add hw2
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								node_modules/lodash-es/_baseSet.js
									
									
									
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								node_modules/lodash-es/_baseSet.js
									
									
									
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							| @@ -0,0 +1,51 @@ | ||||
| import assignValue from './_assignValue.js'; | ||||
| import castPath from './_castPath.js'; | ||||
| import isIndex from './_isIndex.js'; | ||||
| import isObject from './isObject.js'; | ||||
| import toKey from './_toKey.js'; | ||||
|  | ||||
| /** | ||||
|  * The base implementation of `_.set`. | ||||
|  * | ||||
|  * @private | ||||
|  * @param {Object} object The object to modify. | ||||
|  * @param {Array|string} path The path of the property to set. | ||||
|  * @param {*} value The value to set. | ||||
|  * @param {Function} [customizer] The function to customize path creation. | ||||
|  * @returns {Object} Returns `object`. | ||||
|  */ | ||||
| function baseSet(object, path, value, customizer) { | ||||
|   if (!isObject(object)) { | ||||
|     return object; | ||||
|   } | ||||
|   path = castPath(path, object); | ||||
|  | ||||
|   var index = -1, | ||||
|       length = path.length, | ||||
|       lastIndex = length - 1, | ||||
|       nested = object; | ||||
|  | ||||
|   while (nested != null && ++index < length) { | ||||
|     var key = toKey(path[index]), | ||||
|         newValue = value; | ||||
|  | ||||
|     if (key === '__proto__' || key === 'constructor' || key === 'prototype') { | ||||
|       return object; | ||||
|     } | ||||
|  | ||||
|     if (index != lastIndex) { | ||||
|       var objValue = nested[key]; | ||||
|       newValue = customizer ? customizer(objValue, key, nested) : undefined; | ||||
|       if (newValue === undefined) { | ||||
|         newValue = isObject(objValue) | ||||
|           ? objValue | ||||
|           : (isIndex(path[index + 1]) ? [] : {}); | ||||
|       } | ||||
|     } | ||||
|     assignValue(nested, key, newValue); | ||||
|     nested = nested[key]; | ||||
|   } | ||||
|   return object; | ||||
| } | ||||
|  | ||||
| export default baseSet; | ||||
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