
|  * Provides data to position an inner element of the floating element so that it | ||||
|  * appears centered to the reference element. | ||||
|  * This wraps the core `arrow` middleware to allow React refs as the element. | ||||
|  * @see https://floating-ui.com/docs/arrow | ||||
|  */ | ||||
| const arrow = (options, deps) => ({ | ||||
|   ...arrow$1(options), | ||||
|   options: [options, deps] | ||||
| }); | ||||
|  | ||||
| export { arrow, autoPlacement, flip, hide, inline, limitShift, offset, shift, size, useFloating }; | ||||
							
								
								
									
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								node_modules/@floating-ui/react-dom/dist/floating-ui.react-dom.umd.js
									
									
									
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							| @@ -0,0 +1,422 @@ | ||||
| (function (global, factory) { | ||||
|   typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('@floating-ui/dom'), require('react'), require('react-dom')) : | ||||
|   typeof define === 'function' && define.amd ? define(['exports', '@floating-ui/dom', 'react', 'react-dom'], factory) : | ||||
|   (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.FloatingUIReactDOM = {}, global.FloatingUIDOM, global.React, global.ReactDOM)); | ||||
| })(this, (function (exports, dom, React, ReactDOM) { 'use strict'; | ||||
|  | ||||
|   function _interopNamespaceDefault(e) { | ||||
|     var n = Object.create(null); | ||||
|     if (e) { | ||||
|       Object.keys(e).forEach(function (k) { | ||||
|         if (k !== 'default') { | ||||
|           var d = Object.getOwnPropertyDescriptor(e, k); | ||||
|           Object.defineProperty(n, k, d.get ? d : { | ||||
|             enumerable: true, | ||||
|             get: function () { return e[k]; } | ||||
|           }); | ||||
|         } | ||||
|       }); | ||||
|     } | ||||
|     n.default = e; | ||||
|     return Object.freeze(n); | ||||
|   } | ||||
|  | ||||
|   var React__namespace = /*#__PURE__*/_interopNamespaceDefault(React); | ||||
|   var ReactDOM__namespace = /*#__PURE__*/_interopNamespaceDefault(ReactDOM); | ||||
|  | ||||
|   var isClient = typeof document !== 'undefined'; | ||||
|  | ||||
|   var noop = function noop() {}; | ||||
|   var index = isClient ? React.useLayoutEffect : noop; | ||||
|  | ||||
|   // Fork of `fast-deep-equal` that only does the comparisons we need and compares | ||||
|   // functions | ||||
|   function deepEqual(a, b) { | ||||
|     if (a === b) { | ||||
|       return true; | ||||
|     } | ||||
|     if (typeof a !== typeof b) { | ||||
|       return false; | ||||
|     } | ||||
|     if (typeof a === 'function' && a.toString() === b.toString()) { | ||||
|       return true; | ||||
|     } | ||||
|     let length; | ||||
|     let i; | ||||
|     let keys; | ||||
|     if (a && b && typeof a === 'object') { | ||||
|       if (Array.isArray(a)) { | ||||
|         length = a.length; | ||||
|         if (length !== b.length) return false; | ||||
|         for (i = length; i-- !== 0;) { | ||||
|           if (!deepEqual(a[i], b[i])) { | ||||
|             return false; | ||||
|           } | ||||
|         } | ||||
|         return true; | ||||
|       } | ||||
|       keys = Object.keys(a); | ||||
|       length = keys.length; | ||||
|       if (length !== Object.keys(b).length) { | ||||
|         return false; | ||||
|       } | ||||
|       for (i = length; i-- !== 0;) { | ||||
|         if (!{}.hasOwnProperty.call(b, keys[i])) { | ||||
|           return false; | ||||
|         } | ||||
|       } | ||||
|       for (i = length; i-- !== 0;) { | ||||
|         const key = keys[i]; | ||||
|         if (key === '_owner' && a.$$typeof) { | ||||
|           continue; | ||||
|         } | ||||
|         if (!deepEqual(a[key], b[key])) { | ||||
|           return false; | ||||
|         } | ||||
|       } | ||||
|       return true; | ||||
|     } | ||||
|     return a !== a && b !== b; | ||||
|   } | ||||
|  | ||||
|   function getDPR(element) { | ||||
|     if (typeof window === 'undefined') { | ||||
|       return 1; | ||||
|     } | ||||
|     const win = element.ownerDocument.defaultView || window; | ||||
|     return win.devicePixelRatio || 1; | ||||
|   } | ||||
|  | ||||
|   function roundByDPR(element, value) { | ||||
|     const dpr = getDPR(element); | ||||
|     return Math.round(value * dpr) / dpr; | ||||
|   } | ||||
|  | ||||
|   function useLatestRef(value) { | ||||
|     const ref = React__namespace.useRef(value); | ||||
|     index(() => { | ||||
|       ref.current = value; | ||||
|     }); | ||||
|     return ref; | ||||
|   } | ||||
|  | ||||
|   /** | ||||
|    * Provides data to position a floating element. | ||||
|    * @see https://floating-ui.com/docs/useFloating | ||||
|    */ | ||||
|   function useFloating(options) { | ||||
|     if (options === void 0) { | ||||
|       options = {}; | ||||
|     } | ||||
|     const { | ||||
|       placement = 'bottom', | ||||
|       strategy = 'absolute', | ||||
|       middleware = [], | ||||
|       platform, | ||||
|       elements: { | ||||
|         reference: externalReference, | ||||
|         floating: externalFloating | ||||
|       } = {}, | ||||
|       transform = true, | ||||
|       whileElementsMounted, | ||||
|       open | ||||
|     } = options; | ||||
|     const [data, setData] = React__namespace.useState({ | ||||
|       x: 0, | ||||
|       y: 0, | ||||
|       strategy, | ||||
|       placement, | ||||
|       middlewareData: {}, | ||||
|       isPositioned: false | ||||
|     }); | ||||
|     const [latestMiddleware, setLatestMiddleware] = React__namespace.useState(middleware); | ||||
|     if (!deepEqual(latestMiddleware, middleware)) { | ||||
|       setLatestMiddleware(middleware); | ||||
|     } | ||||
|     const [_reference, _setReference] = React__namespace.useState(null); | ||||
|     const [_floating, _setFloating] = React__namespace.useState(null); | ||||
|     const setReference = React__namespace.useCallback(node => { | ||||
|       if (node !== referenceRef.current) { | ||||
|         referenceRef.current = node; | ||||
|         _setReference(node); | ||||
|       } | ||||
|     }, []); | ||||
|     const setFloating = React__namespace.useCallback(node => { | ||||
|       if (node !== floatingRef.current) { | ||||
|         floatingRef.current = node; | ||||
|         _setFloating(node); | ||||
|       } | ||||
|     }, []); | ||||
|     const referenceEl = externalReference || _reference; | ||||
|     const floatingEl = externalFloating || _floating; | ||||
|     const referenceRef = React__namespace.useRef(null); | ||||
|     const floatingRef = React__namespace.useRef(null); | ||||
|     const dataRef = React__namespace.useRef(data); | ||||
|     const hasWhileElementsMounted = whileElementsMounted != null; | ||||
|     const whileElementsMountedRef = useLatestRef(whileElementsMounted); | ||||
|     const platformRef = useLatestRef(platform); | ||||
|     const openRef = useLatestRef(open); | ||||
|     const update = React__namespace.useCallback(() => { | ||||
|       if (!referenceRef.current || !floatingRef.current) { | ||||
|         return; | ||||
|       } | ||||
|       const config = { | ||||
|         placement, | ||||
|         strategy, | ||||
|         middleware: latestMiddleware | ||||
|       }; | ||||
|       if (platformRef.current) { | ||||
|         config.platform = platformRef.current; | ||||
|       } | ||||
|       dom.computePosition(referenceRef.current, floatingRef.current, config).then(data => { | ||||
|         const fullData = { | ||||
|           ...data, | ||||
|           // The floating element's position may be recomputed while it's closed | ||||
|           // but still mounted (such as when transitioning out). To ensure | ||||
|           // `isPositioned` will be `false` initially on the next open, avoid | ||||
|           // setting it to `true` when `open === false` (must be specified). | ||||
|           isPositioned: openRef.current !== false | ||||
|         }; | ||||
|         if (isMountedRef.current && !deepEqual(dataRef.current, fullData)) { | ||||
|           dataRef.current = fullData; | ||||
|           ReactDOM__namespace.flushSync(() => { | ||||
|             setData(fullData); | ||||
|           }); | ||||
|         } | ||||
|       }); | ||||
|     }, [latestMiddleware, placement, strategy, platformRef, openRef]); | ||||
|     index(() => { | ||||
|       if (open === false && dataRef.current.isPositioned) { | ||||
|         dataRef.current.isPositioned = false; | ||||
|         setData(data => ({ | ||||
|           ...data, | ||||
|           isPositioned: false | ||||
|         })); | ||||
|       } | ||||
|     }, [open]); | ||||
|     const isMountedRef = React__namespace.useRef(false); | ||||
|     index(() => { | ||||
|       isMountedRef.current = true; | ||||
|       return () => { | ||||
|         isMountedRef.current = false; | ||||
|       }; | ||||
|     }, []); | ||||
|     index(() => { | ||||
|       if (referenceEl) referenceRef.current = referenceEl; | ||||
|       if (floatingEl) floatingRef.current = floatingEl; | ||||
|       if (referenceEl && floatingEl) { | ||||
|         if (whileElementsMountedRef.current) { | ||||
|           return whileElementsMountedRef.current(referenceEl, floatingEl, update); | ||||
|         } | ||||
|         update(); | ||||
|       } | ||||
|     }, [referenceEl, floatingEl, update, whileElementsMountedRef, hasWhileElementsMounted]); | ||||
|     const refs = React__namespace.useMemo(() => ({ | ||||
|       reference: referenceRef, | ||||
|       floating: floatingRef, | ||||
|       setReference, | ||||
|       setFloating | ||||
|     }), [setReference, setFloating]); | ||||
|     const elements = React__namespace.useMemo(() => ({ | ||||
|       reference: referenceEl, | ||||
|       floating: floatingEl | ||||
|     }), [referenceEl, floatingEl]); | ||||
|     const floatingStyles = React__namespace.useMemo(() => { | ||||
|       const initialStyles = { | ||||
|         position: strategy, | ||||
|         left: 0, | ||||
|         top: 0 | ||||
|       }; | ||||
|       if (!elements.floating) { | ||||
|         return initialStyles; | ||||
|       } | ||||
|       const x = roundByDPR(elements.floating, data.x); | ||||
|       const y = roundByDPR(elements.floating, data.y); | ||||
|       if (transform) { | ||||
|         return { | ||||
|           ...initialStyles, | ||||
|           transform: "translate(" + x + "px, " + y + "px)", | ||||
|           ...(getDPR(elements.floating) >= 1.5 && { | ||||
|             willChange: 'transform' | ||||
|           }) | ||||
|         }; | ||||
|       } | ||||
|       return { | ||||
|         position: strategy, | ||||
|         left: x, | ||||
|         top: y | ||||
|       }; | ||||
|     }, [strategy, transform, elements.floating, data.x, data.y]); | ||||
|     return React__namespace.useMemo(() => ({ | ||||
|       ...data, | ||||
|       update, | ||||
|       refs, | ||||
|       elements, | ||||
|       floatingStyles | ||||
|     }), [data, update, refs, elements, floatingStyles]); | ||||
|   } | ||||
|  | ||||
|   /** | ||||
|    * Provides data to position an inner element of the floating element so that it | ||||
|    * appears centered to the reference element. | ||||
|    * This wraps the core `arrow` middleware to allow React refs as the element. | ||||
|    * @see https://floating-ui.com/docs/arrow | ||||
|    */ | ||||
|   const arrow$1 = options => { | ||||
|     function isRef(value) { | ||||
|       return {}.hasOwnProperty.call(value, 'current'); | ||||
|     } | ||||
|     return { | ||||
|       name: 'arrow', | ||||
|       options, | ||||
|       fn(state) { | ||||
|         const { | ||||
|           element, | ||||
|           padding | ||||
|         } = typeof options === 'function' ? options(state) : options; | ||||
|         if (element && isRef(element)) { | ||||
|           if (element.current != null) { | ||||
|             return dom.arrow({ | ||||
|               element: element.current, | ||||
|               padding | ||||
|             }).fn(state); | ||||
|           } | ||||
|           return {}; | ||||
|         } | ||||
|         if (element) { | ||||
|           return dom.arrow({ | ||||
|             element, | ||||
|             padding | ||||
|           }).fn(state); | ||||
|         } | ||||
|         return {}; | ||||
|       } | ||||
|     }; | ||||
|   }; | ||||
|  | ||||
|   /** | ||||
|    * Modifies the placement by translating the floating element along the | ||||
|    * specified axes. | ||||
|    * A number (shorthand for `mainAxis` or distance), or an axes configuration | ||||
|    * object may be passed. | ||||
|    * @see https://floating-ui.com/docs/offset | ||||
|    */ | ||||
|   const offset = (options, deps) => ({ | ||||
|     ...dom.offset(options), | ||||
|     options: [options, deps] | ||||
|   }); | ||||
|  | ||||
|   /** | ||||
|    * Optimizes the visibility of the floating element by shifting it in order to | ||||
|    * keep it in view when it will overflow the clipping boundary. | ||||
|    * @see https://floating-ui.com/docs/shift | ||||
|    */ | ||||
|   const shift = (options, deps) => ({ | ||||
|     ...dom.shift(options), | ||||
|     options: [options, deps] | ||||
|   }); | ||||
|  | ||||
|   /** | ||||
|    * Built-in `limiter` that will stop `shift()` at a certain point. | ||||
|    */ | ||||
|   const limitShift = (options, deps) => ({ | ||||
|     ...dom.limitShift(options), | ||||
|     options: [options, deps] | ||||
|   }); | ||||
|  | ||||
|   /** | ||||
|    * Optimizes the visibility of the floating element by flipping the `placement` | ||||
|    * in order to keep it in view when the preferred placement(s) will overflow the | ||||
|    * clipping boundary. Alternative to `autoPlacement`. | ||||
|    * @see https://floating-ui.com/docs/flip | ||||
|    */ | ||||
|   const flip = (options, deps) => ({ | ||||
|     ...dom.flip(options), | ||||
|     options: [options, deps] | ||||
|   }); | ||||
|  | ||||
|   /** | ||||
|    * Provides data that allows you to change the size of the floating element — | ||||
|    * for instance, prevent it from overflowing the clipping boundary or match the | ||||
|    * width of the reference element. | ||||
|    * @see https://floating-ui.com/docs/size | ||||
|    */ | ||||
|   const size = (options, deps) => ({ | ||||
|     ...dom.size(options), | ||||
|     options: [options, deps] | ||||
|   }); | ||||
|  | ||||
|   /** | ||||
|    * Optimizes the visibility of the floating element by choosing the placement | ||||
|    * that has the most space available automatically, without needing to specify a | ||||
|    * preferred placement. Alternative to `flip`. | ||||
|    * @see https://floating-ui.com/docs/autoPlacement | ||||
|    */ | ||||
|   const autoPlacement = (options, deps) => ({ | ||||
|     ...dom.autoPlacement(options), | ||||
|     options: [options, deps] | ||||
|   }); | ||||
|  | ||||
|   /** | ||||
|    * Provides data to hide the floating element in applicable situations, such as | ||||
|    * when it is not in the same clipping context as the reference element. | ||||
|    * @see https://floating-ui.com/docs/hide | ||||
|    */ | ||||
|   const hide = (options, deps) => ({ | ||||
|     ...dom.hide(options), | ||||
|     options: [options, deps] | ||||
|   }); | ||||
|  | ||||
|   /** | ||||
|    * Provides improved positioning for inline reference elements that can span | ||||
|    * over multiple lines, such as hyperlinks or range selections. | ||||
|    * @see https://floating-ui.com/docs/inline | ||||
|    */ | ||||
|   const inline = (options, deps) => ({ | ||||
|     ...dom.inline(options), | ||||
|     options: [options, deps] | ||||
|   }); | ||||
|  | ||||
|   /** | ||||
|    * Provides data to position an inner element of the floating element so that it | ||||
|    * appears centered to the reference element. | ||||
|    * This wraps the core `arrow` middleware to allow React refs as the element. | ||||
|    * @see https://floating-ui.com/docs/arrow | ||||
|    */ | ||||
|   const arrow = (options, deps) => ({ | ||||
|     ...arrow$1(options), | ||||
|     options: [options, deps] | ||||
|   }); | ||||
|  | ||||
|   Object.defineProperty(exports, "autoUpdate", { | ||||
|     enumerable: true, | ||||
|     get: function () { return dom.autoUpdate; } | ||||
|   }); | ||||
|   Object.defineProperty(exports, "computePosition", { | ||||
|     enumerable: true, | ||||
|     get: function () { return dom.computePosition; } | ||||
|   }); | ||||
|   Object.defineProperty(exports, "detectOverflow", { | ||||
|     enumerable: true, | ||||
|     get: function () { return dom.detectOverflow; } | ||||
|   }); | ||||
|   Object.defineProperty(exports, "getOverflowAncestors", { | ||||
|     enumerable: true, | ||||
|     get: function () { return dom.getOverflowAncestors; } | ||||
|   }); | ||||
|   Object.defineProperty(exports, "platform", { | ||||
|     enumerable: true, | ||||
|     get: function () { return dom.platform; } | ||||
|   }); | ||||
|   exports.arrow = arrow; | ||||
|   exports.autoPlacement = autoPlacement; | ||||
|   exports.flip = flip; | ||||
|   exports.hide = hide; | ||||
|   exports.inline = inline; | ||||
|   exports.limitShift = limitShift; | ||||
|   exports.offset = offset; | ||||
|   exports.shift = shift; | ||||
|   exports.size = size; | ||||
|   exports.useFloating = useFloating; | ||||
|  | ||||
| })); | ||||
							
								
								
									
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										generated
									
									
										vendored
									
									
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										1
									
								
								node_modules/@floating-ui/react-dom/dist/floating-ui.react-dom.umd.min.js
									
									
									
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							| @@ -0,0 +1 @@ | ||||
| !function(e,t){"object"==typeof exports&&"undefined"!=typeof module?t(exports,require("@floating-ui/dom"),require("react"),require("react-dom")):"function"==typeof define&&define.amd?define(["exports","@floating-ui/dom","react","react-dom"],t):t((e="undefined"!=typeof globalThis?globalThis:e||self).FloatingUIReactDOM={},e.FloatingUIDOM,e.React,e.ReactDOM)}(this,(function(e,t,n,r){"use strict";function o(e){var t=Object.create(null);return e&&Object.keys(e).forEach((function(n){if("default"!==n){var r=Object.getOwnPropertyDescriptor(e,n);Object.defineProperty(t,n,r.get?r:{enumerable:!0,get:function(){return e[n]}})}})),t.default=e,Object.freeze(t)}var i=o(n),u=o(r),f="undefined"!=typeof document?n.useLayoutEffect:function(){};function c(e,t){if(e===t)return!0;if(typeof e!=typeof t)return!1;if("function"==typeof e&&e.toString()===t.toString())return!0;let n,r,o;if(e&&t&&"object"==typeof e){if(Array.isArray(e)){if(n=e.length,n!==t.length)return!1;for(r=n;0!=r--;)if(!c(e[r],t[r]))return!1;return!0}if(o=Object.keys(e),n=o.length,n!==Object.keys(t).length)return!1;for(r=n;0!=r--;)if(!{}.hasOwnProperty.call(t,o[r]))return!1;for(r=n;0!=r--;){const n=o[r];if(("_owner"!==n||!e.$$typeof)&&!c(e[n],t[n]))return!1}return!0}return e!=e&&t!=t}function a(e){if("undefined"==typeof window)return 1;return(e.ownerDocument.defaultView||window).devicePixelRatio||1}function s(e,t){const n=a(e);return Math.round(t*n)/n}function l(e){const t=i.useRef(e);return f((()=>{t.current=e})),t}const p=e=>({name:"arrow",options:e,fn(n){const{element:r,padding:o}="function"==typeof e?e(n):e;return r&&(i=r,{}.hasOwnProperty.call(i,"current"))?null!=r.current?t.arrow({element:r.current,padding:o}).fn(n):{}:r?t.arrow({element:r,padding:o}).fn(n):{};var i}});Object.defineProperty(e,"autoUpdate",{enumerable:!0,get:function(){return t.autoUpdate}}),Object.defineProperty(e,"computePosition",{enumerable:!0,get:function(){return t.computePosition}}),Object.defineProperty(e,"detectOverflow",{enumerable:!0,get:function(){return t.detectOverflow}}),Object.defineProperty(e,"getOverflowAncestors",{enumerable:!0,get:function(){return t.getOverflowAncestors}}),Object.defineProperty(e,"platform",{enumerable:!0,get:function(){return t.platform}}),e.arrow=(e,t)=>({...p(e),options:[e,t]}),e.autoPlacement=(e,n)=>({...t.autoPlacement(e),options:[e,n]}),e.flip=(e,n)=>({...t.flip(e),options:[e,n]}),e.hide=(e,n)=>({...t.hide(e),options:[e,n]}),e.inline=(e,n)=>({...t.inline(e),options:[e,n]}),e.limitShift=(e,n)=>({...t.limitShift(e),options:[e,n]}),e.offset=(e,n)=>({...t.offset(e),options:[e,n]}),e.shift=(e,n)=>({...t.shift(e),options:[e,n]}),e.size=(e,n)=>({...t.size(e),options:[e,n]}),e.useFloating=function(e){void 0===e&&(e={});const{placement:n="bottom",strategy:r="absolute",middleware:o=[],platform:p,elements:{reference:d,floating:m}={},transform:g=!0,whileElementsMounted:y,open:b}=e,[w,O]=i.useState({x:0,y:0,strategy:r,placement:n,middlewareData:{},isPositioned:!1}),[h,P]=i.useState(o);c(h,o)||P(o);const[j,v]=i.useState(null),[R,S]=i.useState(null),x=i.useCallback((e=>{e!==A.current&&(A.current=e,v(e))}),[]),M=i.useCallback((e=>{e!==C.current&&(C.current=e,S(e))}),[]),k=d||j,D=m||R,A=i.useRef(null),C=i.useRef(null),F=i.useRef(w),U=null!=y,q=l(y),z=l(p),E=l(b),I=i.useCallback((()=>{if(!A.current||!C.current)return;const e={placement:n,strategy:r,middleware:h};z.current&&(e.platform=z.current),t.computePosition(A.current,C.current,e).then((e=>{const t={...e,isPositioned:!1!==E.current};T.current&&!c(F.current,t)&&(F.current=t,u.flushSync((()=>{O(t)})))}))}),[h,n,r,z,E]);f((()=>{!1===b&&F.current.isPositioned&&(F.current.isPositioned=!1,O((e=>({...e,isPositioned:!1}))))}),[b]);const T=i.useRef(!1);f((()=>(T.current=!0,()=>{T.current=!1})),[]),f((()=>{if(k&&(A.current=k),D&&(C.current=D),k&&D){if(q.current)return q.current(k,D,I);I()}}),[k,D,I,q,U]);const $=i.useMemo((()=>({reference:A,floating:C,setReference:x,setFloating:M})),[x,M]),L=i.useMemo((()=>({reference:k,floating:D})),[k,D]),V=i.useMemo((()=>{const e={position:r,left:0,top:0};if(!L.floating)return e;const t=s(L.floating,w.x),n=s(L.floating,w.y);return g?{...e,transform:"translate("+t+"px, "+n+"px)",...a(L.floating)>=1.5&&{willChange:"transform"}}:{position:r,left:t,top:n}}),[r,g,L.floating,w.x,w.y]);return i.useMemo((()=>({...w,update:I,refs:$,elements:L,floatingStyles:V})),[w,I,$,L,V])}})); | ||||
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