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								node_modules/signal-exit/dist/mjs/signals.d.ts
									
									
									
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								node_modules/signal-exit/dist/mjs/signals.d.ts
									
									
									
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							| @@ -0,0 +1,29 @@ | ||||
| /// <reference types="node" /> | ||||
| /** | ||||
|  * This is not the set of all possible signals. | ||||
|  * | ||||
|  * It IS, however, the set of all signals that trigger | ||||
|  * an exit on either Linux or BSD systems.  Linux is a | ||||
|  * superset of the signal names supported on BSD, and | ||||
|  * the unknown signals just fail to register, so we can | ||||
|  * catch that easily enough. | ||||
|  * | ||||
|  * Windows signals are a different set, since there are | ||||
|  * signals that terminate Windows processes, but don't | ||||
|  * terminate (or don't even exist) on Posix systems. | ||||
|  * | ||||
|  * Don't bother with SIGKILL.  It's uncatchable, which | ||||
|  * means that we can't fire any callbacks anyway. | ||||
|  * | ||||
|  * If a user does happen to register a handler on a non- | ||||
|  * fatal signal like SIGWINCH or something, and then | ||||
|  * exit, it'll end up firing `process.emit('exit')`, so | ||||
|  * the handler will be fired anyway. | ||||
|  * | ||||
|  * SIGBUS, SIGFPE, SIGSEGV and SIGILL, when not raised | ||||
|  * artificially, inherently leave the process in a | ||||
|  * state from which it is not safe to try and enter JS | ||||
|  * listeners. | ||||
|  */ | ||||
| export declare const signals: NodeJS.Signals[]; | ||||
| //# sourceMappingURL=signals.d.ts.map | ||||
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