add hw2
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							| @@ -0,0 +1,35 @@ | ||||
| var baseSet = require('./_baseSet'); | ||||
|  | ||||
| /** | ||||
|  * Sets the value at `path` of `object`. If a portion of `path` doesn't exist, | ||||
|  * it's created. Arrays are created for missing index properties while objects | ||||
|  * are created for all other missing properties. Use `_.setWith` to customize | ||||
|  * `path` creation. | ||||
|  * | ||||
|  * **Note:** This method mutates `object`. | ||||
|  * | ||||
|  * @static | ||||
|  * @memberOf _ | ||||
|  * @since 3.7.0 | ||||
|  * @category Object | ||||
|  * @param {Object} object The object to modify. | ||||
|  * @param {Array|string} path The path of the property to set. | ||||
|  * @param {*} value The value to set. | ||||
|  * @returns {Object} Returns `object`. | ||||
|  * @example | ||||
|  * | ||||
|  * var object = { 'a': [{ 'b': { 'c': 3 } }] }; | ||||
|  * | ||||
|  * _.set(object, 'a[0].b.c', 4); | ||||
|  * console.log(object.a[0].b.c); | ||||
|  * // => 4 | ||||
|  * | ||||
|  * _.set(object, ['x', '0', 'y', 'z'], 5); | ||||
|  * console.log(object.x[0].y.z); | ||||
|  * // => 5 | ||||
|  */ | ||||
| function set(object, path, value) { | ||||
|   return object == null ? object : baseSet(object, path, value); | ||||
| } | ||||
|  | ||||
| module.exports = set; | ||||
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