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infocom-systems-design/node_modules/@floating-ui/react/dist/floating-ui.react.umd.js
2025-10-03 22:27:28 +03:00

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(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('react'), require('react-dom'), require('@floating-ui/react-dom')) :
typeof define === 'function' && define.amd ? define(['exports', 'react', 'react-dom', '@floating-ui/react-dom'], factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.FloatingUIReact = {}, global.React, global.ReactDOM, global.FloatingUIReactDOM));
})(this, (function (exports, React, ReactDOM, reactDom) { 'use strict';
function _interopNamespaceDefault(e) {
var n = Object.create(null);
if (e) {
Object.keys(e).forEach(function (k) {
if (k !== 'default') {
var d = Object.getOwnPropertyDescriptor(e, k);
Object.defineProperty(n, k, d.get ? d : {
enumerable: true,
get: function () { return e[k]; }
});
}
});
}
n.default = e;
return Object.freeze(n);
}
var React__namespace = /*#__PURE__*/_interopNamespaceDefault(React);
var ReactDOM__namespace = /*#__PURE__*/_interopNamespaceDefault(ReactDOM);
function hasWindow() {
return typeof window !== 'undefined';
}
function getNodeName(node) {
if (isNode(node)) {
return (node.nodeName || '').toLowerCase();
}
// Mocked nodes in testing environments may not be instances of Node. By
// returning `#document` an infinite loop won't occur.
// https://github.com/floating-ui/floating-ui/issues/2317
return '#document';
}
function getWindow(node) {
var _node$ownerDocument;
return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;
}
function getDocumentElement(node) {
var _ref;
return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;
}
function isNode(value) {
if (!hasWindow()) {
return false;
}
return value instanceof Node || value instanceof getWindow(value).Node;
}
function isElement(value) {
if (!hasWindow()) {
return false;
}
return value instanceof Element || value instanceof getWindow(value).Element;
}
function isHTMLElement(value) {
if (!hasWindow()) {
return false;
}
return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;
}
function isShadowRoot(value) {
if (!hasWindow() || typeof ShadowRoot === 'undefined') {
return false;
}
return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;
}
function isWebKit() {
if (typeof CSS === 'undefined' || !CSS.supports) return false;
return CSS.supports('-webkit-backdrop-filter', 'none');
}
const lastTraversableNodeNames = /*#__PURE__*/new Set(['html', 'body', '#document']);
function isLastTraversableNode(node) {
return lastTraversableNodeNames.has(getNodeName(node));
}
function getComputedStyle$1(element) {
return getWindow(element).getComputedStyle(element);
}
function getParentNode(node) {
if (getNodeName(node) === 'html') {
return node;
}
const result =
// Step into the shadow DOM of the parent of a slotted node.
node.assignedSlot ||
// DOM Element detected.
node.parentNode ||
// ShadowRoot detected.
isShadowRoot(node) && node.host ||
// Fallback.
getDocumentElement(node);
return isShadowRoot(result) ? result.host : result;
}
/**
* Custom positioning reference element.
* @see https://floating-ui.com/docs/virtual-elements
*/
const min = Math.min;
const max = Math.max;
const round = Math.round;
const floor = Math.floor;
function evaluate(value, param) {
return typeof value === 'function' ? value(param) : value;
}
/*!
* tabbable 6.2.0
* @license MIT, https://github.com/focus-trap/tabbable/blob/master/LICENSE
*/
// NOTE: separate `:not()` selectors has broader browser support than the newer
// `:not([inert], [inert] *)` (Feb 2023)
// CAREFUL: JSDom does not support `:not([inert] *)` as a selector; using it causes
// the entire query to fail, resulting in no nodes found, which will break a lot
// of things... so we have to rely on JS to identify nodes inside an inert container
var candidateSelectors = ['input:not([inert])', 'select:not([inert])', 'textarea:not([inert])', 'a[href]:not([inert])', 'button:not([inert])', '[tabindex]:not(slot):not([inert])', 'audio[controls]:not([inert])', 'video[controls]:not([inert])', '[contenteditable]:not([contenteditable="false"]):not([inert])', 'details>summary:first-of-type:not([inert])', 'details:not([inert])'];
var candidateSelector = /* #__PURE__ */candidateSelectors.join(',');
var NoElement = typeof Element === 'undefined';
var matches = NoElement ? function () {} : Element.prototype.matches || Element.prototype.msMatchesSelector || Element.prototype.webkitMatchesSelector;
var getRootNode = !NoElement && Element.prototype.getRootNode ? function (element) {
var _element$getRootNode;
return element === null || element === void 0 ? void 0 : (_element$getRootNode = element.getRootNode) === null || _element$getRootNode === void 0 ? void 0 : _element$getRootNode.call(element);
} : function (element) {
return element === null || element === void 0 ? void 0 : element.ownerDocument;
};
/**
* Determines if a node is inert or in an inert ancestor.
* @param {Element} [node]
* @param {boolean} [lookUp] If true and `node` is not inert, looks up at ancestors to
* see if any of them are inert. If false, only `node` itself is considered.
* @returns {boolean} True if inert itself or by way of being in an inert ancestor.
* False if `node` is falsy.
*/
var isInert = function isInert(node, lookUp) {
var _node$getAttribute;
if (lookUp === void 0) {
lookUp = true;
}
// CAREFUL: JSDom does not support inert at all, so we can't use the `HTMLElement.inert`
// JS API property; we have to check the attribute, which can either be empty or 'true';
// if it's `null` (not specified) or 'false', it's an active element
var inertAtt = node === null || node === void 0 ? void 0 : (_node$getAttribute = node.getAttribute) === null || _node$getAttribute === void 0 ? void 0 : _node$getAttribute.call(node, 'inert');
var inert = inertAtt === '' || inertAtt === 'true';
// NOTE: this could also be handled with `node.matches('[inert], :is([inert] *)')`
// if it weren't for `matches()` not being a function on shadow roots; the following
// code works for any kind of node
// CAREFUL: JSDom does not appear to support certain selectors like `:not([inert] *)`
// so it likely would not support `:is([inert] *)` either...
var result = inert || lookUp && node && isInert(node.parentNode); // recursive
return result;
};
/**
* Determines if a node's content is editable.
* @param {Element} [node]
* @returns True if it's content-editable; false if it's not or `node` is falsy.
*/
var isContentEditable = function isContentEditable(node) {
var _node$getAttribute2;
// CAREFUL: JSDom does not support the `HTMLElement.isContentEditable` API so we have
// to use the attribute directly to check for this, which can either be empty or 'true';
// if it's `null` (not specified) or 'false', it's a non-editable element
var attValue = node === null || node === void 0 ? void 0 : (_node$getAttribute2 = node.getAttribute) === null || _node$getAttribute2 === void 0 ? void 0 : _node$getAttribute2.call(node, 'contenteditable');
return attValue === '' || attValue === 'true';
};
/**
* @param {Element} el container to check in
* @param {boolean} includeContainer add container to check
* @param {(node: Element) => boolean} filter filter candidates
* @returns {Element[]}
*/
var getCandidates = function getCandidates(el, includeContainer, filter) {
// even if `includeContainer=false`, we still have to check it for inertness because
// if it's inert, all its children are inert
if (isInert(el)) {
return [];
}
var candidates = Array.prototype.slice.apply(el.querySelectorAll(candidateSelector));
if (includeContainer && matches.call(el, candidateSelector)) {
candidates.unshift(el);
}
candidates = candidates.filter(filter);
return candidates;
};
/**
* @callback GetShadowRoot
* @param {Element} element to check for shadow root
* @returns {ShadowRoot|boolean} ShadowRoot if available or boolean indicating if a shadowRoot is attached but not available.
*/
/**
* @callback ShadowRootFilter
* @param {Element} shadowHostNode the element which contains shadow content
* @returns {boolean} true if a shadow root could potentially contain valid candidates.
*/
/**
* @typedef {Object} CandidateScope
* @property {Element} scopeParent contains inner candidates
* @property {Element[]} candidates list of candidates found in the scope parent
*/
/**
* @typedef {Object} IterativeOptions
* @property {GetShadowRoot|boolean} getShadowRoot true if shadow support is enabled; falsy if not;
* if a function, implies shadow support is enabled and either returns the shadow root of an element
* or a boolean stating if it has an undisclosed shadow root
* @property {(node: Element) => boolean} filter filter candidates
* @property {boolean} flatten if true then result will flatten any CandidateScope into the returned list
* @property {ShadowRootFilter} shadowRootFilter filter shadow roots;
*/
/**
* @param {Element[]} elements list of element containers to match candidates from
* @param {boolean} includeContainer add container list to check
* @param {IterativeOptions} options
* @returns {Array.<Element|CandidateScope>}
*/
var getCandidatesIteratively = function getCandidatesIteratively(elements, includeContainer, options) {
var candidates = [];
var elementsToCheck = Array.from(elements);
while (elementsToCheck.length) {
var element = elementsToCheck.shift();
if (isInert(element, false)) {
// no need to look up since we're drilling down
// anything inside this container will also be inert
continue;
}
if (element.tagName === 'SLOT') {
// add shadow dom slot scope (slot itself cannot be focusable)
var assigned = element.assignedElements();
var content = assigned.length ? assigned : element.children;
var nestedCandidates = getCandidatesIteratively(content, true, options);
if (options.flatten) {
candidates.push.apply(candidates, nestedCandidates);
} else {
candidates.push({
scopeParent: element,
candidates: nestedCandidates
});
}
} else {
// check candidate element
var validCandidate = matches.call(element, candidateSelector);
if (validCandidate && options.filter(element) && (includeContainer || !elements.includes(element))) {
candidates.push(element);
}
// iterate over shadow content if possible
var shadowRoot = element.shadowRoot ||
// check for an undisclosed shadow
typeof options.getShadowRoot === 'function' && options.getShadowRoot(element);
// no inert look up because we're already drilling down and checking for inertness
// on the way down, so all containers to this root node should have already been
// vetted as non-inert
var validShadowRoot = !isInert(shadowRoot, false) && (!options.shadowRootFilter || options.shadowRootFilter(element));
if (shadowRoot && validShadowRoot) {
// add shadow dom scope IIF a shadow root node was given; otherwise, an undisclosed
// shadow exists, so look at light dom children as fallback BUT create a scope for any
// child candidates found because they're likely slotted elements (elements that are
// children of the web component element (which has the shadow), in the light dom, but
// slotted somewhere _inside_ the undisclosed shadow) -- the scope is created below,
// _after_ we return from this recursive call
var _nestedCandidates = getCandidatesIteratively(shadowRoot === true ? element.children : shadowRoot.children, true, options);
if (options.flatten) {
candidates.push.apply(candidates, _nestedCandidates);
} else {
candidates.push({
scopeParent: element,
candidates: _nestedCandidates
});
}
} else {
// there's not shadow so just dig into the element's (light dom) children
// __without__ giving the element special scope treatment
elementsToCheck.unshift.apply(elementsToCheck, element.children);
}
}
}
return candidates;
};
/**
* @private
* Determines if the node has an explicitly specified `tabindex` attribute.
* @param {HTMLElement} node
* @returns {boolean} True if so; false if not.
*/
var hasTabIndex = function hasTabIndex(node) {
return !isNaN(parseInt(node.getAttribute('tabindex'), 10));
};
/**
* Determine the tab index of a given node.
* @param {HTMLElement} node
* @returns {number} Tab order (negative, 0, or positive number).
* @throws {Error} If `node` is falsy.
*/
var getTabIndex = function getTabIndex(node) {
if (!node) {
throw new Error('No node provided');
}
if (node.tabIndex < 0) {
// in Chrome, <details/>, <audio controls/> and <video controls/> elements get a default
// `tabIndex` of -1 when the 'tabindex' attribute isn't specified in the DOM,
// yet they are still part of the regular tab order; in FF, they get a default
// `tabIndex` of 0; since Chrome still puts those elements in the regular tab
// order, consider their tab index to be 0.
// Also browsers do not return `tabIndex` correctly for contentEditable nodes;
// so if they don't have a tabindex attribute specifically set, assume it's 0.
if ((/^(AUDIO|VIDEO|DETAILS)$/.test(node.tagName) || isContentEditable(node)) && !hasTabIndex(node)) {
return 0;
}
}
return node.tabIndex;
};
/**
* Determine the tab index of a given node __for sort order purposes__.
* @param {HTMLElement} node
* @param {boolean} [isScope] True for a custom element with shadow root or slot that, by default,
* has tabIndex -1, but needs to be sorted by document order in order for its content to be
* inserted into the correct sort position.
* @returns {number} Tab order (negative, 0, or positive number).
*/
var getSortOrderTabIndex = function getSortOrderTabIndex(node, isScope) {
var tabIndex = getTabIndex(node);
if (tabIndex < 0 && isScope && !hasTabIndex(node)) {
return 0;
}
return tabIndex;
};
var sortOrderedTabbables = function sortOrderedTabbables(a, b) {
return a.tabIndex === b.tabIndex ? a.documentOrder - b.documentOrder : a.tabIndex - b.tabIndex;
};
var isInput = function isInput(node) {
return node.tagName === 'INPUT';
};
var isHiddenInput = function isHiddenInput(node) {
return isInput(node) && node.type === 'hidden';
};
var isDetailsWithSummary = function isDetailsWithSummary(node) {
var r = node.tagName === 'DETAILS' && Array.prototype.slice.apply(node.children).some(function (child) {
return child.tagName === 'SUMMARY';
});
return r;
};
var getCheckedRadio = function getCheckedRadio(nodes, form) {
for (var i = 0; i < nodes.length; i++) {
if (nodes[i].checked && nodes[i].form === form) {
return nodes[i];
}
}
};
var isTabbableRadio = function isTabbableRadio(node) {
if (!node.name) {
return true;
}
var radioScope = node.form || getRootNode(node);
var queryRadios = function queryRadios(name) {
return radioScope.querySelectorAll('input[type="radio"][name="' + name + '"]');
};
var radioSet;
if (typeof window !== 'undefined' && typeof window.CSS !== 'undefined' && typeof window.CSS.escape === 'function') {
radioSet = queryRadios(window.CSS.escape(node.name));
} else {
try {
radioSet = queryRadios(node.name);
} catch (err) {
// eslint-disable-next-line no-console
console.error('Looks like you have a radio button with a name attribute containing invalid CSS selector characters and need the CSS.escape polyfill: %s', err.message);
return false;
}
}
var checked = getCheckedRadio(radioSet, node.form);
return !checked || checked === node;
};
var isRadio = function isRadio(node) {
return isInput(node) && node.type === 'radio';
};
var isNonTabbableRadio = function isNonTabbableRadio(node) {
return isRadio(node) && !isTabbableRadio(node);
};
// determines if a node is ultimately attached to the window's document
var isNodeAttached = function isNodeAttached(node) {
var _nodeRoot;
// The root node is the shadow root if the node is in a shadow DOM; some document otherwise
// (but NOT _the_ document; see second 'If' comment below for more).
// If rootNode is shadow root, it'll have a host, which is the element to which the shadow
// is attached, and the one we need to check if it's in the document or not (because the
// shadow, and all nodes it contains, is never considered in the document since shadows
// behave like self-contained DOMs; but if the shadow's HOST, which is part of the document,
// is hidden, or is not in the document itself but is detached, it will affect the shadow's
// visibility, including all the nodes it contains). The host could be any normal node,
// or a custom element (i.e. web component). Either way, that's the one that is considered
// part of the document, not the shadow root, nor any of its children (i.e. the node being
// tested).
// To further complicate things, we have to look all the way up until we find a shadow HOST
// that is attached (or find none) because the node might be in nested shadows...
// If rootNode is not a shadow root, it won't have a host, and so rootNode should be the
// document (per the docs) and while it's a Document-type object, that document does not
// appear to be the same as the node's `ownerDocument` for some reason, so it's safer
// to ignore the rootNode at this point, and use `node.ownerDocument`. Otherwise,
// using `rootNode.contains(node)` will _always_ be true we'll get false-positives when
// node is actually detached.
// NOTE: If `nodeRootHost` or `node` happens to be the `document` itself (which is possible
// if a tabbable/focusable node was quickly added to the DOM, focused, and then removed
// from the DOM as in https://github.com/focus-trap/focus-trap-react/issues/905), then
// `ownerDocument` will be `null`, hence the optional chaining on it.
var nodeRoot = node && getRootNode(node);
var nodeRootHost = (_nodeRoot = nodeRoot) === null || _nodeRoot === void 0 ? void 0 : _nodeRoot.host;
// in some cases, a detached node will return itself as the root instead of a document or
// shadow root object, in which case, we shouldn't try to look further up the host chain
var attached = false;
if (nodeRoot && nodeRoot !== node) {
var _nodeRootHost, _nodeRootHost$ownerDo, _node$ownerDocument;
attached = !!((_nodeRootHost = nodeRootHost) !== null && _nodeRootHost !== void 0 && (_nodeRootHost$ownerDo = _nodeRootHost.ownerDocument) !== null && _nodeRootHost$ownerDo !== void 0 && _nodeRootHost$ownerDo.contains(nodeRootHost) || node !== null && node !== void 0 && (_node$ownerDocument = node.ownerDocument) !== null && _node$ownerDocument !== void 0 && _node$ownerDocument.contains(node));
while (!attached && nodeRootHost) {
var _nodeRoot2, _nodeRootHost2, _nodeRootHost2$ownerD;
// since it's not attached and we have a root host, the node MUST be in a nested shadow DOM,
// which means we need to get the host's host and check if that parent host is contained
// in (i.e. attached to) the document
nodeRoot = getRootNode(nodeRootHost);
nodeRootHost = (_nodeRoot2 = nodeRoot) === null || _nodeRoot2 === void 0 ? void 0 : _nodeRoot2.host;
attached = !!((_nodeRootHost2 = nodeRootHost) !== null && _nodeRootHost2 !== void 0 && (_nodeRootHost2$ownerD = _nodeRootHost2.ownerDocument) !== null && _nodeRootHost2$ownerD !== void 0 && _nodeRootHost2$ownerD.contains(nodeRootHost));
}
}
return attached;
};
var isZeroArea = function isZeroArea(node) {
var _node$getBoundingClie = node.getBoundingClientRect(),
width = _node$getBoundingClie.width,
height = _node$getBoundingClie.height;
return width === 0 && height === 0;
};
var isHidden = function isHidden(node, _ref) {
var displayCheck = _ref.displayCheck,
getShadowRoot = _ref.getShadowRoot;
// NOTE: visibility will be `undefined` if node is detached from the document
// (see notes about this further down), which means we will consider it visible
// (this is legacy behavior from a very long way back)
// NOTE: we check this regardless of `displayCheck="none"` because this is a
// _visibility_ check, not a _display_ check
if (getComputedStyle(node).visibility === 'hidden') {
return true;
}
var isDirectSummary = matches.call(node, 'details>summary:first-of-type');
var nodeUnderDetails = isDirectSummary ? node.parentElement : node;
if (matches.call(nodeUnderDetails, 'details:not([open]) *')) {
return true;
}
if (!displayCheck || displayCheck === 'full' || displayCheck === 'legacy-full') {
if (typeof getShadowRoot === 'function') {
// figure out if we should consider the node to be in an undisclosed shadow and use the
// 'non-zero-area' fallback
var originalNode = node;
while (node) {
var parentElement = node.parentElement;
var rootNode = getRootNode(node);
if (parentElement && !parentElement.shadowRoot && getShadowRoot(parentElement) === true // check if there's an undisclosed shadow
) {
// node has an undisclosed shadow which means we can only treat it as a black box, so we
// fall back to a non-zero-area test
return isZeroArea(node);
} else if (node.assignedSlot) {
// iterate up slot
node = node.assignedSlot;
} else if (!parentElement && rootNode !== node.ownerDocument) {
// cross shadow boundary
node = rootNode.host;
} else {
// iterate up normal dom
node = parentElement;
}
}
node = originalNode;
}
// else, `getShadowRoot` might be true, but all that does is enable shadow DOM support
// (i.e. it does not also presume that all nodes might have undisclosed shadows); or
// it might be a falsy value, which means shadow DOM support is disabled
// Since we didn't find it sitting in an undisclosed shadow (or shadows are disabled)
// now we can just test to see if it would normally be visible or not, provided it's
// attached to the main document.
// NOTE: We must consider case where node is inside a shadow DOM and given directly to
// `isTabbable()` or `isFocusable()` -- regardless of `getShadowRoot` option setting.
if (isNodeAttached(node)) {
// this works wherever the node is: if there's at least one client rect, it's
// somehow displayed; it also covers the CSS 'display: contents' case where the
// node itself is hidden in place of its contents; and there's no need to search
// up the hierarchy either
return !node.getClientRects().length;
}
// Else, the node isn't attached to the document, which means the `getClientRects()`
// API will __always__ return zero rects (this can happen, for example, if React
// is used to render nodes onto a detached tree, as confirmed in this thread:
// https://github.com/facebook/react/issues/9117#issuecomment-284228870)
//
// It also means that even window.getComputedStyle(node).display will return `undefined`
// because styles are only computed for nodes that are in the document.
//
// NOTE: THIS HAS BEEN THE CASE FOR YEARS. It is not new, nor is it caused by tabbable
// somehow. Though it was never stated officially, anyone who has ever used tabbable
// APIs on nodes in detached containers has actually implicitly used tabbable in what
// was later (as of v5.2.0 on Apr 9, 2021) called `displayCheck="none"` mode -- essentially
// considering __everything__ to be visible because of the innability to determine styles.
//
// v6.0.0: As of this major release, the default 'full' option __no longer treats detached
// nodes as visible with the 'none' fallback.__
if (displayCheck !== 'legacy-full') {
return true; // hidden
}
// else, fallback to 'none' mode and consider the node visible
} else if (displayCheck === 'non-zero-area') {
// NOTE: Even though this tests that the node's client rect is non-zero to determine
// whether it's displayed, and that a detached node will __always__ have a zero-area
// client rect, we don't special-case for whether the node is attached or not. In
// this mode, we do want to consider nodes that have a zero area to be hidden at all
// times, and that includes attached or not.
return isZeroArea(node);
}
// visible, as far as we can tell, or per current `displayCheck=none` mode, we assume
// it's visible
return false;
};
// form fields (nested) inside a disabled fieldset are not focusable/tabbable
// unless they are in the _first_ <legend> element of the top-most disabled
// fieldset
var isDisabledFromFieldset = function isDisabledFromFieldset(node) {
if (/^(INPUT|BUTTON|SELECT|TEXTAREA)$/.test(node.tagName)) {
var parentNode = node.parentElement;
// check if `node` is contained in a disabled <fieldset>
while (parentNode) {
if (parentNode.tagName === 'FIELDSET' && parentNode.disabled) {
// look for the first <legend> among the children of the disabled <fieldset>
for (var i = 0; i < parentNode.children.length; i++) {
var child = parentNode.children.item(i);
// when the first <legend> (in document order) is found
if (child.tagName === 'LEGEND') {
// if its parent <fieldset> is not nested in another disabled <fieldset>,
// return whether `node` is a descendant of its first <legend>
return matches.call(parentNode, 'fieldset[disabled] *') ? true : !child.contains(node);
}
}
// the disabled <fieldset> containing `node` has no <legend>
return true;
}
parentNode = parentNode.parentElement;
}
}
// else, node's tabbable/focusable state should not be affected by a fieldset's
// enabled/disabled state
return false;
};
var isNodeMatchingSelectorFocusable = function isNodeMatchingSelectorFocusable(options, node) {
if (node.disabled ||
// we must do an inert look up to filter out any elements inside an inert ancestor
// because we're limited in the type of selectors we can use in JSDom (see related
// note related to `candidateSelectors`)
isInert(node) || isHiddenInput(node) || isHidden(node, options) ||
// For a details element with a summary, the summary element gets the focus
isDetailsWithSummary(node) || isDisabledFromFieldset(node)) {
return false;
}
return true;
};
var isNodeMatchingSelectorTabbable = function isNodeMatchingSelectorTabbable(options, node) {
if (isNonTabbableRadio(node) || getTabIndex(node) < 0 || !isNodeMatchingSelectorFocusable(options, node)) {
return false;
}
return true;
};
var isValidShadowRootTabbable = function isValidShadowRootTabbable(shadowHostNode) {
var tabIndex = parseInt(shadowHostNode.getAttribute('tabindex'), 10);
if (isNaN(tabIndex) || tabIndex >= 0) {
return true;
}
// If a custom element has an explicit negative tabindex,
// browsers will not allow tab targeting said element's children.
return false;
};
/**
* @param {Array.<Element|CandidateScope>} candidates
* @returns Element[]
*/
var sortByOrder = function sortByOrder(candidates) {
var regularTabbables = [];
var orderedTabbables = [];
candidates.forEach(function (item, i) {
var isScope = !!item.scopeParent;
var element = isScope ? item.scopeParent : item;
var candidateTabindex = getSortOrderTabIndex(element, isScope);
var elements = isScope ? sortByOrder(item.candidates) : element;
if (candidateTabindex === 0) {
isScope ? regularTabbables.push.apply(regularTabbables, elements) : regularTabbables.push(element);
} else {
orderedTabbables.push({
documentOrder: i,
tabIndex: candidateTabindex,
item: item,
isScope: isScope,
content: elements
});
}
});
return orderedTabbables.sort(sortOrderedTabbables).reduce(function (acc, sortable) {
sortable.isScope ? acc.push.apply(acc, sortable.content) : acc.push(sortable.content);
return acc;
}, []).concat(regularTabbables);
};
var tabbable = function tabbable(container, options) {
options = options || {};
var candidates;
if (options.getShadowRoot) {
candidates = getCandidatesIteratively([container], options.includeContainer, {
filter: isNodeMatchingSelectorTabbable.bind(null, options),
flatten: false,
getShadowRoot: options.getShadowRoot,
shadowRootFilter: isValidShadowRootTabbable
});
} else {
candidates = getCandidates(container, options.includeContainer, isNodeMatchingSelectorTabbable.bind(null, options));
}
return sortByOrder(candidates);
};
var focusable = function focusable(container, options) {
options = options || {};
var candidates;
if (options.getShadowRoot) {
candidates = getCandidatesIteratively([container], options.includeContainer, {
filter: isNodeMatchingSelectorFocusable.bind(null, options),
flatten: true,
getShadowRoot: options.getShadowRoot
});
} else {
candidates = getCandidates(container, options.includeContainer, isNodeMatchingSelectorFocusable.bind(null, options));
}
return candidates;
};
var isTabbable = function isTabbable(node, options) {
options = options || {};
if (!node) {
throw new Error('No node provided');
}
if (matches.call(node, candidateSelector) === false) {
return false;
}
return isNodeMatchingSelectorTabbable(options, node);
};
// Avoid Chrome DevTools blue warning.
function getPlatform() {
const uaData = navigator.userAgentData;
if (uaData != null && uaData.platform) {
return uaData.platform;
}
return navigator.platform;
}
function getUserAgent() {
const uaData = navigator.userAgentData;
if (uaData && Array.isArray(uaData.brands)) {
return uaData.brands.map(_ref => {
let {
brand,
version
} = _ref;
return brand + "/" + version;
}).join(' ');
}
return navigator.userAgent;
}
function isSafari() {
// Chrome DevTools does not complain about navigator.vendor
return /apple/i.test(navigator.vendor);
}
function isAndroid() {
const re = /android/i;
return re.test(getPlatform()) || re.test(getUserAgent());
}
function isMac() {
return getPlatform().toLowerCase().startsWith('mac') && !navigator.maxTouchPoints;
}
function isJSDOM() {
return getUserAgent().includes('jsdom/');
}
const FOCUSABLE_ATTRIBUTE$1 = 'data-floating-ui-focusable';
const TYPEABLE_SELECTOR = "input:not([type='hidden']):not([disabled])," + "[contenteditable]:not([contenteditable='false']),textarea:not([disabled])";
const ARROW_LEFT$1 = 'ArrowLeft';
const ARROW_RIGHT$1 = 'ArrowRight';
const ARROW_UP$1 = 'ArrowUp';
const ARROW_DOWN$1 = 'ArrowDown';
function activeElement(doc) {
let activeElement = doc.activeElement;
while (((_activeElement = activeElement) == null || (_activeElement = _activeElement.shadowRoot) == null ? void 0 : _activeElement.activeElement) != null) {
var _activeElement;
activeElement = activeElement.shadowRoot.activeElement;
}
return activeElement;
}
function contains$1(parent, child) {
if (!parent || !child) {
return false;
}
const rootNode = child.getRootNode == null ? void 0 : child.getRootNode();
// First, attempt with faster native method
if (parent.contains(child)) {
return true;
}
// then fallback to custom implementation with Shadow DOM support
if (rootNode && isShadowRoot(rootNode)) {
let next = child;
while (next) {
if (parent === next) {
return true;
}
// @ts-ignore
next = next.parentNode || next.host;
}
}
// Give up, the result is false
return false;
}
function getTarget$1(event) {
if ('composedPath' in event) {
return event.composedPath()[0];
}
// TS thinks `event` is of type never as it assumes all browsers support
// `composedPath()`, but browsers without shadow DOM don't.
return event.target;
}
function isEventTargetWithin(event, node) {
if (node == null) {
return false;
}
if ('composedPath' in event) {
return event.composedPath().includes(node);
}
// TS thinks `event` is of type never as it assumes all browsers support composedPath, but browsers without shadow dom don't
const e = event;
return e.target != null && node.contains(e.target);
}
function isRootElement(element) {
return element.matches('html,body');
}
function getDocument$1(node) {
return (node == null ? void 0 : node.ownerDocument) || document;
}
function isTypeableElement(element) {
return isHTMLElement(element) && element.matches(TYPEABLE_SELECTOR);
}
function isTypeableCombobox(element) {
if (!element) return false;
return element.getAttribute('role') === 'combobox' && isTypeableElement(element);
}
function matchesFocusVisible(element) {
// We don't want to block focus from working with `visibleOnly`
// (JSDOM doesn't match `:focus-visible` when the element has `:focus`)
if (!element || isJSDOM()) return true;
try {
return element.matches(':focus-visible');
} catch (_e) {
return true;
}
}
function getFloatingFocusElement(floatingElement) {
if (!floatingElement) {
return null;
}
// Try to find the element that has `{...getFloatingProps()}` spread on it.
// This indicates the floating element is acting as a positioning wrapper, and
// so focus should be managed on the child element with the event handlers and
// aria props.
return floatingElement.hasAttribute(FOCUSABLE_ATTRIBUTE$1) ? floatingElement : floatingElement.querySelector("[" + FOCUSABLE_ATTRIBUTE$1 + "]") || floatingElement;
}
function getNodeChildren$1(nodes, id, onlyOpenChildren) {
if (onlyOpenChildren === void 0) {
onlyOpenChildren = true;
}
const directChildren = nodes.filter(node => {
var _node$context;
return node.parentId === id && (!onlyOpenChildren || ((_node$context = node.context) == null ? void 0 : _node$context.open));
});
return directChildren.flatMap(child => [child, ...getNodeChildren$1(nodes, child.id, onlyOpenChildren)]);
}
function getDeepestNode(nodes, id) {
let deepestNodeId;
let maxDepth = -1;
function findDeepest(nodeId, depth) {
if (depth > maxDepth) {
deepestNodeId = nodeId;
maxDepth = depth;
}
const children = getNodeChildren$1(nodes, nodeId);
children.forEach(child => {
findDeepest(child.id, depth + 1);
});
}
findDeepest(id, 0);
return nodes.find(node => node.id === deepestNodeId);
}
function getNodeAncestors(nodes, id) {
var _nodes$find;
let allAncestors = [];
let currentParentId = (_nodes$find = nodes.find(node => node.id === id)) == null ? void 0 : _nodes$find.parentId;
while (currentParentId) {
const currentNode = nodes.find(node => node.id === currentParentId);
currentParentId = currentNode == null ? void 0 : currentNode.parentId;
if (currentNode) {
allAncestors = allAncestors.concat(currentNode);
}
}
return allAncestors;
}
function stopEvent(event) {
event.preventDefault();
event.stopPropagation();
}
function isReactEvent(event) {
return 'nativeEvent' in event;
}
// License: https://github.com/adobe/react-spectrum/blob/b35d5c02fe900badccd0cf1a8f23bb593419f238/packages/@react-aria/utils/src/isVirtualEvent.ts
function isVirtualClick(event) {
// FIXME: Firefox is now emitting a deprecation warning for `mozInputSource`.
// Try to find a workaround for this. `react-aria` source still has the check.
if (event.mozInputSource === 0 && event.isTrusted) {
return true;
}
if (isAndroid() && event.pointerType) {
return event.type === 'click' && event.buttons === 1;
}
return event.detail === 0 && !event.pointerType;
}
function isVirtualPointerEvent(event) {
if (isJSDOM()) return false;
return !isAndroid() && event.width === 0 && event.height === 0 || isAndroid() && event.width === 1 && event.height === 1 && event.pressure === 0 && event.detail === 0 && event.pointerType === 'mouse' ||
// iOS VoiceOver returns 0.333• for width/height.
event.width < 1 && event.height < 1 && event.pressure === 0 && event.detail === 0 && event.pointerType === 'touch';
}
function isMouseLikePointerType(pointerType, strict) {
// On some Linux machines with Chromium, mouse inputs return a `pointerType`
// of "pen": https://github.com/floating-ui/floating-ui/issues/2015
const values = ['mouse', 'pen'];
if (!strict) {
values.push('', undefined);
}
return values.includes(pointerType);
}
var isClient = typeof document !== 'undefined';
var noop = function noop() {};
var index = isClient ? React.useLayoutEffect : noop;
// https://github.com/mui/material-ui/issues/41190#issuecomment-2040873379
const SafeReact$1 = {
...React__namespace
};
function useLatestRef(value) {
const ref = React__namespace.useRef(value);
index(() => {
ref.current = value;
});
return ref;
}
const useInsertionEffect = SafeReact$1.useInsertionEffect;
const useSafeInsertionEffect = useInsertionEffect || (fn => fn());
function useEffectEvent(callback) {
const ref = React__namespace.useRef(() => {
if (process.env.NODE_ENV !== "production") {
throw new Error('Cannot call an event handler while rendering.');
}
});
useSafeInsertionEffect(() => {
ref.current = callback;
});
return React__namespace.useCallback(function () {
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
return ref.current == null ? void 0 : ref.current(...args);
}, []);
}
function isDifferentGridRow(index, cols, prevRow) {
return Math.floor(index / cols) !== prevRow;
}
function isIndexOutOfListBounds(listRef, index) {
return index < 0 || index >= listRef.current.length;
}
function getMinListIndex(listRef, disabledIndices) {
return findNonDisabledListIndex(listRef, {
disabledIndices
});
}
function getMaxListIndex(listRef, disabledIndices) {
return findNonDisabledListIndex(listRef, {
decrement: true,
startingIndex: listRef.current.length,
disabledIndices
});
}
function findNonDisabledListIndex(listRef, _temp) {
let {
startingIndex = -1,
decrement = false,
disabledIndices,
amount = 1
} = _temp === void 0 ? {} : _temp;
let index = startingIndex;
do {
index += decrement ? -amount : amount;
} while (index >= 0 && index <= listRef.current.length - 1 && isListIndexDisabled(listRef, index, disabledIndices));
return index;
}
function getGridNavigatedIndex(listRef, _ref) {
let {
event,
orientation,
loop,
rtl,
cols,
disabledIndices,
minIndex,
maxIndex,
prevIndex,
stopEvent: stop = false
} = _ref;
let nextIndex = prevIndex;
if (event.key === ARROW_UP$1) {
stop && stopEvent(event);
if (prevIndex === -1) {
nextIndex = maxIndex;
} else {
nextIndex = findNonDisabledListIndex(listRef, {
startingIndex: nextIndex,
amount: cols,
decrement: true,
disabledIndices
});
if (loop && (prevIndex - cols < minIndex || nextIndex < 0)) {
const col = prevIndex % cols;
const maxCol = maxIndex % cols;
const offset = maxIndex - (maxCol - col);
if (maxCol === col) {
nextIndex = maxIndex;
} else {
nextIndex = maxCol > col ? offset : offset - cols;
}
}
}
if (isIndexOutOfListBounds(listRef, nextIndex)) {
nextIndex = prevIndex;
}
}
if (event.key === ARROW_DOWN$1) {
stop && stopEvent(event);
if (prevIndex === -1) {
nextIndex = minIndex;
} else {
nextIndex = findNonDisabledListIndex(listRef, {
startingIndex: prevIndex,
amount: cols,
disabledIndices
});
if (loop && prevIndex + cols > maxIndex) {
nextIndex = findNonDisabledListIndex(listRef, {
startingIndex: prevIndex % cols - cols,
amount: cols,
disabledIndices
});
}
}
if (isIndexOutOfListBounds(listRef, nextIndex)) {
nextIndex = prevIndex;
}
}
// Remains on the same row/column.
if (orientation === 'both') {
const prevRow = floor(prevIndex / cols);
if (event.key === (rtl ? ARROW_LEFT$1 : ARROW_RIGHT$1)) {
stop && stopEvent(event);
if (prevIndex % cols !== cols - 1) {
nextIndex = findNonDisabledListIndex(listRef, {
startingIndex: prevIndex,
disabledIndices
});
if (loop && isDifferentGridRow(nextIndex, cols, prevRow)) {
nextIndex = findNonDisabledListIndex(listRef, {
startingIndex: prevIndex - prevIndex % cols - 1,
disabledIndices
});
}
} else if (loop) {
nextIndex = findNonDisabledListIndex(listRef, {
startingIndex: prevIndex - prevIndex % cols - 1,
disabledIndices
});
}
if (isDifferentGridRow(nextIndex, cols, prevRow)) {
nextIndex = prevIndex;
}
}
if (event.key === (rtl ? ARROW_RIGHT$1 : ARROW_LEFT$1)) {
stop && stopEvent(event);
if (prevIndex % cols !== 0) {
nextIndex = findNonDisabledListIndex(listRef, {
startingIndex: prevIndex,
decrement: true,
disabledIndices
});
if (loop && isDifferentGridRow(nextIndex, cols, prevRow)) {
nextIndex = findNonDisabledListIndex(listRef, {
startingIndex: prevIndex + (cols - prevIndex % cols),
decrement: true,
disabledIndices
});
}
} else if (loop) {
nextIndex = findNonDisabledListIndex(listRef, {
startingIndex: prevIndex + (cols - prevIndex % cols),
decrement: true,
disabledIndices
});
}
if (isDifferentGridRow(nextIndex, cols, prevRow)) {
nextIndex = prevIndex;
}
}
const lastRow = floor(maxIndex / cols) === prevRow;
if (isIndexOutOfListBounds(listRef, nextIndex)) {
if (loop && lastRow) {
nextIndex = event.key === (rtl ? ARROW_RIGHT$1 : ARROW_LEFT$1) ? maxIndex : findNonDisabledListIndex(listRef, {
startingIndex: prevIndex - prevIndex % cols - 1,
disabledIndices
});
} else {
nextIndex = prevIndex;
}
}
}
return nextIndex;
}
/** For each cell index, gets the item index that occupies that cell */
function createGridCellMap(sizes, cols, dense) {
const cellMap = [];
let startIndex = 0;
sizes.forEach((_ref2, index) => {
let {
width,
height
} = _ref2;
if (width > cols) {
if (process.env.NODE_ENV !== "production") {
throw new Error("[Floating UI]: Invalid grid - item width at index " + index + " is greater than grid columns");
}
}
let itemPlaced = false;
if (dense) {
startIndex = 0;
}
while (!itemPlaced) {
const targetCells = [];
for (let i = 0; i < width; i++) {
for (let j = 0; j < height; j++) {
targetCells.push(startIndex + i + j * cols);
}
}
if (startIndex % cols + width <= cols && targetCells.every(cell => cellMap[cell] == null)) {
targetCells.forEach(cell => {
cellMap[cell] = index;
});
itemPlaced = true;
} else {
startIndex++;
}
}
});
// convert into a non-sparse array
return [...cellMap];
}
/** Gets cell index of an item's corner or -1 when index is -1. */
function getGridCellIndexOfCorner(index, sizes, cellMap, cols, corner) {
if (index === -1) return -1;
const firstCellIndex = cellMap.indexOf(index);
const sizeItem = sizes[index];
switch (corner) {
case 'tl':
return firstCellIndex;
case 'tr':
if (!sizeItem) {
return firstCellIndex;
}
return firstCellIndex + sizeItem.width - 1;
case 'bl':
if (!sizeItem) {
return firstCellIndex;
}
return firstCellIndex + (sizeItem.height - 1) * cols;
case 'br':
return cellMap.lastIndexOf(index);
}
}
/** Gets all cell indices that correspond to the specified indices */
function getGridCellIndices(indices, cellMap) {
return cellMap.flatMap((index, cellIndex) => indices.includes(index) ? [cellIndex] : []);
}
function isListIndexDisabled(listRef, index, disabledIndices) {
if (typeof disabledIndices === 'function') {
return disabledIndices(index);
} else if (disabledIndices) {
return disabledIndices.includes(index);
}
const element = listRef.current[index];
return element == null || element.hasAttribute('disabled') || element.getAttribute('aria-disabled') === 'true';
}
const getTabbableOptions = () => ({
getShadowRoot: true,
displayCheck:
// JSDOM does not support the `tabbable` library. To solve this we can
// check if `ResizeObserver` is a real function (not polyfilled), which
// determines if the current environment is JSDOM-like.
typeof ResizeObserver === 'function' && ResizeObserver.toString().includes('[native code]') ? 'full' : 'none'
});
function getTabbableIn(container, dir) {
const list = tabbable(container, getTabbableOptions());
const len = list.length;
if (len === 0) return;
const active = activeElement(getDocument$1(container));
const index = list.indexOf(active);
const nextIndex = index === -1 ? dir === 1 ? 0 : len - 1 : index + dir;
return list[nextIndex];
}
function getNextTabbable(referenceElement) {
return getTabbableIn(getDocument$1(referenceElement).body, 1) || referenceElement;
}
function getPreviousTabbable(referenceElement) {
return getTabbableIn(getDocument$1(referenceElement).body, -1) || referenceElement;
}
function isOutsideEvent(event, container) {
const containerElement = container || event.currentTarget;
const relatedTarget = event.relatedTarget;
return !relatedTarget || !contains$1(containerElement, relatedTarget);
}
function disableFocusInside(container) {
const tabbableElements = tabbable(container, getTabbableOptions());
tabbableElements.forEach(element => {
element.dataset.tabindex = element.getAttribute('tabindex') || '';
element.setAttribute('tabindex', '-1');
});
}
function enableFocusInside(container) {
const elements = container.querySelectorAll('[data-tabindex]');
elements.forEach(element => {
const tabindex = element.dataset.tabindex;
delete element.dataset.tabindex;
if (tabindex) {
element.setAttribute('tabindex', tabindex);
} else {
element.removeAttribute('tabindex');
}
});
}
/**
* Merges an array of refs into a single memoized callback ref or `null`.
* @see https://floating-ui.com/docs/react-utils#usemergerefs
*/
function useMergeRefs(refs) {
const cleanupRef = React__namespace.useRef(undefined);
const refEffect = React__namespace.useCallback(instance => {
const cleanups = refs.map(ref => {
if (ref == null) {
return;
}
if (typeof ref === 'function') {
const refCallback = ref;
const refCleanup = refCallback(instance);
return typeof refCleanup === 'function' ? refCleanup : () => {
refCallback(null);
};
}
ref.current = instance;
return () => {
ref.current = null;
};
});
return () => {
cleanups.forEach(refCleanup => refCleanup == null ? void 0 : refCleanup());
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, refs);
return React__namespace.useMemo(() => {
if (refs.every(ref => ref == null)) {
return null;
}
return value => {
if (cleanupRef.current) {
cleanupRef.current();
cleanupRef.current = undefined;
}
if (value != null) {
cleanupRef.current = refEffect(value);
}
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, refs);
}
function sortByDocumentPosition(a, b) {
const position = a.compareDocumentPosition(b);
if (position & Node.DOCUMENT_POSITION_FOLLOWING || position & Node.DOCUMENT_POSITION_CONTAINED_BY) {
return -1;
}
if (position & Node.DOCUMENT_POSITION_PRECEDING || position & Node.DOCUMENT_POSITION_CONTAINS) {
return 1;
}
return 0;
}
const FloatingListContext = /*#__PURE__*/React__namespace.createContext({
register: () => {},
unregister: () => {},
map: /*#__PURE__*/new Map(),
elementsRef: {
current: []
}
});
/**
* Provides context for a list of items within the floating element.
* @see https://floating-ui.com/docs/FloatingList
*/
function FloatingList(props) {
const {
children,
elementsRef,
labelsRef
} = props;
const [nodes, setNodes] = React__namespace.useState(() => new Set());
const register = React__namespace.useCallback(node => {
setNodes(prevSet => new Set(prevSet).add(node));
}, []);
const unregister = React__namespace.useCallback(node => {
setNodes(prevSet => {
const set = new Set(prevSet);
set.delete(node);
return set;
});
}, []);
const map = React__namespace.useMemo(() => {
const newMap = new Map();
const sortedNodes = Array.from(nodes.keys()).sort(sortByDocumentPosition);
sortedNodes.forEach((node, index) => {
newMap.set(node, index);
});
return newMap;
}, [nodes]);
return /*#__PURE__*/React__namespace.createElement(FloatingListContext.Provider, {
value: React__namespace.useMemo(() => ({
register,
unregister,
map,
elementsRef,
labelsRef
}), [register, unregister, map, elementsRef, labelsRef])
}, children);
}
/**
* Used to register a list item and its index (DOM position) in the
* `FloatingList`.
* @see https://floating-ui.com/docs/FloatingList#uselistitem
*/
function useListItem(props) {
if (props === void 0) {
props = {};
}
const {
label
} = props;
const {
register,
unregister,
map,
elementsRef,
labelsRef
} = React__namespace.useContext(FloatingListContext);
const [index$1, setIndex] = React__namespace.useState(null);
const componentRef = React__namespace.useRef(null);
const ref = React__namespace.useCallback(node => {
componentRef.current = node;
if (index$1 !== null) {
elementsRef.current[index$1] = node;
if (labelsRef) {
var _node$textContent;
const isLabelDefined = label !== undefined;
labelsRef.current[index$1] = isLabelDefined ? label : (_node$textContent = node == null ? void 0 : node.textContent) != null ? _node$textContent : null;
}
}
}, [index$1, elementsRef, labelsRef, label]);
index(() => {
const node = componentRef.current;
if (node) {
register(node);
return () => {
unregister(node);
};
}
}, [register, unregister]);
index(() => {
const index = componentRef.current ? map.get(componentRef.current) : null;
if (index != null) {
setIndex(index);
}
}, [map]);
return React__namespace.useMemo(() => ({
ref,
index: index$1 == null ? -1 : index$1
}), [index$1, ref]);
}
const FOCUSABLE_ATTRIBUTE = 'data-floating-ui-focusable';
const ACTIVE_KEY = 'active';
const SELECTED_KEY = 'selected';
const ARROW_LEFT = 'ArrowLeft';
const ARROW_RIGHT = 'ArrowRight';
const ARROW_UP = 'ArrowUp';
const ARROW_DOWN = 'ArrowDown';
function renderJsx(render, computedProps) {
if (typeof render === 'function') {
return render(computedProps);
}
if (render) {
return /*#__PURE__*/React__namespace.cloneElement(render, computedProps);
}
return /*#__PURE__*/React__namespace.createElement("div", computedProps);
}
const CompositeContext = /*#__PURE__*/React__namespace.createContext({
activeIndex: 0,
onNavigate: () => {}
});
const horizontalKeys = [ARROW_LEFT, ARROW_RIGHT];
const verticalKeys = [ARROW_UP, ARROW_DOWN];
const allKeys = [...horizontalKeys, ...verticalKeys];
/**
* Creates a single tab stop whose items are navigated by arrow keys, which
* provides list navigation outside of floating element contexts.
*
* This is useful to enable navigation of a list of items that arent part of a
* floating element. A menubar is an example of a composite, with each reference
* element being an item.
* @see https://floating-ui.com/docs/Composite
*/
const Composite = /*#__PURE__*/React__namespace.forwardRef(function Composite(props, forwardedRef) {
const {
render,
orientation = 'both',
loop = true,
rtl = false,
cols = 1,
disabledIndices,
activeIndex: externalActiveIndex,
onNavigate: externalSetActiveIndex,
itemSizes,
dense = false,
...domProps
} = props;
const [internalActiveIndex, internalSetActiveIndex] = React__namespace.useState(0);
const activeIndex = externalActiveIndex != null ? externalActiveIndex : internalActiveIndex;
const onNavigate = useEffectEvent(externalSetActiveIndex != null ? externalSetActiveIndex : internalSetActiveIndex);
const elementsRef = React__namespace.useRef([]);
const renderElementProps = render && typeof render !== 'function' ? render.props : {};
const contextValue = React__namespace.useMemo(() => ({
activeIndex,
onNavigate
}), [activeIndex, onNavigate]);
const isGrid = cols > 1;
function handleKeyDown(event) {
if (!allKeys.includes(event.key)) return;
let nextIndex = activeIndex;
const minIndex = getMinListIndex(elementsRef, disabledIndices);
const maxIndex = getMaxListIndex(elementsRef, disabledIndices);
const horizontalEndKey = rtl ? ARROW_LEFT : ARROW_RIGHT;
const horizontalStartKey = rtl ? ARROW_RIGHT : ARROW_LEFT;
if (isGrid) {
const sizes = itemSizes || Array.from({
length: elementsRef.current.length
}, () => ({
width: 1,
height: 1
}));
// To calculate movements on the grid, we use hypothetical cell indices
// as if every item was 1x1, then convert back to real indices.
const cellMap = createGridCellMap(sizes, cols, dense);
const minGridIndex = cellMap.findIndex(index => index != null && !isListIndexDisabled(elementsRef, index, disabledIndices));
// last enabled index
const maxGridIndex = cellMap.reduce((foundIndex, index, cellIndex) => index != null && !isListIndexDisabled(elementsRef, index, disabledIndices) ? cellIndex : foundIndex, -1);
const maybeNextIndex = cellMap[getGridNavigatedIndex({
current: cellMap.map(itemIndex => itemIndex ? elementsRef.current[itemIndex] : null)
}, {
event,
orientation,
loop,
rtl,
cols,
// treat undefined (empty grid spaces) as disabled indices so we
// don't end up in them
disabledIndices: getGridCellIndices([...((typeof disabledIndices !== 'function' ? disabledIndices : null) || elementsRef.current.map((_, index) => isListIndexDisabled(elementsRef, index, disabledIndices) ? index : undefined)), undefined], cellMap),
minIndex: minGridIndex,
maxIndex: maxGridIndex,
prevIndex: getGridCellIndexOfCorner(activeIndex > maxIndex ? minIndex : activeIndex, sizes, cellMap, cols,
// use a corner matching the edge closest to the direction we're
// moving in so we don't end up in the same item. Prefer
// top/left over bottom/right.
event.key === ARROW_DOWN ? 'bl' : event.key === horizontalEndKey ? 'tr' : 'tl')
})];
if (maybeNextIndex != null) {
nextIndex = maybeNextIndex;
}
}
const toEndKeys = {
horizontal: [horizontalEndKey],
vertical: [ARROW_DOWN],
both: [horizontalEndKey, ARROW_DOWN]
}[orientation];
const toStartKeys = {
horizontal: [horizontalStartKey],
vertical: [ARROW_UP],
both: [horizontalStartKey, ARROW_UP]
}[orientation];
const preventedKeys = isGrid ? allKeys : {
horizontal: horizontalKeys,
vertical: verticalKeys,
both: allKeys
}[orientation];
if (nextIndex === activeIndex && [...toEndKeys, ...toStartKeys].includes(event.key)) {
if (loop && nextIndex === maxIndex && toEndKeys.includes(event.key)) {
nextIndex = minIndex;
} else if (loop && nextIndex === minIndex && toStartKeys.includes(event.key)) {
nextIndex = maxIndex;
} else {
nextIndex = findNonDisabledListIndex(elementsRef, {
startingIndex: nextIndex,
decrement: toStartKeys.includes(event.key),
disabledIndices
});
}
}
if (nextIndex !== activeIndex && !isIndexOutOfListBounds(elementsRef, nextIndex)) {
var _elementsRef$current$;
event.stopPropagation();
if (preventedKeys.includes(event.key)) {
event.preventDefault();
}
onNavigate(nextIndex);
(_elementsRef$current$ = elementsRef.current[nextIndex]) == null || _elementsRef$current$.focus();
}
}
const computedProps = {
...domProps,
...renderElementProps,
ref: forwardedRef,
'aria-orientation': orientation === 'both' ? undefined : orientation,
onKeyDown(e) {
domProps.onKeyDown == null || domProps.onKeyDown(e);
renderElementProps.onKeyDown == null || renderElementProps.onKeyDown(e);
handleKeyDown(e);
}
};
return /*#__PURE__*/React__namespace.createElement(CompositeContext.Provider, {
value: contextValue
}, /*#__PURE__*/React__namespace.createElement(FloatingList, {
elementsRef: elementsRef
}, renderJsx(render, computedProps)));
});
/**
* @see https://floating-ui.com/docs/Composite
*/
const CompositeItem = /*#__PURE__*/React__namespace.forwardRef(function CompositeItem(props, forwardedRef) {
const {
render,
...domProps
} = props;
const renderElementProps = render && typeof render !== 'function' ? render.props : {};
const {
activeIndex,
onNavigate
} = React__namespace.useContext(CompositeContext);
const {
ref,
index
} = useListItem();
const mergedRef = useMergeRefs([ref, forwardedRef, renderElementProps.ref]);
const isActive = activeIndex === index;
const computedProps = {
...domProps,
...renderElementProps,
ref: mergedRef,
tabIndex: isActive ? 0 : -1,
'data-active': isActive ? '' : undefined,
onFocus(e) {
domProps.onFocus == null || domProps.onFocus(e);
renderElementProps.onFocus == null || renderElementProps.onFocus(e);
onNavigate(index);
}
};
return renderJsx(render, computedProps);
});
function _extends() {
return _extends = Object.assign ? Object.assign.bind() : function (n) {
for (var e = 1; e < arguments.length; e++) {
var t = arguments[e];
for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]);
}
return n;
}, _extends.apply(null, arguments);
}
// https://github.com/mui/material-ui/issues/41190#issuecomment-2040873379
const SafeReact = {
...React__namespace
};
let serverHandoffComplete = false;
let count = 0;
const genId = () => // Ensure the id is unique with multiple independent versions of Floating UI
// on <React 18
"floating-ui-" + Math.random().toString(36).slice(2, 6) + count++;
function useFloatingId() {
const [id, setId] = React__namespace.useState(() => serverHandoffComplete ? genId() : undefined);
index(() => {
if (id == null) {
setId(genId());
}
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);
React__namespace.useEffect(() => {
serverHandoffComplete = true;
}, []);
return id;
}
const useReactId = SafeReact.useId;
/**
* Uses React 18's built-in `useId()` when available, or falls back to a
* slightly less performant (requiring a double render) implementation for
* earlier React versions.
* @see https://floating-ui.com/docs/react-utils#useid
*/
const useId = useReactId || useFloatingId;
let devMessageSet;
{
devMessageSet = /*#__PURE__*/new Set();
}
function warn() {
var _devMessageSet;
for (var _len = arguments.length, messages = new Array(_len), _key = 0; _key < _len; _key++) {
messages[_key] = arguments[_key];
}
const message = "Floating UI: " + messages.join(' ');
if (!((_devMessageSet = devMessageSet) != null && _devMessageSet.has(message))) {
var _devMessageSet2;
(_devMessageSet2 = devMessageSet) == null || _devMessageSet2.add(message);
console.warn(message);
}
}
function error() {
var _devMessageSet3;
for (var _len2 = arguments.length, messages = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
messages[_key2] = arguments[_key2];
}
const message = "Floating UI: " + messages.join(' ');
if (!((_devMessageSet3 = devMessageSet) != null && _devMessageSet3.has(message))) {
var _devMessageSet4;
(_devMessageSet4 = devMessageSet) == null || _devMessageSet4.add(message);
console.error(message);
}
}
/**
* Renders a pointing arrow triangle.
* @see https://floating-ui.com/docs/FloatingArrow
*/
const FloatingArrow = /*#__PURE__*/React__namespace.forwardRef(function FloatingArrow(props, ref) {
const {
context: {
placement,
elements: {
floating
},
middlewareData: {
arrow,
shift
}
},
width = 14,
height = 7,
tipRadius = 0,
strokeWidth = 0,
staticOffset,
stroke,
d,
style: {
transform,
...restStyle
} = {},
...rest
} = props;
{
if (!ref) {
warn('The `ref` prop is required for `FloatingArrow`.');
}
}
const clipPathId = useId();
const [isRTL, setIsRTL] = React__namespace.useState(false);
// https://github.com/floating-ui/floating-ui/issues/2932
index(() => {
if (!floating) return;
const isRTL = getComputedStyle$1(floating).direction === 'rtl';
if (isRTL) {
setIsRTL(true);
}
}, [floating]);
if (!floating) {
return null;
}
const [side, alignment] = placement.split('-');
const isVerticalSide = side === 'top' || side === 'bottom';
let computedStaticOffset = staticOffset;
if (isVerticalSide && shift != null && shift.x || !isVerticalSide && shift != null && shift.y) {
computedStaticOffset = null;
}
// Strokes must be double the border width, this ensures the stroke's width
// works as you'd expect.
const computedStrokeWidth = strokeWidth * 2;
const halfStrokeWidth = computedStrokeWidth / 2;
const svgX = width / 2 * (tipRadius / -8 + 1);
const svgY = height / 2 * tipRadius / 4;
const isCustomShape = !!d;
const yOffsetProp = computedStaticOffset && alignment === 'end' ? 'bottom' : 'top';
let xOffsetProp = computedStaticOffset && alignment === 'end' ? 'right' : 'left';
if (computedStaticOffset && isRTL) {
xOffsetProp = alignment === 'end' ? 'left' : 'right';
}
const arrowX = (arrow == null ? void 0 : arrow.x) != null ? computedStaticOffset || arrow.x : '';
const arrowY = (arrow == null ? void 0 : arrow.y) != null ? computedStaticOffset || arrow.y : '';
const dValue = d || 'M0,0' + (" H" + width) + (" L" + (width - svgX) + "," + (height - svgY)) + (" Q" + width / 2 + "," + height + " " + svgX + "," + (height - svgY)) + ' Z';
const rotation = {
top: isCustomShape ? 'rotate(180deg)' : '',
left: isCustomShape ? 'rotate(90deg)' : 'rotate(-90deg)',
bottom: isCustomShape ? '' : 'rotate(180deg)',
right: isCustomShape ? 'rotate(-90deg)' : 'rotate(90deg)'
}[side];
return /*#__PURE__*/React__namespace.createElement("svg", _extends({}, rest, {
"aria-hidden": true,
ref: ref,
width: isCustomShape ? width : width + computedStrokeWidth,
height: width,
viewBox: "0 0 " + width + " " + (height > width ? height : width),
style: {
position: 'absolute',
pointerEvents: 'none',
[xOffsetProp]: arrowX,
[yOffsetProp]: arrowY,
[side]: isVerticalSide || isCustomShape ? '100%' : "calc(100% - " + computedStrokeWidth / 2 + "px)",
transform: [rotation, transform].filter(t => !!t).join(' '),
...restStyle
}
}), computedStrokeWidth > 0 && /*#__PURE__*/React__namespace.createElement("path", {
clipPath: "url(#" + clipPathId + ")",
fill: "none",
stroke: stroke
// Account for the stroke on the fill path rendered below.
,
strokeWidth: computedStrokeWidth + (d ? 0 : 1),
d: dValue
}), /*#__PURE__*/React__namespace.createElement("path", {
stroke: computedStrokeWidth && !d ? rest.fill : 'none',
d: dValue
}), /*#__PURE__*/React__namespace.createElement("clipPath", {
id: clipPathId
}, /*#__PURE__*/React__namespace.createElement("rect", {
x: -halfStrokeWidth,
y: halfStrokeWidth * (isCustomShape ? -1 : 1),
width: width + computedStrokeWidth,
height: width
})));
});
function createEventEmitter() {
const map = new Map();
return {
emit(event, data) {
var _map$get;
(_map$get = map.get(event)) == null || _map$get.forEach(listener => listener(data));
},
on(event, listener) {
if (!map.has(event)) {
map.set(event, new Set());
}
map.get(event).add(listener);
},
off(event, listener) {
var _map$get2;
(_map$get2 = map.get(event)) == null || _map$get2.delete(listener);
}
};
}
const FloatingNodeContext = /*#__PURE__*/React__namespace.createContext(null);
const FloatingTreeContext = /*#__PURE__*/React__namespace.createContext(null);
/**
* Returns the parent node id for nested floating elements, if available.
* Returns `null` for top-level floating elements.
*/
const useFloatingParentNodeId = () => {
var _React$useContext;
return ((_React$useContext = React__namespace.useContext(FloatingNodeContext)) == null ? void 0 : _React$useContext.id) || null;
};
/**
* Returns the nearest floating tree context, if available.
*/
const useFloatingTree = () => React__namespace.useContext(FloatingTreeContext);
/**
* Registers a node into the `FloatingTree`, returning its id.
* @see https://floating-ui.com/docs/FloatingTree
*/
function useFloatingNodeId(customParentId) {
const id = useId();
const tree = useFloatingTree();
const reactParentId = useFloatingParentNodeId();
const parentId = customParentId || reactParentId;
index(() => {
if (!id) return;
const node = {
id,
parentId
};
tree == null || tree.addNode(node);
return () => {
tree == null || tree.removeNode(node);
};
}, [tree, id, parentId]);
return id;
}
/**
* Provides parent node context for nested floating elements.
* @see https://floating-ui.com/docs/FloatingTree
*/
function FloatingNode(props) {
const {
children,
id
} = props;
const parentId = useFloatingParentNodeId();
return /*#__PURE__*/React__namespace.createElement(FloatingNodeContext.Provider, {
value: React__namespace.useMemo(() => ({
id,
parentId
}), [id, parentId])
}, children);
}
/**
* Provides context for nested floating elements when they are not children of
* each other on the DOM.
* This is not necessary in all cases, except when there must be explicit communication between parent and child floating elements. It is necessary for:
* - The `bubbles` option in the `useDismiss()` Hook
* - Nested virtual list navigation
* - Nested floating elements that each open on hover
* - Custom communication between parent and child floating elements
* @see https://floating-ui.com/docs/FloatingTree
*/
function FloatingTree(props) {
const {
children
} = props;
const nodesRef = React__namespace.useRef([]);
const addNode = React__namespace.useCallback(node => {
nodesRef.current = [...nodesRef.current, node];
}, []);
const removeNode = React__namespace.useCallback(node => {
nodesRef.current = nodesRef.current.filter(n => n !== node);
}, []);
const [events] = React__namespace.useState(() => createEventEmitter());
return /*#__PURE__*/React__namespace.createElement(FloatingTreeContext.Provider, {
value: React__namespace.useMemo(() => ({
nodesRef,
addNode,
removeNode,
events
}), [addNode, removeNode, events])
}, children);
}
function createAttribute(name) {
return "data-floating-ui-" + name;
}
function clearTimeoutIfSet(timeoutRef) {
if (timeoutRef.current !== -1) {
clearTimeout(timeoutRef.current);
timeoutRef.current = -1;
}
}
const safePolygonIdentifier = /*#__PURE__*/createAttribute('safe-polygon');
function getDelay(value, prop, pointerType) {
if (pointerType && !isMouseLikePointerType(pointerType)) {
return 0;
}
if (typeof value === 'number') {
return value;
}
if (typeof value === 'function') {
const result = value();
if (typeof result === 'number') {
return result;
}
return result == null ? void 0 : result[prop];
}
return value == null ? void 0 : value[prop];
}
function getRestMs(value) {
if (typeof value === 'function') {
return value();
}
return value;
}
/**
* Opens the floating element while hovering over the reference element, like
* CSS `:hover`.
* @see https://floating-ui.com/docs/useHover
*/
function useHover(context, props) {
if (props === void 0) {
props = {};
}
const {
open,
onOpenChange,
dataRef,
events,
elements
} = context;
const {
enabled = true,
delay = 0,
handleClose = null,
mouseOnly = false,
restMs = 0,
move = true
} = props;
const tree = useFloatingTree();
const parentId = useFloatingParentNodeId();
const handleCloseRef = useLatestRef(handleClose);
const delayRef = useLatestRef(delay);
const openRef = useLatestRef(open);
const restMsRef = useLatestRef(restMs);
const pointerTypeRef = React__namespace.useRef();
const timeoutRef = React__namespace.useRef(-1);
const handlerRef = React__namespace.useRef();
const restTimeoutRef = React__namespace.useRef(-1);
const blockMouseMoveRef = React__namespace.useRef(true);
const performedPointerEventsMutationRef = React__namespace.useRef(false);
const unbindMouseMoveRef = React__namespace.useRef(() => {});
const restTimeoutPendingRef = React__namespace.useRef(false);
const isHoverOpen = useEffectEvent(() => {
var _dataRef$current$open;
const type = (_dataRef$current$open = dataRef.current.openEvent) == null ? void 0 : _dataRef$current$open.type;
return (type == null ? void 0 : type.includes('mouse')) && type !== 'mousedown';
});
// When closing before opening, clear the delay timeouts to cancel it
// from showing.
React__namespace.useEffect(() => {
if (!enabled) return;
function onOpenChange(_ref) {
let {
open
} = _ref;
if (!open) {
clearTimeoutIfSet(timeoutRef);
clearTimeoutIfSet(restTimeoutRef);
blockMouseMoveRef.current = true;
restTimeoutPendingRef.current = false;
}
}
events.on('openchange', onOpenChange);
return () => {
events.off('openchange', onOpenChange);
};
}, [enabled, events]);
React__namespace.useEffect(() => {
if (!enabled) return;
if (!handleCloseRef.current) return;
if (!open) return;
function onLeave(event) {
if (isHoverOpen()) {
onOpenChange(false, event, 'hover');
}
}
const html = getDocument$1(elements.floating).documentElement;
html.addEventListener('mouseleave', onLeave);
return () => {
html.removeEventListener('mouseleave', onLeave);
};
}, [elements.floating, open, onOpenChange, enabled, handleCloseRef, isHoverOpen]);
const closeWithDelay = React__namespace.useCallback(function (event, runElseBranch, reason) {
if (runElseBranch === void 0) {
runElseBranch = true;
}
if (reason === void 0) {
reason = 'hover';
}
const closeDelay = getDelay(delayRef.current, 'close', pointerTypeRef.current);
if (closeDelay && !handlerRef.current) {
clearTimeoutIfSet(timeoutRef);
timeoutRef.current = window.setTimeout(() => onOpenChange(false, event, reason), closeDelay);
} else if (runElseBranch) {
clearTimeoutIfSet(timeoutRef);
onOpenChange(false, event, reason);
}
}, [delayRef, onOpenChange]);
const cleanupMouseMoveHandler = useEffectEvent(() => {
unbindMouseMoveRef.current();
handlerRef.current = undefined;
});
const clearPointerEvents = useEffectEvent(() => {
if (performedPointerEventsMutationRef.current) {
const body = getDocument$1(elements.floating).body;
body.style.pointerEvents = '';
body.removeAttribute(safePolygonIdentifier);
performedPointerEventsMutationRef.current = false;
}
});
const isClickLikeOpenEvent = useEffectEvent(() => {
return dataRef.current.openEvent ? ['click', 'mousedown'].includes(dataRef.current.openEvent.type) : false;
});
// Registering the mouse events on the reference directly to bypass React's
// delegation system. If the cursor was on a disabled element and then entered
// the reference (no gap), `mouseenter` doesn't fire in the delegation system.
React__namespace.useEffect(() => {
if (!enabled) return;
function onReferenceMouseEnter(event) {
clearTimeoutIfSet(timeoutRef);
blockMouseMoveRef.current = false;
if (mouseOnly && !isMouseLikePointerType(pointerTypeRef.current) || getRestMs(restMsRef.current) > 0 && !getDelay(delayRef.current, 'open')) {
return;
}
const openDelay = getDelay(delayRef.current, 'open', pointerTypeRef.current);
if (openDelay) {
timeoutRef.current = window.setTimeout(() => {
if (!openRef.current) {
onOpenChange(true, event, 'hover');
}
}, openDelay);
} else if (!open) {
onOpenChange(true, event, 'hover');
}
}
function onReferenceMouseLeave(event) {
if (isClickLikeOpenEvent()) {
clearPointerEvents();
return;
}
unbindMouseMoveRef.current();
const doc = getDocument$1(elements.floating);
clearTimeoutIfSet(restTimeoutRef);
restTimeoutPendingRef.current = false;
if (handleCloseRef.current && dataRef.current.floatingContext) {
// Prevent clearing `onScrollMouseLeave` timeout.
if (!open) {
clearTimeoutIfSet(timeoutRef);
}
handlerRef.current = handleCloseRef.current({
...dataRef.current.floatingContext,
tree,
x: event.clientX,
y: event.clientY,
onClose() {
clearPointerEvents();
cleanupMouseMoveHandler();
if (!isClickLikeOpenEvent()) {
closeWithDelay(event, true, 'safe-polygon');
}
}
});
const handler = handlerRef.current;
doc.addEventListener('mousemove', handler);
unbindMouseMoveRef.current = () => {
doc.removeEventListener('mousemove', handler);
};
return;
}
// Allow interactivity without `safePolygon` on touch devices. With a
// pointer, a short close delay is an alternative, so it should work
// consistently.
const shouldClose = pointerTypeRef.current === 'touch' ? !contains$1(elements.floating, event.relatedTarget) : true;
if (shouldClose) {
closeWithDelay(event);
}
}
// Ensure the floating element closes after scrolling even if the pointer
// did not move.
// https://github.com/floating-ui/floating-ui/discussions/1692
function onScrollMouseLeave(event) {
if (isClickLikeOpenEvent()) return;
if (!dataRef.current.floatingContext) return;
handleCloseRef.current == null || handleCloseRef.current({
...dataRef.current.floatingContext,
tree,
x: event.clientX,
y: event.clientY,
onClose() {
clearPointerEvents();
cleanupMouseMoveHandler();
if (!isClickLikeOpenEvent()) {
closeWithDelay(event);
}
}
})(event);
}
function onFloatingMouseEnter() {
clearTimeoutIfSet(timeoutRef);
}
function onFloatingMouseLeave(event) {
if (!isClickLikeOpenEvent()) {
closeWithDelay(event, false);
}
}
if (isElement(elements.domReference)) {
const reference = elements.domReference;
const floating = elements.floating;
if (open) {
reference.addEventListener('mouseleave', onScrollMouseLeave);
}
if (move) {
reference.addEventListener('mousemove', onReferenceMouseEnter, {
once: true
});
}
reference.addEventListener('mouseenter', onReferenceMouseEnter);
reference.addEventListener('mouseleave', onReferenceMouseLeave);
if (floating) {
floating.addEventListener('mouseleave', onScrollMouseLeave);
floating.addEventListener('mouseenter', onFloatingMouseEnter);
floating.addEventListener('mouseleave', onFloatingMouseLeave);
}
return () => {
if (open) {
reference.removeEventListener('mouseleave', onScrollMouseLeave);
}
if (move) {
reference.removeEventListener('mousemove', onReferenceMouseEnter);
}
reference.removeEventListener('mouseenter', onReferenceMouseEnter);
reference.removeEventListener('mouseleave', onReferenceMouseLeave);
if (floating) {
floating.removeEventListener('mouseleave', onScrollMouseLeave);
floating.removeEventListener('mouseenter', onFloatingMouseEnter);
floating.removeEventListener('mouseleave', onFloatingMouseLeave);
}
};
}
}, [elements, enabled, context, mouseOnly, move, closeWithDelay, cleanupMouseMoveHandler, clearPointerEvents, onOpenChange, open, openRef, tree, delayRef, handleCloseRef, dataRef, isClickLikeOpenEvent, restMsRef]);
// Block pointer-events of every element other than the reference and floating
// while the floating element is open and has a `handleClose` handler. Also
// handles nested floating elements.
// https://github.com/floating-ui/floating-ui/issues/1722
index(() => {
var _handleCloseRef$curre;
if (!enabled) return;
if (open && (_handleCloseRef$curre = handleCloseRef.current) != null && (_handleCloseRef$curre = _handleCloseRef$curre.__options) != null && _handleCloseRef$curre.blockPointerEvents && isHoverOpen()) {
performedPointerEventsMutationRef.current = true;
const floatingEl = elements.floating;
if (isElement(elements.domReference) && floatingEl) {
var _tree$nodesRef$curren;
const body = getDocument$1(elements.floating).body;
body.setAttribute(safePolygonIdentifier, '');
const ref = elements.domReference;
const parentFloating = tree == null || (_tree$nodesRef$curren = tree.nodesRef.current.find(node => node.id === parentId)) == null || (_tree$nodesRef$curren = _tree$nodesRef$curren.context) == null ? void 0 : _tree$nodesRef$curren.elements.floating;
if (parentFloating) {
parentFloating.style.pointerEvents = '';
}
body.style.pointerEvents = 'none';
ref.style.pointerEvents = 'auto';
floatingEl.style.pointerEvents = 'auto';
return () => {
body.style.pointerEvents = '';
ref.style.pointerEvents = '';
floatingEl.style.pointerEvents = '';
};
}
}
}, [enabled, open, parentId, elements, tree, handleCloseRef, isHoverOpen]);
index(() => {
if (!open) {
pointerTypeRef.current = undefined;
restTimeoutPendingRef.current = false;
cleanupMouseMoveHandler();
clearPointerEvents();
}
}, [open, cleanupMouseMoveHandler, clearPointerEvents]);
React__namespace.useEffect(() => {
return () => {
cleanupMouseMoveHandler();
clearTimeoutIfSet(timeoutRef);
clearTimeoutIfSet(restTimeoutRef);
clearPointerEvents();
};
}, [enabled, elements.domReference, cleanupMouseMoveHandler, clearPointerEvents]);
const reference = React__namespace.useMemo(() => {
function setPointerRef(event) {
pointerTypeRef.current = event.pointerType;
}
return {
onPointerDown: setPointerRef,
onPointerEnter: setPointerRef,
onMouseMove(event) {
const {
nativeEvent
} = event;
function handleMouseMove() {
if (!blockMouseMoveRef.current && !openRef.current) {
onOpenChange(true, nativeEvent, 'hover');
}
}
if (mouseOnly && !isMouseLikePointerType(pointerTypeRef.current)) {
return;
}
if (open || getRestMs(restMsRef.current) === 0) {
return;
}
// Ignore insignificant movements to account for tremors.
if (restTimeoutPendingRef.current && event.movementX ** 2 + event.movementY ** 2 < 2) {
return;
}
clearTimeoutIfSet(restTimeoutRef);
if (pointerTypeRef.current === 'touch') {
handleMouseMove();
} else {
restTimeoutPendingRef.current = true;
restTimeoutRef.current = window.setTimeout(handleMouseMove, getRestMs(restMsRef.current));
}
}
};
}, [mouseOnly, onOpenChange, open, openRef, restMsRef]);
return React__namespace.useMemo(() => enabled ? {
reference
} : {}, [enabled, reference]);
}
const NOOP = () => {};
const FloatingDelayGroupContext = /*#__PURE__*/React__namespace.createContext({
delay: 0,
initialDelay: 0,
timeoutMs: 0,
currentId: null,
setCurrentId: NOOP,
setState: NOOP,
isInstantPhase: false
});
/**
* @deprecated
* Use the return value of `useDelayGroup()` instead.
*/
const useDelayGroupContext = () => React__namespace.useContext(FloatingDelayGroupContext);
/**
* Provides context for a group of floating elements that should share a
* `delay`.
* @see https://floating-ui.com/docs/FloatingDelayGroup
*/
function FloatingDelayGroup(props) {
const {
children,
delay,
timeoutMs = 0
} = props;
const [state, setState] = React__namespace.useReducer((prev, next) => ({
...prev,
...next
}), {
delay,
timeoutMs,
initialDelay: delay,
currentId: null,
isInstantPhase: false
});
const initialCurrentIdRef = React__namespace.useRef(null);
const setCurrentId = React__namespace.useCallback(currentId => {
setState({
currentId
});
}, []);
index(() => {
if (state.currentId) {
if (initialCurrentIdRef.current === null) {
initialCurrentIdRef.current = state.currentId;
} else if (!state.isInstantPhase) {
setState({
isInstantPhase: true
});
}
} else {
if (state.isInstantPhase) {
setState({
isInstantPhase: false
});
}
initialCurrentIdRef.current = null;
}
}, [state.currentId, state.isInstantPhase]);
return /*#__PURE__*/React__namespace.createElement(FloatingDelayGroupContext.Provider, {
value: React__namespace.useMemo(() => ({
...state,
setState,
setCurrentId
}), [state, setCurrentId])
}, children);
}
/**
* Enables grouping when called inside a component that's a child of a
* `FloatingDelayGroup`.
* @see https://floating-ui.com/docs/FloatingDelayGroup
*/
function useDelayGroup(context, options) {
if (options === void 0) {
options = {};
}
const {
open,
onOpenChange,
floatingId
} = context;
const {
id: optionId,
enabled = true
} = options;
const id = optionId != null ? optionId : floatingId;
const groupContext = useDelayGroupContext();
const {
currentId,
setCurrentId,
initialDelay,
setState,
timeoutMs
} = groupContext;
index(() => {
if (!enabled) return;
if (!currentId) return;
setState({
delay: {
open: 1,
close: getDelay(initialDelay, 'close')
}
});
if (currentId !== id) {
onOpenChange(false);
}
}, [enabled, id, onOpenChange, setState, currentId, initialDelay]);
index(() => {
function unset() {
onOpenChange(false);
setState({
delay: initialDelay,
currentId: null
});
}
if (!enabled) return;
if (!currentId) return;
if (!open && currentId === id) {
if (timeoutMs) {
const timeout = window.setTimeout(unset, timeoutMs);
return () => {
clearTimeout(timeout);
};
}
unset();
}
}, [enabled, open, setState, currentId, id, onOpenChange, initialDelay, timeoutMs]);
index(() => {
if (!enabled) return;
if (setCurrentId === NOOP || !open) return;
setCurrentId(id);
}, [enabled, open, setCurrentId, id]);
return groupContext;
}
const NextFloatingDelayGroupContext = /*#__PURE__*/React__namespace.createContext({
hasProvider: false,
timeoutMs: 0,
delayRef: {
current: 0
},
initialDelayRef: {
current: 0
},
timeoutIdRef: {
current: -1
},
currentIdRef: {
current: null
},
currentContextRef: {
current: null
}
});
/**
* Experimental next version of `FloatingDelayGroup` to become the default
* in the future. This component is not yet stable.
* Provides context for a group of floating elements that should share a
* `delay`. Unlike `FloatingDelayGroup`, `useNextDelayGroup` with this
* component does not cause a re-render of unrelated consumers of the
* context when the delay changes.
* @see https://floating-ui.com/docs/FloatingDelayGroup
*/
function NextFloatingDelayGroup(props) {
const {
children,
delay,
timeoutMs = 0
} = props;
const delayRef = React__namespace.useRef(delay);
const initialDelayRef = React__namespace.useRef(delay);
const currentIdRef = React__namespace.useRef(null);
const currentContextRef = React__namespace.useRef(null);
const timeoutIdRef = React__namespace.useRef(-1);
return /*#__PURE__*/React__namespace.createElement(NextFloatingDelayGroupContext.Provider, {
value: React__namespace.useMemo(() => ({
hasProvider: true,
delayRef,
initialDelayRef,
currentIdRef,
timeoutMs,
currentContextRef,
timeoutIdRef
}), [timeoutMs])
}, children);
}
/**
* Enables grouping when called inside a component that's a child of a
* `NextFloatingDelayGroup`.
* @see https://floating-ui.com/docs/FloatingDelayGroup
*/
function useNextDelayGroup(context, options) {
if (options === void 0) {
options = {};
}
const {
open,
onOpenChange,
floatingId
} = context;
const {
enabled = true
} = options;
const groupContext = React__namespace.useContext(NextFloatingDelayGroupContext);
const {
currentIdRef,
delayRef,
timeoutMs,
initialDelayRef,
currentContextRef,
hasProvider,
timeoutIdRef
} = groupContext;
const [isInstantPhase, setIsInstantPhase] = React__namespace.useState(false);
index(() => {
function unset() {
var _currentContextRef$cu;
setIsInstantPhase(false);
(_currentContextRef$cu = currentContextRef.current) == null || _currentContextRef$cu.setIsInstantPhase(false);
currentIdRef.current = null;
currentContextRef.current = null;
delayRef.current = initialDelayRef.current;
}
if (!enabled) return;
if (!currentIdRef.current) return;
if (!open && currentIdRef.current === floatingId) {
setIsInstantPhase(false);
if (timeoutMs) {
timeoutIdRef.current = window.setTimeout(unset, timeoutMs);
return () => {
clearTimeout(timeoutIdRef.current);
};
}
unset();
}
}, [enabled, open, floatingId, currentIdRef, delayRef, timeoutMs, initialDelayRef, currentContextRef, timeoutIdRef]);
index(() => {
if (!enabled) return;
if (!open) return;
const prevContext = currentContextRef.current;
const prevId = currentIdRef.current;
currentContextRef.current = {
onOpenChange,
setIsInstantPhase
};
currentIdRef.current = floatingId;
delayRef.current = {
open: 0,
close: getDelay(initialDelayRef.current, 'close')
};
if (prevId !== null && prevId !== floatingId) {
clearTimeoutIfSet(timeoutIdRef);
setIsInstantPhase(true);
prevContext == null || prevContext.setIsInstantPhase(true);
prevContext == null || prevContext.onOpenChange(false);
} else {
setIsInstantPhase(false);
prevContext == null || prevContext.setIsInstantPhase(false);
}
}, [enabled, open, floatingId, onOpenChange, currentIdRef, delayRef, timeoutMs, initialDelayRef, currentContextRef, timeoutIdRef]);
index(() => {
return () => {
currentContextRef.current = null;
};
}, [currentContextRef]);
return React__namespace.useMemo(() => ({
hasProvider,
delayRef,
isInstantPhase
}), [hasProvider, delayRef, isInstantPhase]);
}
let rafId = 0;
function enqueueFocus(el, options) {
if (options === void 0) {
options = {};
}
const {
preventScroll = false,
cancelPrevious = true,
sync = false
} = options;
cancelPrevious && cancelAnimationFrame(rafId);
const exec = () => el == null ? void 0 : el.focus({
preventScroll
});
if (sync) {
exec();
} else {
rafId = requestAnimationFrame(exec);
}
}
function contains(parent, child) {
if (!parent || !child) {
return false;
}
const rootNode = child.getRootNode == null ? void 0 : child.getRootNode();
// First, attempt with faster native method
if (parent.contains(child)) {
return true;
}
// then fallback to custom implementation with Shadow DOM support
if (rootNode && isShadowRoot(rootNode)) {
let next = child;
while (next) {
if (parent === next) {
return true;
}
// @ts-ignore
next = next.parentNode || next.host;
}
}
// Give up, the result is false
return false;
}
function getTarget(event) {
if ('composedPath' in event) {
return event.composedPath()[0];
}
// TS thinks `event` is of type never as it assumes all browsers support
// `composedPath()`, but browsers without shadow DOM don't.
return event.target;
}
function getDocument(node) {
return (node == null ? void 0 : node.ownerDocument) || document;
}
// Modified to add conditional `aria-hidden` support:
// https://github.com/theKashey/aria-hidden/blob/9220c8f4a4fd35f63bee5510a9f41a37264382d4/src/index.ts
const counters = {
inert: /*#__PURE__*/new WeakMap(),
'aria-hidden': /*#__PURE__*/new WeakMap(),
none: /*#__PURE__*/new WeakMap()
};
function getCounterMap(control) {
if (control === 'inert') return counters.inert;
if (control === 'aria-hidden') return counters['aria-hidden'];
return counters.none;
}
let uncontrolledElementsSet = /*#__PURE__*/new WeakSet();
let markerMap = {};
let lockCount$1 = 0;
const supportsInert = () => typeof HTMLElement !== 'undefined' && 'inert' in HTMLElement.prototype;
const unwrapHost = node => node && (node.host || unwrapHost(node.parentNode));
const correctElements = (parent, targets) => targets.map(target => {
if (parent.contains(target)) {
return target;
}
const correctedTarget = unwrapHost(target);
if (parent.contains(correctedTarget)) {
return correctedTarget;
}
return null;
}).filter(x => x != null);
function applyAttributeToOthers(uncorrectedAvoidElements, body, ariaHidden, inert) {
const markerName = 'data-floating-ui-inert';
const controlAttribute = inert ? 'inert' : ariaHidden ? 'aria-hidden' : null;
const avoidElements = correctElements(body, uncorrectedAvoidElements);
const elementsToKeep = new Set();
const elementsToStop = new Set(avoidElements);
const hiddenElements = [];
if (!markerMap[markerName]) {
markerMap[markerName] = new WeakMap();
}
const markerCounter = markerMap[markerName];
avoidElements.forEach(keep);
deep(body);
elementsToKeep.clear();
function keep(el) {
if (!el || elementsToKeep.has(el)) {
return;
}
elementsToKeep.add(el);
el.parentNode && keep(el.parentNode);
}
function deep(parent) {
if (!parent || elementsToStop.has(parent)) {
return;
}
[].forEach.call(parent.children, node => {
if (getNodeName(node) === 'script') return;
if (elementsToKeep.has(node)) {
deep(node);
} else {
const attr = controlAttribute ? node.getAttribute(controlAttribute) : null;
const alreadyHidden = attr !== null && attr !== 'false';
const counterMap = getCounterMap(controlAttribute);
const counterValue = (counterMap.get(node) || 0) + 1;
const markerValue = (markerCounter.get(node) || 0) + 1;
counterMap.set(node, counterValue);
markerCounter.set(node, markerValue);
hiddenElements.push(node);
if (counterValue === 1 && alreadyHidden) {
uncontrolledElementsSet.add(node);
}
if (markerValue === 1) {
node.setAttribute(markerName, '');
}
if (!alreadyHidden && controlAttribute) {
node.setAttribute(controlAttribute, controlAttribute === 'inert' ? '' : 'true');
}
}
});
}
lockCount$1++;
return () => {
hiddenElements.forEach(element => {
const counterMap = getCounterMap(controlAttribute);
const currentCounterValue = counterMap.get(element) || 0;
const counterValue = currentCounterValue - 1;
const markerValue = (markerCounter.get(element) || 0) - 1;
counterMap.set(element, counterValue);
markerCounter.set(element, markerValue);
if (!counterValue) {
if (!uncontrolledElementsSet.has(element) && controlAttribute) {
element.removeAttribute(controlAttribute);
}
uncontrolledElementsSet.delete(element);
}
if (!markerValue) {
element.removeAttribute(markerName);
}
});
lockCount$1--;
if (!lockCount$1) {
counters.inert = new WeakMap();
counters['aria-hidden'] = new WeakMap();
counters.none = new WeakMap();
uncontrolledElementsSet = new WeakSet();
markerMap = {};
}
};
}
function markOthers(avoidElements, ariaHidden, inert) {
if (ariaHidden === void 0) {
ariaHidden = false;
}
if (inert === void 0) {
inert = false;
}
const body = getDocument(avoidElements[0]).body;
return applyAttributeToOthers(avoidElements.concat(Array.from(body.querySelectorAll('[aria-live],[role="status"],output'))), body, ariaHidden, inert);
}
// See Diego Haz's Sandbox for making this logic work well on Safari/iOS:
// https://codesandbox.io/s/tabbable-portal-f4tng?file=/src/FocusTrap.tsx
const HIDDEN_STYLES = {
border: 0,
clip: 'rect(0 0 0 0)',
height: '1px',
margin: '-1px',
overflow: 'hidden',
padding: 0,
position: 'fixed',
whiteSpace: 'nowrap',
width: '1px',
top: 0,
left: 0
};
const FocusGuard = /*#__PURE__*/React__namespace.forwardRef(function FocusGuard(props, ref) {
const [role, setRole] = React__namespace.useState();
index(() => {
if (isSafari()) {
// Unlike other screen readers such as NVDA and JAWS, the virtual cursor
// on VoiceOver does trigger the onFocus event, so we can use the focus
// trap element. On Safari, only buttons trigger the onFocus event.
// NB: "group" role in the Sandbox no longer appears to work, must be a
// button role.
setRole('button');
}
}, []);
const restProps = {
ref,
tabIndex: 0,
// Role is only for VoiceOver
role,
'aria-hidden': role ? undefined : true,
[createAttribute('focus-guard')]: '',
style: HIDDEN_STYLES
};
return /*#__PURE__*/React__namespace.createElement("span", _extends({}, props, restProps));
});
const PortalContext = /*#__PURE__*/React__namespace.createContext(null);
const attr = /*#__PURE__*/createAttribute('portal');
/**
* @see https://floating-ui.com/docs/FloatingPortal#usefloatingportalnode
*/
function useFloatingPortalNode(props) {
if (props === void 0) {
props = {};
}
const {
id,
root
} = props;
const uniqueId = useId();
const portalContext = usePortalContext();
const [portalNode, setPortalNode] = React__namespace.useState(null);
const portalNodeRef = React__namespace.useRef(null);
index(() => {
return () => {
portalNode == null || portalNode.remove();
// Allow the subsequent layout effects to create a new node on updates.
// The portal node will still be cleaned up on unmount.
// https://github.com/floating-ui/floating-ui/issues/2454
queueMicrotask(() => {
portalNodeRef.current = null;
});
};
}, [portalNode]);
index(() => {
// Wait for the uniqueId to be generated before creating the portal node in
// React <18 (using `useFloatingId` instead of the native `useId`).
// https://github.com/floating-ui/floating-ui/issues/2778
if (!uniqueId) return;
if (portalNodeRef.current) return;
const existingIdRoot = id ? document.getElementById(id) : null;
if (!existingIdRoot) return;
const subRoot = document.createElement('div');
subRoot.id = uniqueId;
subRoot.setAttribute(attr, '');
existingIdRoot.appendChild(subRoot);
portalNodeRef.current = subRoot;
setPortalNode(subRoot);
}, [id, uniqueId]);
index(() => {
// Wait for the root to exist before creating the portal node. The root must
// be stored in state, not a ref, for this to work reactively.
if (root === null) return;
if (!uniqueId) return;
if (portalNodeRef.current) return;
let container = root || (portalContext == null ? void 0 : portalContext.portalNode);
if (container && !isNode(container)) container = container.current;
container = container || document.body;
let idWrapper = null;
if (id) {
idWrapper = document.createElement('div');
idWrapper.id = id;
container.appendChild(idWrapper);
}
const subRoot = document.createElement('div');
subRoot.id = uniqueId;
subRoot.setAttribute(attr, '');
container = idWrapper || container;
container.appendChild(subRoot);
portalNodeRef.current = subRoot;
setPortalNode(subRoot);
}, [id, root, uniqueId, portalContext]);
return portalNode;
}
/**
* Portals the floating element into a given container element — by default,
* outside of the app root and into the body.
* This is necessary to ensure the floating element can appear outside any
* potential parent containers that cause clipping (such as `overflow: hidden`),
* while retaining its location in the React tree.
* @see https://floating-ui.com/docs/FloatingPortal
*/
function FloatingPortal(props) {
const {
children,
id,
root,
preserveTabOrder = true
} = props;
const portalNode = useFloatingPortalNode({
id,
root
});
const [focusManagerState, setFocusManagerState] = React__namespace.useState(null);
const beforeOutsideRef = React__namespace.useRef(null);
const afterOutsideRef = React__namespace.useRef(null);
const beforeInsideRef = React__namespace.useRef(null);
const afterInsideRef = React__namespace.useRef(null);
const modal = focusManagerState == null ? void 0 : focusManagerState.modal;
const open = focusManagerState == null ? void 0 : focusManagerState.open;
const shouldRenderGuards =
// The FocusManager and therefore floating element are currently open/
// rendered.
!!focusManagerState &&
// Guards are only for non-modal focus management.
!focusManagerState.modal &&
// Don't render if unmount is transitioning.
focusManagerState.open && preserveTabOrder && !!(root || portalNode);
// https://codesandbox.io/s/tabbable-portal-f4tng?file=/src/TabbablePortal.tsx
React__namespace.useEffect(() => {
if (!portalNode || !preserveTabOrder || modal) {
return;
}
// Make sure elements inside the portal element are tabbable only when the
// portal has already been focused, either by tabbing into a focus trap
// element outside or using the mouse.
function onFocus(event) {
if (portalNode && isOutsideEvent(event)) {
const focusing = event.type === 'focusin';
const manageFocus = focusing ? enableFocusInside : disableFocusInside;
manageFocus(portalNode);
}
}
// Listen to the event on the capture phase so they run before the focus
// trap elements onFocus prop is called.
portalNode.addEventListener('focusin', onFocus, true);
portalNode.addEventListener('focusout', onFocus, true);
return () => {
portalNode.removeEventListener('focusin', onFocus, true);
portalNode.removeEventListener('focusout', onFocus, true);
};
}, [portalNode, preserveTabOrder, modal]);
React__namespace.useEffect(() => {
if (!portalNode) return;
if (open) return;
enableFocusInside(portalNode);
}, [open, portalNode]);
return /*#__PURE__*/React__namespace.createElement(PortalContext.Provider, {
value: React__namespace.useMemo(() => ({
preserveTabOrder,
beforeOutsideRef,
afterOutsideRef,
beforeInsideRef,
afterInsideRef,
portalNode,
setFocusManagerState
}), [preserveTabOrder, portalNode])
}, shouldRenderGuards && portalNode && /*#__PURE__*/React__namespace.createElement(FocusGuard, {
"data-type": "outside",
ref: beforeOutsideRef,
onFocus: event => {
if (isOutsideEvent(event, portalNode)) {
var _beforeInsideRef$curr;
(_beforeInsideRef$curr = beforeInsideRef.current) == null || _beforeInsideRef$curr.focus();
} else {
const domReference = focusManagerState ? focusManagerState.domReference : null;
const prevTabbable = getPreviousTabbable(domReference);
prevTabbable == null || prevTabbable.focus();
}
}
}), shouldRenderGuards && portalNode && /*#__PURE__*/React__namespace.createElement("span", {
"aria-owns": portalNode.id,
style: HIDDEN_STYLES
}), portalNode && /*#__PURE__*/ReactDOM__namespace.createPortal(children, portalNode), shouldRenderGuards && portalNode && /*#__PURE__*/React__namespace.createElement(FocusGuard, {
"data-type": "outside",
ref: afterOutsideRef,
onFocus: event => {
if (isOutsideEvent(event, portalNode)) {
var _afterInsideRef$curre;
(_afterInsideRef$curre = afterInsideRef.current) == null || _afterInsideRef$curre.focus();
} else {
const domReference = focusManagerState ? focusManagerState.domReference : null;
const nextTabbable = getNextTabbable(domReference);
nextTabbable == null || nextTabbable.focus();
(focusManagerState == null ? void 0 : focusManagerState.closeOnFocusOut) && (focusManagerState == null ? void 0 : focusManagerState.onOpenChange(false, event.nativeEvent, 'focus-out'));
}
}
}));
}
const usePortalContext = () => React__namespace.useContext(PortalContext);
function useLiteMergeRefs(refs) {
return React__namespace.useMemo(() => {
return value => {
refs.forEach(ref => {
if (ref) {
ref.current = value;
}
});
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, refs);
}
const LIST_LIMIT = 20;
let previouslyFocusedElements = [];
function clearDisconnectedPreviouslyFocusedElements() {
previouslyFocusedElements = previouslyFocusedElements.filter(el => el.isConnected);
}
function addPreviouslyFocusedElement(element) {
clearDisconnectedPreviouslyFocusedElements();
if (element && getNodeName(element) !== 'body') {
previouslyFocusedElements.push(element);
if (previouslyFocusedElements.length > LIST_LIMIT) {
previouslyFocusedElements = previouslyFocusedElements.slice(-20);
}
}
}
function getPreviouslyFocusedElement() {
clearDisconnectedPreviouslyFocusedElements();
return previouslyFocusedElements[previouslyFocusedElements.length - 1];
}
function getFirstTabbableElement(container) {
const tabbableOptions = getTabbableOptions();
if (isTabbable(container, tabbableOptions)) {
return container;
}
return tabbable(container, tabbableOptions)[0] || container;
}
function handleTabIndex(floatingFocusElement, orderRef) {
var _floatingFocusElement;
if (!orderRef.current.includes('floating') && !((_floatingFocusElement = floatingFocusElement.getAttribute('role')) != null && _floatingFocusElement.includes('dialog'))) {
return;
}
const options = getTabbableOptions();
const focusableElements = focusable(floatingFocusElement, options);
const tabbableContent = focusableElements.filter(element => {
const dataTabIndex = element.getAttribute('data-tabindex') || '';
return isTabbable(element, options) || element.hasAttribute('data-tabindex') && !dataTabIndex.startsWith('-');
});
const tabIndex = floatingFocusElement.getAttribute('tabindex');
if (orderRef.current.includes('floating') || tabbableContent.length === 0) {
if (tabIndex !== '0') {
floatingFocusElement.setAttribute('tabindex', '0');
}
} else if (tabIndex !== '-1' || floatingFocusElement.hasAttribute('data-tabindex') && floatingFocusElement.getAttribute('data-tabindex') !== '-1') {
floatingFocusElement.setAttribute('tabindex', '-1');
floatingFocusElement.setAttribute('data-tabindex', '-1');
}
}
const VisuallyHiddenDismiss = /*#__PURE__*/React__namespace.forwardRef(function VisuallyHiddenDismiss(props, ref) {
return /*#__PURE__*/React__namespace.createElement("button", _extends({}, props, {
type: "button",
ref: ref,
tabIndex: -1,
style: HIDDEN_STYLES
}));
});
/**
* Provides focus management for the floating element.
* @see https://floating-ui.com/docs/FloatingFocusManager
*/
function FloatingFocusManager(props) {
const {
context,
children,
disabled = false,
order = ['content'],
guards: _guards = true,
initialFocus = 0,
returnFocus = true,
restoreFocus = false,
modal = true,
visuallyHiddenDismiss = false,
closeOnFocusOut = true,
outsideElementsInert = false,
getInsideElements: _getInsideElements = () => []
} = props;
const {
open,
onOpenChange,
events,
dataRef,
elements: {
domReference,
floating
}
} = context;
const getNodeId = useEffectEvent(() => {
var _dataRef$current$floa;
return (_dataRef$current$floa = dataRef.current.floatingContext) == null ? void 0 : _dataRef$current$floa.nodeId;
});
const getInsideElements = useEffectEvent(_getInsideElements);
const ignoreInitialFocus = typeof initialFocus === 'number' && initialFocus < 0;
// If the reference is a combobox and is typeable (e.g. input/textarea),
// there are different focus semantics. The guards should not be rendered, but
// aria-hidden should be applied to all nodes still. Further, the visually
// hidden dismiss button should only appear at the end of the list, not the
// start.
const isUntrappedTypeableCombobox = isTypeableCombobox(domReference) && ignoreInitialFocus;
// Force the guards to be rendered if the `inert` attribute is not supported.
const inertSupported = supportsInert();
const guards = inertSupported ? _guards : true;
const useInert = !guards || inertSupported && outsideElementsInert;
const orderRef = useLatestRef(order);
const initialFocusRef = useLatestRef(initialFocus);
const returnFocusRef = useLatestRef(returnFocus);
const tree = useFloatingTree();
const portalContext = usePortalContext();
const startDismissButtonRef = React__namespace.useRef(null);
const endDismissButtonRef = React__namespace.useRef(null);
const preventReturnFocusRef = React__namespace.useRef(false);
const isPointerDownRef = React__namespace.useRef(false);
const tabbableIndexRef = React__namespace.useRef(-1);
const blurTimeoutRef = React__namespace.useRef(-1);
const isInsidePortal = portalContext != null;
const floatingFocusElement = getFloatingFocusElement(floating);
const getTabbableContent = useEffectEvent(function (container) {
if (container === void 0) {
container = floatingFocusElement;
}
return container ? tabbable(container, getTabbableOptions()) : [];
});
const getTabbableElements = useEffectEvent(container => {
const content = getTabbableContent(container);
return orderRef.current.map(type => {
if (domReference && type === 'reference') {
return domReference;
}
if (floatingFocusElement && type === 'floating') {
return floatingFocusElement;
}
return content;
}).filter(Boolean).flat();
});
React__namespace.useEffect(() => {
if (disabled) return;
if (!modal) return;
function onKeyDown(event) {
if (event.key === 'Tab') {
// The focus guards have nothing to focus, so we need to stop the event.
if (contains$1(floatingFocusElement, activeElement(getDocument$1(floatingFocusElement))) && getTabbableContent().length === 0 && !isUntrappedTypeableCombobox) {
stopEvent(event);
}
const els = getTabbableElements();
const target = getTarget$1(event);
if (orderRef.current[0] === 'reference' && target === domReference) {
stopEvent(event);
if (event.shiftKey) {
enqueueFocus(els[els.length - 1]);
} else {
enqueueFocus(els[1]);
}
}
if (orderRef.current[1] === 'floating' && target === floatingFocusElement && event.shiftKey) {
stopEvent(event);
enqueueFocus(els[0]);
}
}
}
const doc = getDocument$1(floatingFocusElement);
doc.addEventListener('keydown', onKeyDown);
return () => {
doc.removeEventListener('keydown', onKeyDown);
};
}, [disabled, domReference, floatingFocusElement, modal, orderRef, isUntrappedTypeableCombobox, getTabbableContent, getTabbableElements]);
React__namespace.useEffect(() => {
if (disabled) return;
if (!floating) return;
function handleFocusIn(event) {
const target = getTarget$1(event);
const tabbableContent = getTabbableContent();
const tabbableIndex = tabbableContent.indexOf(target);
if (tabbableIndex !== -1) {
tabbableIndexRef.current = tabbableIndex;
}
}
floating.addEventListener('focusin', handleFocusIn);
return () => {
floating.removeEventListener('focusin', handleFocusIn);
};
}, [disabled, floating, getTabbableContent]);
React__namespace.useEffect(() => {
if (disabled) return;
if (!closeOnFocusOut) return;
// In Safari, buttons lose focus when pressing them.
function handlePointerDown() {
isPointerDownRef.current = true;
setTimeout(() => {
isPointerDownRef.current = false;
});
}
function handleFocusOutside(event) {
const relatedTarget = event.relatedTarget;
const currentTarget = event.currentTarget;
const target = getTarget$1(event);
queueMicrotask(() => {
const nodeId = getNodeId();
const movedToUnrelatedNode = !(contains$1(domReference, relatedTarget) || contains$1(floating, relatedTarget) || contains$1(relatedTarget, floating) || contains$1(portalContext == null ? void 0 : portalContext.portalNode, relatedTarget) || relatedTarget != null && relatedTarget.hasAttribute(createAttribute('focus-guard')) || tree && (getNodeChildren$1(tree.nodesRef.current, nodeId).find(node => {
var _node$context, _node$context2;
return contains$1((_node$context = node.context) == null ? void 0 : _node$context.elements.floating, relatedTarget) || contains$1((_node$context2 = node.context) == null ? void 0 : _node$context2.elements.domReference, relatedTarget);
}) || getNodeAncestors(tree.nodesRef.current, nodeId).find(node => {
var _node$context3, _node$context4, _node$context5;
return [(_node$context3 = node.context) == null ? void 0 : _node$context3.elements.floating, getFloatingFocusElement((_node$context4 = node.context) == null ? void 0 : _node$context4.elements.floating)].includes(relatedTarget) || ((_node$context5 = node.context) == null ? void 0 : _node$context5.elements.domReference) === relatedTarget;
})));
if (currentTarget === domReference && floatingFocusElement) {
handleTabIndex(floatingFocusElement, orderRef);
}
// Restore focus to the previous tabbable element index to prevent
// focus from being lost outside the floating tree.
if (restoreFocus && currentTarget !== domReference && !(target != null && target.isConnected) && activeElement(getDocument$1(floatingFocusElement)) === getDocument$1(floatingFocusElement).body) {
// Let `FloatingPortal` effect knows that focus is still inside the
// floating tree.
if (isHTMLElement(floatingFocusElement)) {
floatingFocusElement.focus();
}
const prevTabbableIndex = tabbableIndexRef.current;
const tabbableContent = getTabbableContent();
const nodeToFocus = tabbableContent[prevTabbableIndex] || tabbableContent[tabbableContent.length - 1] || floatingFocusElement;
if (isHTMLElement(nodeToFocus)) {
nodeToFocus.focus();
}
}
// https://github.com/floating-ui/floating-ui/issues/3060
if (dataRef.current.insideReactTree) {
dataRef.current.insideReactTree = false;
return;
}
// Focus did not move inside the floating tree, and there are no tabbable
// portal guards to handle closing.
if ((isUntrappedTypeableCombobox ? true : !modal) && relatedTarget && movedToUnrelatedNode && !isPointerDownRef.current &&
// Fix React 18 Strict Mode returnFocus due to double rendering.
relatedTarget !== getPreviouslyFocusedElement()) {
preventReturnFocusRef.current = true;
onOpenChange(false, event, 'focus-out');
}
});
}
const shouldHandleBlurCapture = Boolean(!tree && portalContext);
function markInsideReactTree() {
clearTimeoutIfSet(blurTimeoutRef);
dataRef.current.insideReactTree = true;
blurTimeoutRef.current = window.setTimeout(() => {
dataRef.current.insideReactTree = false;
});
}
if (floating && isHTMLElement(domReference)) {
domReference.addEventListener('focusout', handleFocusOutside);
domReference.addEventListener('pointerdown', handlePointerDown);
floating.addEventListener('focusout', handleFocusOutside);
if (shouldHandleBlurCapture) {
floating.addEventListener('focusout', markInsideReactTree, true);
}
return () => {
domReference.removeEventListener('focusout', handleFocusOutside);
domReference.removeEventListener('pointerdown', handlePointerDown);
floating.removeEventListener('focusout', handleFocusOutside);
if (shouldHandleBlurCapture) {
floating.removeEventListener('focusout', markInsideReactTree, true);
}
};
}
}, [disabled, domReference, floating, floatingFocusElement, modal, tree, portalContext, onOpenChange, closeOnFocusOut, restoreFocus, getTabbableContent, isUntrappedTypeableCombobox, getNodeId, orderRef, dataRef]);
const beforeGuardRef = React__namespace.useRef(null);
const afterGuardRef = React__namespace.useRef(null);
const mergedBeforeGuardRef = useLiteMergeRefs([beforeGuardRef, portalContext == null ? void 0 : portalContext.beforeInsideRef]);
const mergedAfterGuardRef = useLiteMergeRefs([afterGuardRef, portalContext == null ? void 0 : portalContext.afterInsideRef]);
React__namespace.useEffect(() => {
var _portalContext$portal, _ancestors$find;
if (disabled) return;
if (!floating) return;
// Don't hide portals nested within the parent portal.
const portalNodes = Array.from((portalContext == null || (_portalContext$portal = portalContext.portalNode) == null ? void 0 : _portalContext$portal.querySelectorAll("[" + createAttribute('portal') + "]")) || []);
const ancestors = tree ? getNodeAncestors(tree.nodesRef.current, getNodeId()) : [];
const rootAncestorComboboxDomReference = (_ancestors$find = ancestors.find(node => {
var _node$context6;
return isTypeableCombobox(((_node$context6 = node.context) == null ? void 0 : _node$context6.elements.domReference) || null);
})) == null || (_ancestors$find = _ancestors$find.context) == null ? void 0 : _ancestors$find.elements.domReference;
const insideElements = [floating, rootAncestorComboboxDomReference, ...portalNodes, ...getInsideElements(), startDismissButtonRef.current, endDismissButtonRef.current, beforeGuardRef.current, afterGuardRef.current, portalContext == null ? void 0 : portalContext.beforeOutsideRef.current, portalContext == null ? void 0 : portalContext.afterOutsideRef.current, orderRef.current.includes('reference') || isUntrappedTypeableCombobox ? domReference : null].filter(x => x != null);
const cleanup = modal || isUntrappedTypeableCombobox ? markOthers(insideElements, !useInert, useInert) : markOthers(insideElements);
return () => {
cleanup();
};
}, [disabled, domReference, floating, modal, orderRef, portalContext, isUntrappedTypeableCombobox, guards, useInert, tree, getNodeId, getInsideElements]);
index(() => {
if (disabled || !isHTMLElement(floatingFocusElement)) return;
const doc = getDocument$1(floatingFocusElement);
const previouslyFocusedElement = activeElement(doc);
// Wait for any layout effect state setters to execute to set `tabIndex`.
queueMicrotask(() => {
const focusableElements = getTabbableElements(floatingFocusElement);
const initialFocusValue = initialFocusRef.current;
const elToFocus = (typeof initialFocusValue === 'number' ? focusableElements[initialFocusValue] : initialFocusValue.current) || floatingFocusElement;
const focusAlreadyInsideFloatingEl = contains$1(floatingFocusElement, previouslyFocusedElement);
if (!ignoreInitialFocus && !focusAlreadyInsideFloatingEl && open) {
enqueueFocus(elToFocus, {
preventScroll: elToFocus === floatingFocusElement
});
}
});
}, [disabled, open, floatingFocusElement, ignoreInitialFocus, getTabbableElements, initialFocusRef]);
index(() => {
if (disabled || !floatingFocusElement) return;
const doc = getDocument$1(floatingFocusElement);
const previouslyFocusedElement = activeElement(doc);
addPreviouslyFocusedElement(previouslyFocusedElement);
// Dismissing via outside press should always ignore `returnFocus` to
// prevent unwanted scrolling.
function onOpenChange(_ref) {
let {
reason,
event,
nested
} = _ref;
if (['hover', 'safe-polygon'].includes(reason) && event.type === 'mouseleave') {
preventReturnFocusRef.current = true;
}
if (reason !== 'outside-press') return;
if (nested) {
preventReturnFocusRef.current = false;
} else if (isVirtualClick(event) || isVirtualPointerEvent(event)) {
preventReturnFocusRef.current = false;
} else {
let isPreventScrollSupported = false;
document.createElement('div').focus({
get preventScroll() {
isPreventScrollSupported = true;
return false;
}
});
if (isPreventScrollSupported) {
preventReturnFocusRef.current = false;
} else {
preventReturnFocusRef.current = true;
}
}
}
events.on('openchange', onOpenChange);
const fallbackEl = doc.createElement('span');
fallbackEl.setAttribute('tabindex', '-1');
fallbackEl.setAttribute('aria-hidden', 'true');
Object.assign(fallbackEl.style, HIDDEN_STYLES);
if (isInsidePortal && domReference) {
domReference.insertAdjacentElement('afterend', fallbackEl);
}
function getReturnElement() {
if (typeof returnFocusRef.current === 'boolean') {
const el = domReference || getPreviouslyFocusedElement();
return el && el.isConnected ? el : fallbackEl;
}
return returnFocusRef.current.current || fallbackEl;
}
return () => {
events.off('openchange', onOpenChange);
const activeEl = activeElement(doc);
const isFocusInsideFloatingTree = contains$1(floating, activeEl) || tree && getNodeChildren$1(tree.nodesRef.current, getNodeId(), false).some(node => {
var _node$context7;
return contains$1((_node$context7 = node.context) == null ? void 0 : _node$context7.elements.floating, activeEl);
});
const returnElement = getReturnElement();
queueMicrotask(() => {
// This is `returnElement`, if it's tabbable, or its first tabbable child.
const tabbableReturnElement = getFirstTabbableElement(returnElement);
if (
// eslint-disable-next-line react-hooks/exhaustive-deps
returnFocusRef.current && !preventReturnFocusRef.current && isHTMLElement(tabbableReturnElement) && (
// If the focus moved somewhere else after mount, avoid returning focus
// since it likely entered a different element which should be
// respected: https://github.com/floating-ui/floating-ui/issues/2607
tabbableReturnElement !== activeEl && activeEl !== doc.body ? isFocusInsideFloatingTree : true)) {
tabbableReturnElement.focus({
preventScroll: true
});
}
fallbackEl.remove();
});
};
}, [disabled, floating, floatingFocusElement, returnFocusRef, dataRef, events, tree, isInsidePortal, domReference, getNodeId]);
React__namespace.useEffect(() => {
// The `returnFocus` cleanup behavior is inside a microtask; ensure we
// wait for it to complete before resetting the flag.
queueMicrotask(() => {
preventReturnFocusRef.current = false;
});
return () => {
queueMicrotask(clearDisconnectedPreviouslyFocusedElements);
};
}, [disabled]);
// Synchronize the `context` & `modal` value to the FloatingPortal context.
// It will decide whether or not it needs to render its own guards.
index(() => {
if (disabled) return;
if (!portalContext) return;
portalContext.setFocusManagerState({
modal,
closeOnFocusOut,
open,
onOpenChange,
domReference
});
return () => {
portalContext.setFocusManagerState(null);
};
}, [disabled, portalContext, modal, open, onOpenChange, closeOnFocusOut, domReference]);
index(() => {
if (disabled) return;
if (!floatingFocusElement) return;
handleTabIndex(floatingFocusElement, orderRef);
}, [disabled, floatingFocusElement, orderRef]);
function renderDismissButton(location) {
if (disabled || !visuallyHiddenDismiss || !modal) {
return null;
}
return /*#__PURE__*/React__namespace.createElement(VisuallyHiddenDismiss, {
ref: location === 'start' ? startDismissButtonRef : endDismissButtonRef,
onClick: event => onOpenChange(false, event.nativeEvent)
}, typeof visuallyHiddenDismiss === 'string' ? visuallyHiddenDismiss : 'Dismiss');
}
const shouldRenderGuards = !disabled && guards && (modal ? !isUntrappedTypeableCombobox : true) && (isInsidePortal || modal);
return /*#__PURE__*/React__namespace.createElement(React__namespace.Fragment, null, shouldRenderGuards && /*#__PURE__*/React__namespace.createElement(FocusGuard, {
"data-type": "inside",
ref: mergedBeforeGuardRef,
onFocus: event => {
if (modal) {
const els = getTabbableElements();
enqueueFocus(order[0] === 'reference' ? els[0] : els[els.length - 1]);
} else if (portalContext != null && portalContext.preserveTabOrder && portalContext.portalNode) {
preventReturnFocusRef.current = false;
if (isOutsideEvent(event, portalContext.portalNode)) {
const nextTabbable = getNextTabbable(domReference);
nextTabbable == null || nextTabbable.focus();
} else {
var _portalContext$before;
(_portalContext$before = portalContext.beforeOutsideRef.current) == null || _portalContext$before.focus();
}
}
}
}), !isUntrappedTypeableCombobox && renderDismissButton('start'), children, renderDismissButton('end'), shouldRenderGuards && /*#__PURE__*/React__namespace.createElement(FocusGuard, {
"data-type": "inside",
ref: mergedAfterGuardRef,
onFocus: event => {
if (modal) {
enqueueFocus(getTabbableElements()[0]);
} else if (portalContext != null && portalContext.preserveTabOrder && portalContext.portalNode) {
if (closeOnFocusOut) {
preventReturnFocusRef.current = true;
}
if (isOutsideEvent(event, portalContext.portalNode)) {
const prevTabbable = getPreviousTabbable(domReference);
prevTabbable == null || prevTabbable.focus();
} else {
var _portalContext$afterO;
(_portalContext$afterO = portalContext.afterOutsideRef.current) == null || _portalContext$afterO.focus();
}
}
}
}));
}
let lockCount = 0;
const scrollbarProperty = '--floating-ui-scrollbar-width';
function enableScrollLock() {
const platform = getPlatform();
const isIOS = /iP(hone|ad|od)|iOS/.test(platform) ||
// iPads can claim to be MacIntel
platform === 'MacIntel' && navigator.maxTouchPoints > 1;
const bodyStyle = document.body.style;
// RTL <body> scrollbar
const scrollbarX = Math.round(document.documentElement.getBoundingClientRect().left) + document.documentElement.scrollLeft;
const paddingProp = scrollbarX ? 'paddingLeft' : 'paddingRight';
const scrollbarWidth = window.innerWidth - document.documentElement.clientWidth;
const scrollX = bodyStyle.left ? parseFloat(bodyStyle.left) : window.scrollX;
const scrollY = bodyStyle.top ? parseFloat(bodyStyle.top) : window.scrollY;
bodyStyle.overflow = 'hidden';
bodyStyle.setProperty(scrollbarProperty, scrollbarWidth + "px");
if (scrollbarWidth) {
bodyStyle[paddingProp] = scrollbarWidth + "px";
}
// Only iOS doesn't respect `overflow: hidden` on document.body, and this
// technique has fewer side effects.
if (isIOS) {
var _window$visualViewpor, _window$visualViewpor2;
// iOS 12 does not support `visualViewport`.
const offsetLeft = ((_window$visualViewpor = window.visualViewport) == null ? void 0 : _window$visualViewpor.offsetLeft) || 0;
const offsetTop = ((_window$visualViewpor2 = window.visualViewport) == null ? void 0 : _window$visualViewpor2.offsetTop) || 0;
Object.assign(bodyStyle, {
position: 'fixed',
top: -(scrollY - Math.floor(offsetTop)) + "px",
left: -(scrollX - Math.floor(offsetLeft)) + "px",
right: '0'
});
}
return () => {
Object.assign(bodyStyle, {
overflow: '',
[paddingProp]: ''
});
bodyStyle.removeProperty(scrollbarProperty);
if (isIOS) {
Object.assign(bodyStyle, {
position: '',
top: '',
left: '',
right: ''
});
window.scrollTo(scrollX, scrollY);
}
};
}
let cleanup = () => {};
/**
* Provides base styling for a fixed overlay element to dim content or block
* pointer events behind a floating element.
* It's a regular `<div>`, so it can be styled via any CSS solution you prefer.
* @see https://floating-ui.com/docs/FloatingOverlay
*/
const FloatingOverlay = /*#__PURE__*/React__namespace.forwardRef(function FloatingOverlay(props, ref) {
const {
lockScroll = false,
...rest
} = props;
index(() => {
if (!lockScroll) return;
lockCount++;
if (lockCount === 1) {
cleanup = enableScrollLock();
}
return () => {
lockCount--;
if (lockCount === 0) {
cleanup();
}
};
}, [lockScroll]);
return /*#__PURE__*/React__namespace.createElement("div", _extends({
ref: ref
}, rest, {
style: {
position: 'fixed',
overflow: 'auto',
top: 0,
right: 0,
bottom: 0,
left: 0,
...rest.style
}
}));
});
function isButtonTarget(event) {
return isHTMLElement(event.target) && event.target.tagName === 'BUTTON';
}
function isAnchorTarget(event) {
return isHTMLElement(event.target) && event.target.tagName === 'A';
}
function isSpaceIgnored(element) {
return isTypeableElement(element);
}
/**
* Opens or closes the floating element when clicking the reference element.
* @see https://floating-ui.com/docs/useClick
*/
function useClick(context, props) {
if (props === void 0) {
props = {};
}
const {
open,
onOpenChange,
dataRef,
elements: {
domReference
}
} = context;
const {
enabled = true,
event: eventOption = 'click',
toggle = true,
ignoreMouse = false,
keyboardHandlers = true,
stickIfOpen = true
} = props;
const pointerTypeRef = React__namespace.useRef();
const didKeyDownRef = React__namespace.useRef(false);
const reference = React__namespace.useMemo(() => ({
onPointerDown(event) {
pointerTypeRef.current = event.pointerType;
},
onMouseDown(event) {
const pointerType = pointerTypeRef.current;
// Ignore all buttons except for the "main" button.
// https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/button
if (event.button !== 0) return;
if (eventOption === 'click') return;
if (isMouseLikePointerType(pointerType, true) && ignoreMouse) return;
if (open && toggle && (dataRef.current.openEvent && stickIfOpen ? dataRef.current.openEvent.type === 'mousedown' : true)) {
onOpenChange(false, event.nativeEvent, 'click');
} else {
// Prevent stealing focus from the floating element
event.preventDefault();
onOpenChange(true, event.nativeEvent, 'click');
}
},
onClick(event) {
const pointerType = pointerTypeRef.current;
if (eventOption === 'mousedown' && pointerTypeRef.current) {
pointerTypeRef.current = undefined;
return;
}
if (isMouseLikePointerType(pointerType, true) && ignoreMouse) return;
if (open && toggle && (dataRef.current.openEvent && stickIfOpen ? dataRef.current.openEvent.type === 'click' : true)) {
onOpenChange(false, event.nativeEvent, 'click');
} else {
onOpenChange(true, event.nativeEvent, 'click');
}
},
onKeyDown(event) {
pointerTypeRef.current = undefined;
if (event.defaultPrevented || !keyboardHandlers || isButtonTarget(event)) {
return;
}
if (event.key === ' ' && !isSpaceIgnored(domReference)) {
// Prevent scrolling
event.preventDefault();
didKeyDownRef.current = true;
}
if (isAnchorTarget(event)) {
return;
}
if (event.key === 'Enter') {
if (open && toggle) {
onOpenChange(false, event.nativeEvent, 'click');
} else {
onOpenChange(true, event.nativeEvent, 'click');
}
}
},
onKeyUp(event) {
if (event.defaultPrevented || !keyboardHandlers || isButtonTarget(event) || isSpaceIgnored(domReference)) {
return;
}
if (event.key === ' ' && didKeyDownRef.current) {
didKeyDownRef.current = false;
if (open && toggle) {
onOpenChange(false, event.nativeEvent, 'click');
} else {
onOpenChange(true, event.nativeEvent, 'click');
}
}
}
}), [dataRef, domReference, eventOption, ignoreMouse, keyboardHandlers, onOpenChange, open, stickIfOpen, toggle]);
return React__namespace.useMemo(() => enabled ? {
reference
} : {}, [enabled, reference]);
}
function createVirtualElement(domElement, data) {
let offsetX = null;
let offsetY = null;
let isAutoUpdateEvent = false;
return {
contextElement: domElement || undefined,
getBoundingClientRect() {
var _data$dataRef$current;
const domRect = (domElement == null ? void 0 : domElement.getBoundingClientRect()) || {
width: 0,
height: 0,
x: 0,
y: 0
};
const isXAxis = data.axis === 'x' || data.axis === 'both';
const isYAxis = data.axis === 'y' || data.axis === 'both';
const canTrackCursorOnAutoUpdate = ['mouseenter', 'mousemove'].includes(((_data$dataRef$current = data.dataRef.current.openEvent) == null ? void 0 : _data$dataRef$current.type) || '') && data.pointerType !== 'touch';
let width = domRect.width;
let height = domRect.height;
let x = domRect.x;
let y = domRect.y;
if (offsetX == null && data.x && isXAxis) {
offsetX = domRect.x - data.x;
}
if (offsetY == null && data.y && isYAxis) {
offsetY = domRect.y - data.y;
}
x -= offsetX || 0;
y -= offsetY || 0;
width = 0;
height = 0;
if (!isAutoUpdateEvent || canTrackCursorOnAutoUpdate) {
width = data.axis === 'y' ? domRect.width : 0;
height = data.axis === 'x' ? domRect.height : 0;
x = isXAxis && data.x != null ? data.x : x;
y = isYAxis && data.y != null ? data.y : y;
} else if (isAutoUpdateEvent && !canTrackCursorOnAutoUpdate) {
height = data.axis === 'x' ? domRect.height : height;
width = data.axis === 'y' ? domRect.width : width;
}
isAutoUpdateEvent = true;
return {
width,
height,
x,
y,
top: y,
right: x + width,
bottom: y + height,
left: x
};
}
};
}
function isMouseBasedEvent(event) {
return event != null && event.clientX != null;
}
/**
* Positions the floating element relative to a client point (in the viewport),
* such as the mouse position. By default, it follows the mouse cursor.
* @see https://floating-ui.com/docs/useClientPoint
*/
function useClientPoint(context, props) {
if (props === void 0) {
props = {};
}
const {
open,
dataRef,
elements: {
floating,
domReference
},
refs
} = context;
const {
enabled = true,
axis = 'both',
x = null,
y = null
} = props;
const initialRef = React__namespace.useRef(false);
const cleanupListenerRef = React__namespace.useRef(null);
const [pointerType, setPointerType] = React__namespace.useState();
const [reactive, setReactive] = React__namespace.useState([]);
const setReference = useEffectEvent((x, y) => {
if (initialRef.current) return;
// Prevent setting if the open event was not a mouse-like one
// (e.g. focus to open, then hover over the reference element).
// Only apply if the event exists.
if (dataRef.current.openEvent && !isMouseBasedEvent(dataRef.current.openEvent)) {
return;
}
refs.setPositionReference(createVirtualElement(domReference, {
x,
y,
axis,
dataRef,
pointerType
}));
});
const handleReferenceEnterOrMove = useEffectEvent(event => {
if (x != null || y != null) return;
if (!open) {
setReference(event.clientX, event.clientY);
} else if (!cleanupListenerRef.current) {
// If there's no cleanup, there's no listener, but we want to ensure
// we add the listener if the cursor landed on the floating element and
// then back on the reference (i.e. it's interactive).
setReactive([]);
}
});
// If the pointer is a mouse-like pointer, we want to continue following the
// mouse even if the floating element is transitioning out. On touch
// devices, this is undesirable because the floating element will move to
// the dismissal touch point.
const openCheck = isMouseLikePointerType(pointerType) ? floating : open;
const addListener = React__namespace.useCallback(() => {
// Explicitly specified `x`/`y` coordinates shouldn't add a listener.
if (!openCheck || !enabled || x != null || y != null) return;
const win = getWindow(floating);
function handleMouseMove(event) {
const target = getTarget$1(event);
if (!contains$1(floating, target)) {
setReference(event.clientX, event.clientY);
} else {
win.removeEventListener('mousemove', handleMouseMove);
cleanupListenerRef.current = null;
}
}
if (!dataRef.current.openEvent || isMouseBasedEvent(dataRef.current.openEvent)) {
win.addEventListener('mousemove', handleMouseMove);
const cleanup = () => {
win.removeEventListener('mousemove', handleMouseMove);
cleanupListenerRef.current = null;
};
cleanupListenerRef.current = cleanup;
return cleanup;
}
refs.setPositionReference(domReference);
}, [openCheck, enabled, x, y, floating, dataRef, refs, domReference, setReference]);
React__namespace.useEffect(() => {
return addListener();
}, [addListener, reactive]);
React__namespace.useEffect(() => {
if (enabled && !floating) {
initialRef.current = false;
}
}, [enabled, floating]);
React__namespace.useEffect(() => {
if (!enabled && open) {
initialRef.current = true;
}
}, [enabled, open]);
index(() => {
if (enabled && (x != null || y != null)) {
initialRef.current = false;
setReference(x, y);
}
}, [enabled, x, y, setReference]);
const reference = React__namespace.useMemo(() => {
function setPointerTypeRef(_ref) {
let {
pointerType
} = _ref;
setPointerType(pointerType);
}
return {
onPointerDown: setPointerTypeRef,
onPointerEnter: setPointerTypeRef,
onMouseMove: handleReferenceEnterOrMove,
onMouseEnter: handleReferenceEnterOrMove
};
}, [handleReferenceEnterOrMove]);
return React__namespace.useMemo(() => enabled ? {
reference
} : {}, [enabled, reference]);
}
const bubbleHandlerKeys = {
pointerdown: 'onPointerDown',
mousedown: 'onMouseDown',
click: 'onClick'
};
const captureHandlerKeys = {
pointerdown: 'onPointerDownCapture',
mousedown: 'onMouseDownCapture',
click: 'onClickCapture'
};
const normalizeProp = normalizable => {
var _normalizable$escapeK, _normalizable$outside;
return {
escapeKey: typeof normalizable === 'boolean' ? normalizable : (_normalizable$escapeK = normalizable == null ? void 0 : normalizable.escapeKey) != null ? _normalizable$escapeK : false,
outsidePress: typeof normalizable === 'boolean' ? normalizable : (_normalizable$outside = normalizable == null ? void 0 : normalizable.outsidePress) != null ? _normalizable$outside : true
};
};
/**
* Closes the floating element when a dismissal is requested — by default, when
* the user presses the `escape` key or outside of the floating element.
* @see https://floating-ui.com/docs/useDismiss
*/
function useDismiss(context, props) {
if (props === void 0) {
props = {};
}
const {
open,
onOpenChange,
elements,
dataRef
} = context;
const {
enabled = true,
escapeKey = true,
outsidePress: unstable_outsidePress = true,
outsidePressEvent = 'pointerdown',
referencePress = false,
referencePressEvent = 'pointerdown',
ancestorScroll = false,
bubbles,
capture
} = props;
const tree = useFloatingTree();
const outsidePressFn = useEffectEvent(typeof unstable_outsidePress === 'function' ? unstable_outsidePress : () => false);
const outsidePress = typeof unstable_outsidePress === 'function' ? outsidePressFn : unstable_outsidePress;
const endedOrStartedInsideRef = React__namespace.useRef(false);
const {
escapeKey: escapeKeyBubbles,
outsidePress: outsidePressBubbles
} = normalizeProp(bubbles);
const {
escapeKey: escapeKeyCapture,
outsidePress: outsidePressCapture
} = normalizeProp(capture);
const isComposingRef = React__namespace.useRef(false);
const closeOnEscapeKeyDown = useEffectEvent(event => {
var _dataRef$current$floa;
if (!open || !enabled || !escapeKey || event.key !== 'Escape') {
return;
}
// Wait until IME is settled. Pressing `Escape` while composing should
// close the compose menu, but not the floating element.
if (isComposingRef.current) {
return;
}
const nodeId = (_dataRef$current$floa = dataRef.current.floatingContext) == null ? void 0 : _dataRef$current$floa.nodeId;
const children = tree ? getNodeChildren$1(tree.nodesRef.current, nodeId) : [];
if (!escapeKeyBubbles) {
event.stopPropagation();
if (children.length > 0) {
let shouldDismiss = true;
children.forEach(child => {
var _child$context;
if ((_child$context = child.context) != null && _child$context.open && !child.context.dataRef.current.__escapeKeyBubbles) {
shouldDismiss = false;
return;
}
});
if (!shouldDismiss) {
return;
}
}
}
onOpenChange(false, isReactEvent(event) ? event.nativeEvent : event, 'escape-key');
});
const closeOnEscapeKeyDownCapture = useEffectEvent(event => {
var _getTarget2;
const callback = () => {
var _getTarget;
closeOnEscapeKeyDown(event);
(_getTarget = getTarget$1(event)) == null || _getTarget.removeEventListener('keydown', callback);
};
(_getTarget2 = getTarget$1(event)) == null || _getTarget2.addEventListener('keydown', callback);
});
const closeOnPressOutside = useEffectEvent(event => {
var _dataRef$current$floa2;
// Given developers can stop the propagation of the synthetic event,
// we can only be confident with a positive value.
const insideReactTree = dataRef.current.insideReactTree;
dataRef.current.insideReactTree = false;
// When click outside is lazy (`click` event), handle dragging.
// Don't close if:
// - The click started inside the floating element.
// - The click ended inside the floating element.
const endedOrStartedInside = endedOrStartedInsideRef.current;
endedOrStartedInsideRef.current = false;
if (outsidePressEvent === 'click' && endedOrStartedInside) {
return;
}
if (insideReactTree) {
return;
}
if (typeof outsidePress === 'function' && !outsidePress(event)) {
return;
}
const target = getTarget$1(event);
const inertSelector = "[" + createAttribute('inert') + "]";
const markers = getDocument$1(elements.floating).querySelectorAll(inertSelector);
let targetRootAncestor = isElement(target) ? target : null;
while (targetRootAncestor && !isLastTraversableNode(targetRootAncestor)) {
const nextParent = getParentNode(targetRootAncestor);
if (isLastTraversableNode(nextParent) || !isElement(nextParent)) {
break;
}
targetRootAncestor = nextParent;
}
// Check if the click occurred on a third-party element injected after the
// floating element rendered.
if (markers.length && isElement(target) && !isRootElement(target) &&
// Clicked on a direct ancestor (e.g. FloatingOverlay).
!contains$1(target, elements.floating) &&
// If the target root element contains none of the markers, then the
// element was injected after the floating element rendered.
Array.from(markers).every(marker => !contains$1(targetRootAncestor, marker))) {
return;
}
// Check if the click occurred on the scrollbar
if (isHTMLElement(target) && floating) {
const lastTraversableNode = isLastTraversableNode(target);
const style = getComputedStyle$1(target);
const scrollRe = /auto|scroll/;
const isScrollableX = lastTraversableNode || scrollRe.test(style.overflowX);
const isScrollableY = lastTraversableNode || scrollRe.test(style.overflowY);
const canScrollX = isScrollableX && target.clientWidth > 0 && target.scrollWidth > target.clientWidth;
const canScrollY = isScrollableY && target.clientHeight > 0 && target.scrollHeight > target.clientHeight;
const isRTL = style.direction === 'rtl';
// Check click position relative to scrollbar.
// In some browsers it is possible to change the <body> (or window)
// scrollbar to the left side, but is very rare and is difficult to
// check for. Plus, for modal dialogs with backdrops, it is more
// important that the backdrop is checked but not so much the window.
const pressedVerticalScrollbar = canScrollY && (isRTL ? event.offsetX <= target.offsetWidth - target.clientWidth : event.offsetX > target.clientWidth);
const pressedHorizontalScrollbar = canScrollX && event.offsetY > target.clientHeight;
if (pressedVerticalScrollbar || pressedHorizontalScrollbar) {
return;
}
}
const nodeId = (_dataRef$current$floa2 = dataRef.current.floatingContext) == null ? void 0 : _dataRef$current$floa2.nodeId;
const targetIsInsideChildren = tree && getNodeChildren$1(tree.nodesRef.current, nodeId).some(node => {
var _node$context;
return isEventTargetWithin(event, (_node$context = node.context) == null ? void 0 : _node$context.elements.floating);
});
if (isEventTargetWithin(event, elements.floating) || isEventTargetWithin(event, elements.domReference) || targetIsInsideChildren) {
return;
}
const children = tree ? getNodeChildren$1(tree.nodesRef.current, nodeId) : [];
if (children.length > 0) {
let shouldDismiss = true;
children.forEach(child => {
var _child$context2;
if ((_child$context2 = child.context) != null && _child$context2.open && !child.context.dataRef.current.__outsidePressBubbles) {
shouldDismiss = false;
return;
}
});
if (!shouldDismiss) {
return;
}
}
onOpenChange(false, event, 'outside-press');
});
const closeOnPressOutsideCapture = useEffectEvent(event => {
var _getTarget4;
const callback = () => {
var _getTarget3;
closeOnPressOutside(event);
(_getTarget3 = getTarget$1(event)) == null || _getTarget3.removeEventListener(outsidePressEvent, callback);
};
(_getTarget4 = getTarget$1(event)) == null || _getTarget4.addEventListener(outsidePressEvent, callback);
});
React__namespace.useEffect(() => {
if (!open || !enabled) {
return;
}
dataRef.current.__escapeKeyBubbles = escapeKeyBubbles;
dataRef.current.__outsidePressBubbles = outsidePressBubbles;
let compositionTimeout = -1;
function onScroll(event) {
onOpenChange(false, event, 'ancestor-scroll');
}
function handleCompositionStart() {
window.clearTimeout(compositionTimeout);
isComposingRef.current = true;
}
function handleCompositionEnd() {
// Safari fires `compositionend` before `keydown`, so we need to wait
// until the next tick to set `isComposing` to `false`.
// https://bugs.webkit.org/show_bug.cgi?id=165004
compositionTimeout = window.setTimeout(() => {
isComposingRef.current = false;
},
// 0ms or 1ms don't work in Safari. 5ms appears to consistently work.
// Only apply to WebKit for the test to remain 0ms.
isWebKit() ? 5 : 0);
}
const doc = getDocument$1(elements.floating);
if (escapeKey) {
doc.addEventListener('keydown', escapeKeyCapture ? closeOnEscapeKeyDownCapture : closeOnEscapeKeyDown, escapeKeyCapture);
doc.addEventListener('compositionstart', handleCompositionStart);
doc.addEventListener('compositionend', handleCompositionEnd);
}
outsidePress && doc.addEventListener(outsidePressEvent, outsidePressCapture ? closeOnPressOutsideCapture : closeOnPressOutside, outsidePressCapture);
let ancestors = [];
if (ancestorScroll) {
if (isElement(elements.domReference)) {
ancestors = reactDom.getOverflowAncestors(elements.domReference);
}
if (isElement(elements.floating)) {
ancestors = ancestors.concat(reactDom.getOverflowAncestors(elements.floating));
}
if (!isElement(elements.reference) && elements.reference && elements.reference.contextElement) {
ancestors = ancestors.concat(reactDom.getOverflowAncestors(elements.reference.contextElement));
}
}
// Ignore the visual viewport for scrolling dismissal (allow pinch-zoom)
ancestors = ancestors.filter(ancestor => {
var _doc$defaultView;
return ancestor !== ((_doc$defaultView = doc.defaultView) == null ? void 0 : _doc$defaultView.visualViewport);
});
ancestors.forEach(ancestor => {
ancestor.addEventListener('scroll', onScroll, {
passive: true
});
});
return () => {
if (escapeKey) {
doc.removeEventListener('keydown', escapeKeyCapture ? closeOnEscapeKeyDownCapture : closeOnEscapeKeyDown, escapeKeyCapture);
doc.removeEventListener('compositionstart', handleCompositionStart);
doc.removeEventListener('compositionend', handleCompositionEnd);
}
outsidePress && doc.removeEventListener(outsidePressEvent, outsidePressCapture ? closeOnPressOutsideCapture : closeOnPressOutside, outsidePressCapture);
ancestors.forEach(ancestor => {
ancestor.removeEventListener('scroll', onScroll);
});
window.clearTimeout(compositionTimeout);
};
}, [dataRef, elements, escapeKey, outsidePress, outsidePressEvent, open, onOpenChange, ancestorScroll, enabled, escapeKeyBubbles, outsidePressBubbles, closeOnEscapeKeyDown, escapeKeyCapture, closeOnEscapeKeyDownCapture, closeOnPressOutside, outsidePressCapture, closeOnPressOutsideCapture]);
React__namespace.useEffect(() => {
dataRef.current.insideReactTree = false;
}, [dataRef, outsidePress, outsidePressEvent]);
const reference = React__namespace.useMemo(() => ({
onKeyDown: closeOnEscapeKeyDown,
...(referencePress && {
[bubbleHandlerKeys[referencePressEvent]]: event => {
onOpenChange(false, event.nativeEvent, 'reference-press');
},
...(referencePressEvent !== 'click' && {
onClick(event) {
onOpenChange(false, event.nativeEvent, 'reference-press');
}
})
})
}), [closeOnEscapeKeyDown, onOpenChange, referencePress, referencePressEvent]);
const floating = React__namespace.useMemo(() => ({
onKeyDown: closeOnEscapeKeyDown,
onMouseDown() {
endedOrStartedInsideRef.current = true;
},
onMouseUp() {
endedOrStartedInsideRef.current = true;
},
[captureHandlerKeys[outsidePressEvent]]: () => {
dataRef.current.insideReactTree = true;
}
}), [closeOnEscapeKeyDown, outsidePressEvent, dataRef]);
return React__namespace.useMemo(() => enabled ? {
reference,
floating
} : {}, [enabled, reference, floating]);
}
function useFloatingRootContext(options) {
const {
open = false,
onOpenChange: onOpenChangeProp,
elements: elementsProp
} = options;
const floatingId = useId();
const dataRef = React__namespace.useRef({});
const [events] = React__namespace.useState(() => createEventEmitter());
const nested = useFloatingParentNodeId() != null;
{
const optionDomReference = elementsProp.reference;
if (optionDomReference && !isElement(optionDomReference)) {
error('Cannot pass a virtual element to the `elements.reference` option,', 'as it must be a real DOM element. Use `refs.setPositionReference()`', 'instead.');
}
}
const [positionReference, setPositionReference] = React__namespace.useState(elementsProp.reference);
const onOpenChange = useEffectEvent((open, event, reason) => {
dataRef.current.openEvent = open ? event : undefined;
events.emit('openchange', {
open,
event,
reason,
nested
});
onOpenChangeProp == null || onOpenChangeProp(open, event, reason);
});
const refs = React__namespace.useMemo(() => ({
setPositionReference
}), []);
const elements = React__namespace.useMemo(() => ({
reference: positionReference || elementsProp.reference || null,
floating: elementsProp.floating || null,
domReference: elementsProp.reference
}), [positionReference, elementsProp.reference, elementsProp.floating]);
return React__namespace.useMemo(() => ({
dataRef,
open,
onOpenChange,
elements,
events,
floatingId,
refs
}), [open, onOpenChange, elements, events, floatingId, refs]);
}
/**
* Provides data to position a floating element and context to add interactions.
* @see https://floating-ui.com/docs/useFloating
*/
function useFloating(options) {
if (options === void 0) {
options = {};
}
const {
nodeId
} = options;
const internalRootContext = useFloatingRootContext({
...options,
elements: {
reference: null,
floating: null,
...options.elements
}
});
const rootContext = options.rootContext || internalRootContext;
const computedElements = rootContext.elements;
const [_domReference, setDomReference] = React__namespace.useState(null);
const [positionReference, _setPositionReference] = React__namespace.useState(null);
const optionDomReference = computedElements == null ? void 0 : computedElements.domReference;
const domReference = optionDomReference || _domReference;
const domReferenceRef = React__namespace.useRef(null);
const tree = useFloatingTree();
index(() => {
if (domReference) {
domReferenceRef.current = domReference;
}
}, [domReference]);
const position = reactDom.useFloating({
...options,
elements: {
...computedElements,
...(positionReference && {
reference: positionReference
})
}
});
const setPositionReference = React__namespace.useCallback(node => {
const computedPositionReference = isElement(node) ? {
getBoundingClientRect: () => node.getBoundingClientRect(),
getClientRects: () => node.getClientRects(),
contextElement: node
} : node;
// Store the positionReference in state if the DOM reference is specified externally via the
// `elements.reference` option. This ensures that it won't be overridden on future renders.
_setPositionReference(computedPositionReference);
position.refs.setReference(computedPositionReference);
}, [position.refs]);
const setReference = React__namespace.useCallback(node => {
if (isElement(node) || node === null) {
domReferenceRef.current = node;
setDomReference(node);
}
// Backwards-compatibility for passing a virtual element to `reference`
// after it has set the DOM reference.
if (isElement(position.refs.reference.current) || position.refs.reference.current === null ||
// Don't allow setting virtual elements using the old technique back to
// `null` to support `positionReference` + an unstable `reference`
// callback ref.
node !== null && !isElement(node)) {
position.refs.setReference(node);
}
}, [position.refs]);
const refs = React__namespace.useMemo(() => ({
...position.refs,
setReference,
setPositionReference,
domReference: domReferenceRef
}), [position.refs, setReference, setPositionReference]);
const elements = React__namespace.useMemo(() => ({
...position.elements,
domReference: domReference
}), [position.elements, domReference]);
const context = React__namespace.useMemo(() => ({
...position,
...rootContext,
refs,
elements,
nodeId
}), [position, refs, elements, nodeId, rootContext]);
index(() => {
rootContext.dataRef.current.floatingContext = context;
const node = tree == null ? void 0 : tree.nodesRef.current.find(node => node.id === nodeId);
if (node) {
node.context = context;
}
});
return React__namespace.useMemo(() => ({
...position,
context,
refs,
elements
}), [position, refs, elements, context]);
}
function isMacSafari() {
return isMac() && isSafari();
}
/**
* Opens the floating element while the reference element has focus, like CSS
* `:focus`.
* @see https://floating-ui.com/docs/useFocus
*/
function useFocus(context, props) {
if (props === void 0) {
props = {};
}
const {
open,
onOpenChange,
events,
dataRef,
elements
} = context;
const {
enabled = true,
visibleOnly = true
} = props;
const blockFocusRef = React__namespace.useRef(false);
const timeoutRef = React__namespace.useRef(-1);
const keyboardModalityRef = React__namespace.useRef(true);
React__namespace.useEffect(() => {
if (!enabled) return;
const win = getWindow(elements.domReference);
// If the reference was focused and the user left the tab/window, and the
// floating element was not open, the focus should be blocked when they
// return to the tab/window.
function onBlur() {
if (!open && isHTMLElement(elements.domReference) && elements.domReference === activeElement(getDocument$1(elements.domReference))) {
blockFocusRef.current = true;
}
}
function onKeyDown() {
keyboardModalityRef.current = true;
}
function onPointerDown() {
keyboardModalityRef.current = false;
}
win.addEventListener('blur', onBlur);
if (isMacSafari()) {
win.addEventListener('keydown', onKeyDown, true);
win.addEventListener('pointerdown', onPointerDown, true);
}
return () => {
win.removeEventListener('blur', onBlur);
if (isMacSafari()) {
win.removeEventListener('keydown', onKeyDown, true);
win.removeEventListener('pointerdown', onPointerDown, true);
}
};
}, [elements.domReference, open, enabled]);
React__namespace.useEffect(() => {
if (!enabled) return;
function onOpenChange(_ref) {
let {
reason
} = _ref;
if (reason === 'reference-press' || reason === 'escape-key') {
blockFocusRef.current = true;
}
}
events.on('openchange', onOpenChange);
return () => {
events.off('openchange', onOpenChange);
};
}, [events, enabled]);
React__namespace.useEffect(() => {
return () => {
clearTimeoutIfSet(timeoutRef);
};
}, []);
const reference = React__namespace.useMemo(() => ({
onMouseLeave() {
blockFocusRef.current = false;
},
onFocus(event) {
if (blockFocusRef.current) return;
const target = getTarget$1(event.nativeEvent);
if (visibleOnly && isElement(target)) {
// Safari fails to match `:focus-visible` if focus was initially
// outside the document.
if (isMacSafari() && !event.relatedTarget) {
if (!keyboardModalityRef.current && !isTypeableElement(target)) {
return;
}
} else if (!matchesFocusVisible(target)) {
return;
}
}
onOpenChange(true, event.nativeEvent, 'focus');
},
onBlur(event) {
blockFocusRef.current = false;
const relatedTarget = event.relatedTarget;
const nativeEvent = event.nativeEvent;
// Hit the non-modal focus management portal guard. Focus will be
// moved into the floating element immediately after.
const movedToFocusGuard = isElement(relatedTarget) && relatedTarget.hasAttribute(createAttribute('focus-guard')) && relatedTarget.getAttribute('data-type') === 'outside';
// Wait for the window blur listener to fire.
timeoutRef.current = window.setTimeout(() => {
var _dataRef$current$floa;
const activeEl = activeElement(elements.domReference ? elements.domReference.ownerDocument : document);
// Focus left the page, keep it open.
if (!relatedTarget && activeEl === elements.domReference) return;
// When focusing the reference element (e.g. regular click), then
// clicking into the floating element, prevent it from hiding.
// Note: it must be focusable, e.g. `tabindex="-1"`.
// We can not rely on relatedTarget to point to the correct element
// as it will only point to the shadow host of the newly focused element
// and not the element that actually has received focus if it is located
// inside a shadow root.
if (contains$1((_dataRef$current$floa = dataRef.current.floatingContext) == null ? void 0 : _dataRef$current$floa.refs.floating.current, activeEl) || contains$1(elements.domReference, activeEl) || movedToFocusGuard) {
return;
}
onOpenChange(false, nativeEvent, 'focus');
});
}
}), [dataRef, elements.domReference, onOpenChange, visibleOnly]);
return React__namespace.useMemo(() => enabled ? {
reference
} : {}, [enabled, reference]);
}
function mergeProps(userProps, propsList, elementKey) {
const map = new Map();
const isItem = elementKey === 'item';
let domUserProps = userProps;
if (isItem && userProps) {
const {
[ACTIVE_KEY]: _,
[SELECTED_KEY]: __,
...validProps
} = userProps;
domUserProps = validProps;
}
return {
...(elementKey === 'floating' && {
tabIndex: -1,
[FOCUSABLE_ATTRIBUTE]: ''
}),
...domUserProps,
...propsList.map(value => {
const propsOrGetProps = value ? value[elementKey] : null;
if (typeof propsOrGetProps === 'function') {
return userProps ? propsOrGetProps(userProps) : null;
}
return propsOrGetProps;
}).concat(userProps).reduce((acc, props) => {
if (!props) {
return acc;
}
Object.entries(props).forEach(_ref => {
let [key, value] = _ref;
if (isItem && [ACTIVE_KEY, SELECTED_KEY].includes(key)) {
return;
}
if (key.indexOf('on') === 0) {
if (!map.has(key)) {
map.set(key, []);
}
if (typeof value === 'function') {
var _map$get;
(_map$get = map.get(key)) == null || _map$get.push(value);
acc[key] = function () {
var _map$get2;
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
return (_map$get2 = map.get(key)) == null ? void 0 : _map$get2.map(fn => fn(...args)).find(val => val !== undefined);
};
}
} else {
acc[key] = value;
}
});
return acc;
}, {})
};
}
/**
* Merges an array of interaction hooks' props into prop getters, allowing
* event handler functions to be composed together without overwriting one
* another.
* @see https://floating-ui.com/docs/useInteractions
*/
function useInteractions(propsList) {
if (propsList === void 0) {
propsList = [];
}
const referenceDeps = propsList.map(key => key == null ? void 0 : key.reference);
const floatingDeps = propsList.map(key => key == null ? void 0 : key.floating);
const itemDeps = propsList.map(key => key == null ? void 0 : key.item);
const getReferenceProps = React__namespace.useCallback(userProps => mergeProps(userProps, propsList, 'reference'),
// eslint-disable-next-line react-hooks/exhaustive-deps
referenceDeps);
const getFloatingProps = React__namespace.useCallback(userProps => mergeProps(userProps, propsList, 'floating'),
// eslint-disable-next-line react-hooks/exhaustive-deps
floatingDeps);
const getItemProps = React__namespace.useCallback(userProps => mergeProps(userProps, propsList, 'item'),
// eslint-disable-next-line react-hooks/exhaustive-deps
itemDeps);
return React__namespace.useMemo(() => ({
getReferenceProps,
getFloatingProps,
getItemProps
}), [getReferenceProps, getFloatingProps, getItemProps]);
}
const ESCAPE = 'Escape';
function doSwitch(orientation, vertical, horizontal) {
switch (orientation) {
case 'vertical':
return vertical;
case 'horizontal':
return horizontal;
default:
return vertical || horizontal;
}
}
function isMainOrientationKey(key, orientation) {
const vertical = key === ARROW_UP || key === ARROW_DOWN;
const horizontal = key === ARROW_LEFT || key === ARROW_RIGHT;
return doSwitch(orientation, vertical, horizontal);
}
function isMainOrientationToEndKey(key, orientation, rtl) {
const vertical = key === ARROW_DOWN;
const horizontal = rtl ? key === ARROW_LEFT : key === ARROW_RIGHT;
return doSwitch(orientation, vertical, horizontal) || key === 'Enter' || key === ' ' || key === '';
}
function isCrossOrientationOpenKey(key, orientation, rtl) {
const vertical = rtl ? key === ARROW_LEFT : key === ARROW_RIGHT;
const horizontal = key === ARROW_DOWN;
return doSwitch(orientation, vertical, horizontal);
}
function isCrossOrientationCloseKey(key, orientation, rtl, cols) {
const vertical = rtl ? key === ARROW_RIGHT : key === ARROW_LEFT;
const horizontal = key === ARROW_UP;
if (orientation === 'both' || orientation === 'horizontal' && cols && cols > 1) {
return key === ESCAPE;
}
return doSwitch(orientation, vertical, horizontal);
}
/**
* Adds arrow key-based navigation of a list of items, either using real DOM
* focus or virtual focus.
* @see https://floating-ui.com/docs/useListNavigation
*/
function useListNavigation(context, props) {
const {
open,
onOpenChange,
elements,
floatingId
} = context;
const {
listRef,
activeIndex,
onNavigate: unstable_onNavigate = () => {},
enabled = true,
selectedIndex = null,
allowEscape = false,
loop = false,
nested = false,
rtl = false,
virtual = false,
focusItemOnOpen = 'auto',
focusItemOnHover = true,
openOnArrowKeyDown = true,
disabledIndices = undefined,
orientation = 'vertical',
parentOrientation,
cols = 1,
scrollItemIntoView = true,
virtualItemRef,
itemSizes,
dense = false
} = props;
{
if (allowEscape) {
if (!loop) {
warn('`useListNavigation` looping must be enabled to allow escaping.');
}
if (!virtual) {
warn('`useListNavigation` must be virtual to allow escaping.');
}
}
if (orientation === 'vertical' && cols > 1) {
warn('In grid list navigation mode (`cols` > 1), the `orientation` should', 'be either "horizontal" or "both".');
}
}
const floatingFocusElement = getFloatingFocusElement(elements.floating);
const floatingFocusElementRef = useLatestRef(floatingFocusElement);
const parentId = useFloatingParentNodeId();
const tree = useFloatingTree();
index(() => {
context.dataRef.current.orientation = orientation;
}, [context, orientation]);
const onNavigate = useEffectEvent(() => {
unstable_onNavigate(indexRef.current === -1 ? null : indexRef.current);
});
const typeableComboboxReference = isTypeableCombobox(elements.domReference);
const focusItemOnOpenRef = React__namespace.useRef(focusItemOnOpen);
const indexRef = React__namespace.useRef(selectedIndex != null ? selectedIndex : -1);
const keyRef = React__namespace.useRef(null);
const isPointerModalityRef = React__namespace.useRef(true);
const previousOnNavigateRef = React__namespace.useRef(onNavigate);
const previousMountedRef = React__namespace.useRef(!!elements.floating);
const previousOpenRef = React__namespace.useRef(open);
const forceSyncFocusRef = React__namespace.useRef(false);
const forceScrollIntoViewRef = React__namespace.useRef(false);
const disabledIndicesRef = useLatestRef(disabledIndices);
const latestOpenRef = useLatestRef(open);
const scrollItemIntoViewRef = useLatestRef(scrollItemIntoView);
const selectedIndexRef = useLatestRef(selectedIndex);
const [activeId, setActiveId] = React__namespace.useState();
const [virtualId, setVirtualId] = React__namespace.useState();
const focusItem = useEffectEvent(() => {
function runFocus(item) {
if (virtual) {
var _item$id;
if ((_item$id = item.id) != null && _item$id.endsWith('-fui-option')) {
item.id = floatingId + "-" + Math.random().toString(16).slice(2, 10);
}
setActiveId(item.id);
tree == null || tree.events.emit('virtualfocus', item);
if (virtualItemRef) {
virtualItemRef.current = item;
}
} else {
enqueueFocus(item, {
sync: forceSyncFocusRef.current,
preventScroll: true
});
}
}
const initialItem = listRef.current[indexRef.current];
const forceScrollIntoView = forceScrollIntoViewRef.current;
if (initialItem) {
runFocus(initialItem);
}
const scheduler = forceSyncFocusRef.current ? v => v() : requestAnimationFrame;
scheduler(() => {
const waitedItem = listRef.current[indexRef.current] || initialItem;
if (!waitedItem) return;
if (!initialItem) {
runFocus(waitedItem);
}
const scrollIntoViewOptions = scrollItemIntoViewRef.current;
const shouldScrollIntoView = scrollIntoViewOptions && item && (forceScrollIntoView || !isPointerModalityRef.current);
if (shouldScrollIntoView) {
// JSDOM doesn't support `.scrollIntoView()` but it's widely supported
// by all browsers.
waitedItem.scrollIntoView == null || waitedItem.scrollIntoView(typeof scrollIntoViewOptions === 'boolean' ? {
block: 'nearest',
inline: 'nearest'
} : scrollIntoViewOptions);
}
});
});
// Sync `selectedIndex` to be the `activeIndex` upon opening the floating
// element. Also, reset `activeIndex` upon closing the floating element.
index(() => {
if (!enabled) return;
if (open && elements.floating) {
if (focusItemOnOpenRef.current && selectedIndex != null) {
// Regardless of the pointer modality, we want to ensure the selected
// item comes into view when the floating element is opened.
forceScrollIntoViewRef.current = true;
indexRef.current = selectedIndex;
onNavigate();
}
} else if (previousMountedRef.current) {
// Since the user can specify `onNavigate` conditionally
// (onNavigate: open ? setActiveIndex : setSelectedIndex),
// we store and call the previous function.
indexRef.current = -1;
previousOnNavigateRef.current();
}
}, [enabled, open, elements.floating, selectedIndex, onNavigate]);
// Sync `activeIndex` to be the focused item while the floating element is
// open.
index(() => {
if (!enabled) return;
if (!open) return;
if (!elements.floating) return;
if (activeIndex == null) {
forceSyncFocusRef.current = false;
if (selectedIndexRef.current != null) {
return;
}
// Reset while the floating element was open (e.g. the list changed).
if (previousMountedRef.current) {
indexRef.current = -1;
focusItem();
}
// Initial sync.
if ((!previousOpenRef.current || !previousMountedRef.current) && focusItemOnOpenRef.current && (keyRef.current != null || focusItemOnOpenRef.current === true && keyRef.current == null)) {
let runs = 0;
const waitForListPopulated = () => {
if (listRef.current[0] == null) {
// Avoid letting the browser paint if possible on the first try,
// otherwise use rAF. Don't try more than twice, since something
// is wrong otherwise.
if (runs < 2) {
const scheduler = runs ? requestAnimationFrame : queueMicrotask;
scheduler(waitForListPopulated);
}
runs++;
} else {
indexRef.current = keyRef.current == null || isMainOrientationToEndKey(keyRef.current, orientation, rtl) || nested ? getMinListIndex(listRef, disabledIndicesRef.current) : getMaxListIndex(listRef, disabledIndicesRef.current);
keyRef.current = null;
onNavigate();
}
};
waitForListPopulated();
}
} else if (!isIndexOutOfListBounds(listRef, activeIndex)) {
indexRef.current = activeIndex;
focusItem();
forceScrollIntoViewRef.current = false;
}
}, [enabled, open, elements.floating, activeIndex, selectedIndexRef, nested, listRef, orientation, rtl, onNavigate, focusItem, disabledIndicesRef]);
// Ensure the parent floating element has focus when a nested child closes
// to allow arrow key navigation to work after the pointer leaves the child.
index(() => {
var _nodes$find;
if (!enabled || elements.floating || !tree || virtual || !previousMountedRef.current) {
return;
}
const nodes = tree.nodesRef.current;
const parent = (_nodes$find = nodes.find(node => node.id === parentId)) == null || (_nodes$find = _nodes$find.context) == null ? void 0 : _nodes$find.elements.floating;
const activeEl = activeElement(getDocument$1(elements.floating));
const treeContainsActiveEl = nodes.some(node => node.context && contains$1(node.context.elements.floating, activeEl));
if (parent && !treeContainsActiveEl && isPointerModalityRef.current) {
parent.focus({
preventScroll: true
});
}
}, [enabled, elements.floating, tree, parentId, virtual]);
index(() => {
if (!enabled) return;
if (!tree) return;
if (!virtual) return;
if (parentId) return;
function handleVirtualFocus(item) {
setVirtualId(item.id);
if (virtualItemRef) {
virtualItemRef.current = item;
}
}
tree.events.on('virtualfocus', handleVirtualFocus);
return () => {
tree.events.off('virtualfocus', handleVirtualFocus);
};
}, [enabled, tree, virtual, parentId, virtualItemRef]);
index(() => {
previousOnNavigateRef.current = onNavigate;
previousOpenRef.current = open;
previousMountedRef.current = !!elements.floating;
});
index(() => {
if (!open) {
keyRef.current = null;
focusItemOnOpenRef.current = focusItemOnOpen;
}
}, [open, focusItemOnOpen]);
const hasActiveIndex = activeIndex != null;
const item = React__namespace.useMemo(() => {
function syncCurrentTarget(currentTarget) {
if (!latestOpenRef.current) return;
const index = listRef.current.indexOf(currentTarget);
if (index !== -1 && indexRef.current !== index) {
indexRef.current = index;
onNavigate();
}
}
const props = {
onFocus(_ref) {
let {
currentTarget
} = _ref;
forceSyncFocusRef.current = true;
syncCurrentTarget(currentTarget);
},
onClick: _ref2 => {
let {
currentTarget
} = _ref2;
return currentTarget.focus({
preventScroll: true
});
},
// Safari
onMouseMove(_ref3) {
let {
currentTarget
} = _ref3;
forceSyncFocusRef.current = true;
forceScrollIntoViewRef.current = false;
if (focusItemOnHover) {
syncCurrentTarget(currentTarget);
}
},
onPointerLeave(_ref4) {
let {
pointerType
} = _ref4;
if (!isPointerModalityRef.current || pointerType === 'touch') {
return;
}
forceSyncFocusRef.current = true;
if (!focusItemOnHover) {
return;
}
indexRef.current = -1;
onNavigate();
if (!virtual) {
var _floatingFocusElement;
(_floatingFocusElement = floatingFocusElementRef.current) == null || _floatingFocusElement.focus({
preventScroll: true
});
}
}
};
return props;
}, [latestOpenRef, floatingFocusElementRef, focusItemOnHover, listRef, onNavigate, virtual]);
const getParentOrientation = React__namespace.useCallback(() => {
var _tree$nodesRef$curren;
return parentOrientation != null ? parentOrientation : tree == null || (_tree$nodesRef$curren = tree.nodesRef.current.find(node => node.id === parentId)) == null || (_tree$nodesRef$curren = _tree$nodesRef$curren.context) == null || (_tree$nodesRef$curren = _tree$nodesRef$curren.dataRef) == null ? void 0 : _tree$nodesRef$curren.current.orientation;
}, [parentId, tree, parentOrientation]);
const commonOnKeyDown = useEffectEvent(event => {
isPointerModalityRef.current = false;
forceSyncFocusRef.current = true;
// When composing a character, Chrome fires ArrowDown twice. Firefox/Safari
// don't appear to suffer from this. `event.isComposing` is avoided due to
// Safari not supporting it properly (although it's not needed in the first
// place for Safari, just avoiding any possible issues).
if (event.which === 229) {
return;
}
// If the floating element is animating out, ignore navigation. Otherwise,
// the `activeIndex` gets set to 0 despite not being open so the next time
// the user ArrowDowns, the first item won't be focused.
if (!latestOpenRef.current && event.currentTarget === floatingFocusElementRef.current) {
return;
}
if (nested && isCrossOrientationCloseKey(event.key, orientation, rtl, cols)) {
// If the nested list's close key is also the parent navigation key,
// let the parent navigate. Otherwise, stop propagating the event.
if (!isMainOrientationKey(event.key, getParentOrientation())) {
stopEvent(event);
}
onOpenChange(false, event.nativeEvent, 'list-navigation');
if (isHTMLElement(elements.domReference)) {
if (virtual) {
tree == null || tree.events.emit('virtualfocus', elements.domReference);
} else {
elements.domReference.focus();
}
}
return;
}
const currentIndex = indexRef.current;
const minIndex = getMinListIndex(listRef, disabledIndices);
const maxIndex = getMaxListIndex(listRef, disabledIndices);
if (!typeableComboboxReference) {
if (event.key === 'Home') {
stopEvent(event);
indexRef.current = minIndex;
onNavigate();
}
if (event.key === 'End') {
stopEvent(event);
indexRef.current = maxIndex;
onNavigate();
}
}
// Grid navigation.
if (cols > 1) {
const sizes = itemSizes || Array.from({
length: listRef.current.length
}, () => ({
width: 1,
height: 1
}));
// To calculate movements on the grid, we use hypothetical cell indices
// as if every item was 1x1, then convert back to real indices.
const cellMap = createGridCellMap(sizes, cols, dense);
const minGridIndex = cellMap.findIndex(index => index != null && !isListIndexDisabled(listRef, index, disabledIndices));
// last enabled index
const maxGridIndex = cellMap.reduce((foundIndex, index, cellIndex) => index != null && !isListIndexDisabled(listRef, index, disabledIndices) ? cellIndex : foundIndex, -1);
const index = cellMap[getGridNavigatedIndex({
current: cellMap.map(itemIndex => itemIndex != null ? listRef.current[itemIndex] : null)
}, {
event,
orientation,
loop,
rtl,
cols,
// treat undefined (empty grid spaces) as disabled indices so we
// don't end up in them
disabledIndices: getGridCellIndices([...((typeof disabledIndices !== 'function' ? disabledIndices : null) || listRef.current.map((_, index) => isListIndexDisabled(listRef, index, disabledIndices) ? index : undefined)), undefined], cellMap),
minIndex: minGridIndex,
maxIndex: maxGridIndex,
prevIndex: getGridCellIndexOfCorner(indexRef.current > maxIndex ? minIndex : indexRef.current, sizes, cellMap, cols,
// use a corner matching the edge closest to the direction
// we're moving in so we don't end up in the same item. Prefer
// top/left over bottom/right.
event.key === ARROW_DOWN ? 'bl' : event.key === (rtl ? ARROW_LEFT : ARROW_RIGHT) ? 'tr' : 'tl'),
stopEvent: true
})];
if (index != null) {
indexRef.current = index;
onNavigate();
}
if (orientation === 'both') {
return;
}
}
if (isMainOrientationKey(event.key, orientation)) {
stopEvent(event);
// Reset the index if no item is focused.
if (open && !virtual && activeElement(event.currentTarget.ownerDocument) === event.currentTarget) {
indexRef.current = isMainOrientationToEndKey(event.key, orientation, rtl) ? minIndex : maxIndex;
onNavigate();
return;
}
if (isMainOrientationToEndKey(event.key, orientation, rtl)) {
if (loop) {
indexRef.current = currentIndex >= maxIndex ? allowEscape && currentIndex !== listRef.current.length ? -1 : minIndex : findNonDisabledListIndex(listRef, {
startingIndex: currentIndex,
disabledIndices
});
} else {
indexRef.current = Math.min(maxIndex, findNonDisabledListIndex(listRef, {
startingIndex: currentIndex,
disabledIndices
}));
}
} else {
if (loop) {
indexRef.current = currentIndex <= minIndex ? allowEscape && currentIndex !== -1 ? listRef.current.length : maxIndex : findNonDisabledListIndex(listRef, {
startingIndex: currentIndex,
decrement: true,
disabledIndices
});
} else {
indexRef.current = Math.max(minIndex, findNonDisabledListIndex(listRef, {
startingIndex: currentIndex,
decrement: true,
disabledIndices
}));
}
}
if (isIndexOutOfListBounds(listRef, indexRef.current)) {
indexRef.current = -1;
}
onNavigate();
}
});
const ariaActiveDescendantProp = React__namespace.useMemo(() => {
return virtual && open && hasActiveIndex && {
'aria-activedescendant': virtualId || activeId
};
}, [virtual, open, hasActiveIndex, virtualId, activeId]);
const floating = React__namespace.useMemo(() => {
return {
'aria-orientation': orientation === 'both' ? undefined : orientation,
...(!typeableComboboxReference ? ariaActiveDescendantProp : {}),
onKeyDown: commonOnKeyDown,
onPointerMove() {
isPointerModalityRef.current = true;
}
};
}, [ariaActiveDescendantProp, commonOnKeyDown, orientation, typeableComboboxReference]);
const reference = React__namespace.useMemo(() => {
function checkVirtualMouse(event) {
if (focusItemOnOpen === 'auto' && isVirtualClick(event.nativeEvent)) {
focusItemOnOpenRef.current = true;
}
}
function checkVirtualPointer(event) {
// `pointerdown` fires first, reset the state then perform the checks.
focusItemOnOpenRef.current = focusItemOnOpen;
if (focusItemOnOpen === 'auto' && isVirtualPointerEvent(event.nativeEvent)) {
focusItemOnOpenRef.current = true;
}
}
return {
...ariaActiveDescendantProp,
onKeyDown(event) {
isPointerModalityRef.current = false;
const isArrowKey = event.key.startsWith('Arrow');
const isHomeOrEndKey = ['Home', 'End'].includes(event.key);
const isMoveKey = isArrowKey || isHomeOrEndKey;
const isCrossOpenKey = isCrossOrientationOpenKey(event.key, orientation, rtl);
const isCrossCloseKey = isCrossOrientationCloseKey(event.key, orientation, rtl, cols);
const isParentCrossOpenKey = isCrossOrientationOpenKey(event.key, getParentOrientation(), rtl);
const isMainKey = isMainOrientationKey(event.key, orientation);
const isNavigationKey = (nested ? isParentCrossOpenKey : isMainKey) || event.key === 'Enter' || event.key.trim() === '';
if (virtual && open) {
const rootNode = tree == null ? void 0 : tree.nodesRef.current.find(node => node.parentId == null);
const deepestNode = tree && rootNode ? getDeepestNode(tree.nodesRef.current, rootNode.id) : null;
if (isMoveKey && deepestNode && virtualItemRef) {
const eventObject = new KeyboardEvent('keydown', {
key: event.key,
bubbles: true
});
if (isCrossOpenKey || isCrossCloseKey) {
var _deepestNode$context, _deepestNode$context2;
const isCurrentTarget = ((_deepestNode$context = deepestNode.context) == null ? void 0 : _deepestNode$context.elements.domReference) === event.currentTarget;
const dispatchItem = isCrossCloseKey && !isCurrentTarget ? (_deepestNode$context2 = deepestNode.context) == null ? void 0 : _deepestNode$context2.elements.domReference : isCrossOpenKey ? listRef.current.find(item => (item == null ? void 0 : item.id) === activeId) : null;
if (dispatchItem) {
stopEvent(event);
dispatchItem.dispatchEvent(eventObject);
setVirtualId(undefined);
}
}
if ((isMainKey || isHomeOrEndKey) && deepestNode.context) {
if (deepestNode.context.open && deepestNode.parentId && event.currentTarget !== deepestNode.context.elements.domReference) {
var _deepestNode$context$;
stopEvent(event);
(_deepestNode$context$ = deepestNode.context.elements.domReference) == null || _deepestNode$context$.dispatchEvent(eventObject);
return;
}
}
}
return commonOnKeyDown(event);
}
// If a floating element should not open on arrow key down, avoid
// setting `activeIndex` while it's closed.
if (!open && !openOnArrowKeyDown && isArrowKey) {
return;
}
if (isNavigationKey) {
const isParentMainKey = isMainOrientationKey(event.key, getParentOrientation());
keyRef.current = nested && isParentMainKey ? null : event.key;
}
if (nested) {
if (isParentCrossOpenKey) {
stopEvent(event);
if (open) {
indexRef.current = getMinListIndex(listRef, disabledIndicesRef.current);
onNavigate();
} else {
onOpenChange(true, event.nativeEvent, 'list-navigation');
}
}
return;
}
if (isMainKey) {
if (selectedIndex != null) {
indexRef.current = selectedIndex;
}
stopEvent(event);
if (!open && openOnArrowKeyDown) {
onOpenChange(true, event.nativeEvent, 'list-navigation');
} else {
commonOnKeyDown(event);
}
if (open) {
onNavigate();
}
}
},
onFocus() {
if (open && !virtual) {
indexRef.current = -1;
onNavigate();
}
},
onPointerDown: checkVirtualPointer,
onPointerEnter: checkVirtualPointer,
onMouseDown: checkVirtualMouse,
onClick: checkVirtualMouse
};
}, [activeId, ariaActiveDescendantProp, cols, commonOnKeyDown, disabledIndicesRef, focusItemOnOpen, listRef, nested, onNavigate, onOpenChange, open, openOnArrowKeyDown, orientation, getParentOrientation, rtl, selectedIndex, tree, virtual, virtualItemRef]);
return React__namespace.useMemo(() => enabled ? {
reference,
floating,
item
} : {}, [enabled, reference, floating, item]);
}
const componentRoleToAriaRoleMap = /*#__PURE__*/new Map([['select', 'listbox'], ['combobox', 'listbox'], ['label', false]]);
/**
* Adds base screen reader props to the reference and floating elements for a
* given floating element `role`.
* @see https://floating-ui.com/docs/useRole
*/
function useRole(context, props) {
var _elements$domReferenc, _componentRoleToAriaR;
if (props === void 0) {
props = {};
}
const {
open,
elements,
floatingId: defaultFloatingId
} = context;
const {
enabled = true,
role = 'dialog'
} = props;
const defaultReferenceId = useId();
const referenceId = ((_elements$domReferenc = elements.domReference) == null ? void 0 : _elements$domReferenc.id) || defaultReferenceId;
const floatingId = React__namespace.useMemo(() => {
var _getFloatingFocusElem;
return ((_getFloatingFocusElem = getFloatingFocusElement(elements.floating)) == null ? void 0 : _getFloatingFocusElem.id) || defaultFloatingId;
}, [elements.floating, defaultFloatingId]);
const ariaRole = (_componentRoleToAriaR = componentRoleToAriaRoleMap.get(role)) != null ? _componentRoleToAriaR : role;
const parentId = useFloatingParentNodeId();
const isNested = parentId != null;
const reference = React__namespace.useMemo(() => {
if (ariaRole === 'tooltip' || role === 'label') {
return {
["aria-" + (role === 'label' ? 'labelledby' : 'describedby')]: open ? floatingId : undefined
};
}
return {
'aria-expanded': open ? 'true' : 'false',
'aria-haspopup': ariaRole === 'alertdialog' ? 'dialog' : ariaRole,
'aria-controls': open ? floatingId : undefined,
...(ariaRole === 'listbox' && {
role: 'combobox'
}),
...(ariaRole === 'menu' && {
id: referenceId
}),
...(ariaRole === 'menu' && isNested && {
role: 'menuitem'
}),
...(role === 'select' && {
'aria-autocomplete': 'none'
}),
...(role === 'combobox' && {
'aria-autocomplete': 'list'
})
};
}, [ariaRole, floatingId, isNested, open, referenceId, role]);
const floating = React__namespace.useMemo(() => {
const floatingProps = {
id: floatingId,
...(ariaRole && {
role: ariaRole
})
};
if (ariaRole === 'tooltip' || role === 'label') {
return floatingProps;
}
return {
...floatingProps,
...(ariaRole === 'menu' && {
'aria-labelledby': referenceId
})
};
}, [ariaRole, floatingId, referenceId, role]);
const item = React__namespace.useCallback(_ref => {
let {
active,
selected
} = _ref;
const commonProps = {
role: 'option',
...(active && {
id: floatingId + "-fui-option"
})
};
// For `menu`, we are unable to tell if the item is a `menuitemradio`
// or `menuitemcheckbox`. For backwards-compatibility reasons, also
// avoid defaulting to `menuitem` as it may overwrite custom role props.
switch (role) {
case 'select':
case 'combobox':
return {
...commonProps,
'aria-selected': selected
};
}
return {};
}, [floatingId, role]);
return React__namespace.useMemo(() => enabled ? {
reference,
floating,
item
} : {}, [enabled, reference, floating, item]);
}
// Converts a JS style key like `backgroundColor` to a CSS transition-property
// like `background-color`.
const camelCaseToKebabCase = str => str.replace(/[A-Z]+(?![a-z])|[A-Z]/g, ($, ofs) => (ofs ? '-' : '') + $.toLowerCase());
function execWithArgsOrReturn(valueOrFn, args) {
return typeof valueOrFn === 'function' ? valueOrFn(args) : valueOrFn;
}
function useDelayUnmount(open, durationMs) {
const [isMounted, setIsMounted] = React__namespace.useState(open);
if (open && !isMounted) {
setIsMounted(true);
}
React__namespace.useEffect(() => {
if (!open && isMounted) {
const timeout = setTimeout(() => setIsMounted(false), durationMs);
return () => clearTimeout(timeout);
}
}, [open, isMounted, durationMs]);
return isMounted;
}
/**
* Provides a status string to apply CSS transitions to a floating element,
* correctly handling placement-aware transitions.
* @see https://floating-ui.com/docs/useTransition#usetransitionstatus
*/
function useTransitionStatus(context, props) {
if (props === void 0) {
props = {};
}
const {
open,
elements: {
floating
}
} = context;
const {
duration = 250
} = props;
const isNumberDuration = typeof duration === 'number';
const closeDuration = (isNumberDuration ? duration : duration.close) || 0;
const [status, setStatus] = React__namespace.useState('unmounted');
const isMounted = useDelayUnmount(open, closeDuration);
if (!isMounted && status === 'close') {
setStatus('unmounted');
}
index(() => {
if (!floating) return;
if (open) {
setStatus('initial');
const frame = requestAnimationFrame(() => {
// Ensure it opens before paint. With `FloatingDelayGroup`,
// this avoids a flicker when moving between floating elements
// to ensure one is always open with no missing frames.
ReactDOM__namespace.flushSync(() => {
setStatus('open');
});
});
return () => {
cancelAnimationFrame(frame);
};
}
setStatus('close');
}, [open, floating]);
return {
isMounted,
status
};
}
/**
* Provides styles to apply CSS transitions to a floating element, correctly
* handling placement-aware transitions. Wrapper around `useTransitionStatus`.
* @see https://floating-ui.com/docs/useTransition#usetransitionstyles
*/
function useTransitionStyles(context, props) {
if (props === void 0) {
props = {};
}
const {
initial: unstable_initial = {
opacity: 0
},
open: unstable_open,
close: unstable_close,
common: unstable_common,
duration = 250
} = props;
const placement = context.placement;
const side = placement.split('-')[0];
const fnArgs = React__namespace.useMemo(() => ({
side,
placement
}), [side, placement]);
const isNumberDuration = typeof duration === 'number';
const openDuration = (isNumberDuration ? duration : duration.open) || 0;
const closeDuration = (isNumberDuration ? duration : duration.close) || 0;
const [styles, setStyles] = React__namespace.useState(() => ({
...execWithArgsOrReturn(unstable_common, fnArgs),
...execWithArgsOrReturn(unstable_initial, fnArgs)
}));
const {
isMounted,
status
} = useTransitionStatus(context, {
duration
});
const initialRef = useLatestRef(unstable_initial);
const openRef = useLatestRef(unstable_open);
const closeRef = useLatestRef(unstable_close);
const commonRef = useLatestRef(unstable_common);
index(() => {
const initialStyles = execWithArgsOrReturn(initialRef.current, fnArgs);
const closeStyles = execWithArgsOrReturn(closeRef.current, fnArgs);
const commonStyles = execWithArgsOrReturn(commonRef.current, fnArgs);
const openStyles = execWithArgsOrReturn(openRef.current, fnArgs) || Object.keys(initialStyles).reduce((acc, key) => {
acc[key] = '';
return acc;
}, {});
if (status === 'initial') {
setStyles(styles => ({
transitionProperty: styles.transitionProperty,
...commonStyles,
...initialStyles
}));
}
if (status === 'open') {
setStyles({
transitionProperty: Object.keys(openStyles).map(camelCaseToKebabCase).join(','),
transitionDuration: openDuration + "ms",
...commonStyles,
...openStyles
});
}
if (status === 'close') {
const styles = closeStyles || initialStyles;
setStyles({
transitionProperty: Object.keys(styles).map(camelCaseToKebabCase).join(','),
transitionDuration: closeDuration + "ms",
...commonStyles,
...styles
});
}
}, [closeDuration, closeRef, initialRef, openRef, commonRef, openDuration, status, fnArgs]);
return {
isMounted,
styles
};
}
/**
* Provides a matching callback that can be used to focus an item as the user
* types, often used in tandem with `useListNavigation()`.
* @see https://floating-ui.com/docs/useTypeahead
*/
function useTypeahead(context, props) {
var _ref;
const {
open,
dataRef
} = context;
const {
listRef,
activeIndex,
onMatch: unstable_onMatch,
onTypingChange: unstable_onTypingChange,
enabled = true,
findMatch = null,
resetMs = 750,
ignoreKeys = [],
selectedIndex = null
} = props;
const timeoutIdRef = React__namespace.useRef(-1);
const stringRef = React__namespace.useRef('');
const prevIndexRef = React__namespace.useRef((_ref = selectedIndex != null ? selectedIndex : activeIndex) != null ? _ref : -1);
const matchIndexRef = React__namespace.useRef(null);
const onMatch = useEffectEvent(unstable_onMatch);
const onTypingChange = useEffectEvent(unstable_onTypingChange);
const findMatchRef = useLatestRef(findMatch);
const ignoreKeysRef = useLatestRef(ignoreKeys);
index(() => {
if (open) {
clearTimeoutIfSet(timeoutIdRef);
matchIndexRef.current = null;
stringRef.current = '';
}
}, [open]);
index(() => {
// Sync arrow key navigation but not typeahead navigation.
if (open && stringRef.current === '') {
var _ref2;
prevIndexRef.current = (_ref2 = selectedIndex != null ? selectedIndex : activeIndex) != null ? _ref2 : -1;
}
}, [open, selectedIndex, activeIndex]);
const setTypingChange = useEffectEvent(value => {
if (value) {
if (!dataRef.current.typing) {
dataRef.current.typing = value;
onTypingChange(value);
}
} else {
if (dataRef.current.typing) {
dataRef.current.typing = value;
onTypingChange(value);
}
}
});
const onKeyDown = useEffectEvent(event => {
function getMatchingIndex(list, orderedList, string) {
const str = findMatchRef.current ? findMatchRef.current(orderedList, string) : orderedList.find(text => (text == null ? void 0 : text.toLocaleLowerCase().indexOf(string.toLocaleLowerCase())) === 0);
return str ? list.indexOf(str) : -1;
}
const listContent = listRef.current;
if (stringRef.current.length > 0 && stringRef.current[0] !== ' ') {
if (getMatchingIndex(listContent, listContent, stringRef.current) === -1) {
setTypingChange(false);
} else if (event.key === ' ') {
stopEvent(event);
}
}
if (listContent == null || ignoreKeysRef.current.includes(event.key) ||
// Character key.
event.key.length !== 1 ||
// Modifier key.
event.ctrlKey || event.metaKey || event.altKey) {
return;
}
if (open && event.key !== ' ') {
stopEvent(event);
setTypingChange(true);
}
// Bail out if the list contains a word like "llama" or "aaron". TODO:
// allow it in this case, too.
const allowRapidSuccessionOfFirstLetter = listContent.every(text => {
var _text$, _text$2;
return text ? ((_text$ = text[0]) == null ? void 0 : _text$.toLocaleLowerCase()) !== ((_text$2 = text[1]) == null ? void 0 : _text$2.toLocaleLowerCase()) : true;
});
// Allows the user to cycle through items that start with the same letter
// in rapid succession.
if (allowRapidSuccessionOfFirstLetter && stringRef.current === event.key) {
stringRef.current = '';
prevIndexRef.current = matchIndexRef.current;
}
stringRef.current += event.key;
clearTimeoutIfSet(timeoutIdRef);
timeoutIdRef.current = window.setTimeout(() => {
stringRef.current = '';
prevIndexRef.current = matchIndexRef.current;
setTypingChange(false);
}, resetMs);
const prevIndex = prevIndexRef.current;
const index = getMatchingIndex(listContent, [...listContent.slice((prevIndex || 0) + 1), ...listContent.slice(0, (prevIndex || 0) + 1)], stringRef.current);
if (index !== -1) {
onMatch(index);
matchIndexRef.current = index;
} else if (event.key !== ' ') {
stringRef.current = '';
setTypingChange(false);
}
});
const reference = React__namespace.useMemo(() => ({
onKeyDown
}), [onKeyDown]);
const floating = React__namespace.useMemo(() => {
return {
onKeyDown,
onKeyUp(event) {
if (event.key === ' ') {
setTypingChange(false);
}
}
};
}, [onKeyDown, setTypingChange]);
return React__namespace.useMemo(() => enabled ? {
reference,
floating
} : {}, [enabled, reference, floating]);
}
function getArgsWithCustomFloatingHeight(state, height) {
return {
...state,
rects: {
...state.rects,
floating: {
...state.rects.floating,
height
}
}
};
}
/**
* Positions the floating element such that an inner element inside of it is
* anchored to the reference element.
* @see https://floating-ui.com/docs/inner
* @deprecated
*/
const inner = props => ({
name: 'inner',
options: props,
async fn(state) {
const {
listRef,
overflowRef,
onFallbackChange,
offset: innerOffset = 0,
index = 0,
minItemsVisible = 4,
referenceOverflowThreshold = 0,
scrollRef,
...detectOverflowOptions
} = evaluate(props, state);
const {
rects,
elements: {
floating
}
} = state;
const item = listRef.current[index];
const scrollEl = (scrollRef == null ? void 0 : scrollRef.current) || floating;
// Valid combinations:
// 1. Floating element is the scrollRef and has a border (default)
// 2. Floating element is not the scrollRef, floating element has a border
// 3. Floating element is not the scrollRef, scrollRef has a border
// Floating > {...getFloatingProps()} wrapper > scrollRef > items is not
// allowed as VoiceOver doesn't work.
const clientTop = floating.clientTop || scrollEl.clientTop;
const floatingIsBordered = floating.clientTop !== 0;
const scrollElIsBordered = scrollEl.clientTop !== 0;
const floatingIsScrollEl = floating === scrollEl;
{
if (!state.placement.startsWith('bottom')) {
warn('`placement` side must be "bottom" when using the `inner`', 'middleware.');
}
}
if (!item) {
return {};
}
const nextArgs = {
...state,
...(await reactDom.offset(-item.offsetTop - floating.clientTop - rects.reference.height / 2 - item.offsetHeight / 2 - innerOffset).fn(state))
};
const overflow = await reactDom.detectOverflow(getArgsWithCustomFloatingHeight(nextArgs, scrollEl.scrollHeight + clientTop + floating.clientTop), detectOverflowOptions);
const refOverflow = await reactDom.detectOverflow(nextArgs, {
...detectOverflowOptions,
elementContext: 'reference'
});
const diffY = max(0, overflow.top);
const nextY = nextArgs.y + diffY;
const isScrollable = scrollEl.scrollHeight > scrollEl.clientHeight;
const rounder = isScrollable ? v => v : round;
const maxHeight = rounder(max(0, scrollEl.scrollHeight + (floatingIsBordered && floatingIsScrollEl || scrollElIsBordered ? clientTop * 2 : 0) - diffY - max(0, overflow.bottom)));
scrollEl.style.maxHeight = maxHeight + "px";
scrollEl.scrollTop = diffY;
// There is not enough space, fallback to standard anchored positioning
if (onFallbackChange) {
const shouldFallback = scrollEl.offsetHeight < item.offsetHeight * min(minItemsVisible, listRef.current.length) - 1 || refOverflow.top >= -referenceOverflowThreshold || refOverflow.bottom >= -referenceOverflowThreshold;
ReactDOM__namespace.flushSync(() => onFallbackChange(shouldFallback));
}
if (overflowRef) {
overflowRef.current = await reactDom.detectOverflow(getArgsWithCustomFloatingHeight({
...nextArgs,
y: nextY
}, scrollEl.offsetHeight + clientTop + floating.clientTop), detectOverflowOptions);
}
return {
y: nextY
};
}
});
/**
* Changes the `inner` middleware's `offset` upon a `wheel` event to
* expand the floating element's height, revealing more list items.
* @see https://floating-ui.com/docs/inner
* @deprecated
*/
function useInnerOffset(context, props) {
const {
open,
elements
} = context;
const {
enabled = true,
overflowRef,
scrollRef,
onChange: unstable_onChange
} = props;
const onChange = useEffectEvent(unstable_onChange);
const controlledScrollingRef = React__namespace.useRef(false);
const prevScrollTopRef = React__namespace.useRef(null);
const initialOverflowRef = React__namespace.useRef(null);
React__namespace.useEffect(() => {
if (!enabled) return;
function onWheel(e) {
if (e.ctrlKey || !el || overflowRef.current == null) {
return;
}
const dY = e.deltaY;
const isAtTop = overflowRef.current.top >= -0.5;
const isAtBottom = overflowRef.current.bottom >= -0.5;
const remainingScroll = el.scrollHeight - el.clientHeight;
const sign = dY < 0 ? -1 : 1;
const method = dY < 0 ? 'max' : 'min';
if (el.scrollHeight <= el.clientHeight) {
return;
}
if (!isAtTop && dY > 0 || !isAtBottom && dY < 0) {
e.preventDefault();
ReactDOM__namespace.flushSync(() => {
onChange(d => d + Math[method](dY, remainingScroll * sign));
});
} else if (/firefox/i.test(getUserAgent())) {
// Needed to propagate scrolling during momentum scrolling phase once
// it gets limited by the boundary. UX improvement, not critical.
el.scrollTop += dY;
}
}
const el = (scrollRef == null ? void 0 : scrollRef.current) || elements.floating;
if (open && el) {
el.addEventListener('wheel', onWheel);
// Wait for the position to be ready.
requestAnimationFrame(() => {
prevScrollTopRef.current = el.scrollTop;
if (overflowRef.current != null) {
initialOverflowRef.current = {
...overflowRef.current
};
}
});
return () => {
prevScrollTopRef.current = null;
initialOverflowRef.current = null;
el.removeEventListener('wheel', onWheel);
};
}
}, [enabled, open, elements.floating, overflowRef, scrollRef, onChange]);
const floating = React__namespace.useMemo(() => ({
onKeyDown() {
controlledScrollingRef.current = true;
},
onWheel() {
controlledScrollingRef.current = false;
},
onPointerMove() {
controlledScrollingRef.current = false;
},
onScroll() {
const el = (scrollRef == null ? void 0 : scrollRef.current) || elements.floating;
if (!overflowRef.current || !el || !controlledScrollingRef.current) {
return;
}
if (prevScrollTopRef.current !== null) {
const scrollDiff = el.scrollTop - prevScrollTopRef.current;
if (overflowRef.current.bottom < -0.5 && scrollDiff < -1 || overflowRef.current.top < -0.5 && scrollDiff > 1) {
ReactDOM__namespace.flushSync(() => onChange(d => d + scrollDiff));
}
}
// [Firefox] Wait for the height change to have been applied.
requestAnimationFrame(() => {
prevScrollTopRef.current = el.scrollTop;
});
}
}), [elements.floating, onChange, overflowRef, scrollRef]);
return React__namespace.useMemo(() => enabled ? {
floating
} : {}, [enabled, floating]);
}
function getNodeChildren(nodes, id, onlyOpenChildren) {
if (onlyOpenChildren === void 0) {
onlyOpenChildren = true;
}
const directChildren = nodes.filter(node => {
var _node$context;
return node.parentId === id && (!onlyOpenChildren || ((_node$context = node.context) == null ? void 0 : _node$context.open));
});
return directChildren.flatMap(child => [child, ...getNodeChildren(nodes, child.id, onlyOpenChildren)]);
}
function isPointInPolygon(point, polygon) {
const [x, y] = point;
let isInside = false;
const length = polygon.length;
for (let i = 0, j = length - 1; i < length; j = i++) {
const [xi, yi] = polygon[i] || [0, 0];
const [xj, yj] = polygon[j] || [0, 0];
const intersect = yi >= y !== yj >= y && x <= (xj - xi) * (y - yi) / (yj - yi) + xi;
if (intersect) {
isInside = !isInside;
}
}
return isInside;
}
function isInside(point, rect) {
return point[0] >= rect.x && point[0] <= rect.x + rect.width && point[1] >= rect.y && point[1] <= rect.y + rect.height;
}
/**
* Generates a safe polygon area that the user can traverse without closing the
* floating element once leaving the reference element.
* @see https://floating-ui.com/docs/useHover#safepolygon
*/
function safePolygon(options) {
if (options === void 0) {
options = {};
}
const {
buffer = 0.5,
blockPointerEvents = false,
requireIntent = true
} = options;
const timeoutRef = {
current: -1
};
let hasLanded = false;
let lastX = null;
let lastY = null;
let lastCursorTime = typeof performance !== 'undefined' ? performance.now() : 0;
function getCursorSpeed(x, y) {
const currentTime = performance.now();
const elapsedTime = currentTime - lastCursorTime;
if (lastX === null || lastY === null || elapsedTime === 0) {
lastX = x;
lastY = y;
lastCursorTime = currentTime;
return null;
}
const deltaX = x - lastX;
const deltaY = y - lastY;
const distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY);
const speed = distance / elapsedTime; // px / ms
lastX = x;
lastY = y;
lastCursorTime = currentTime;
return speed;
}
const fn = _ref => {
let {
x,
y,
placement,
elements,
onClose,
nodeId,
tree
} = _ref;
return function onMouseMove(event) {
function close() {
clearTimeoutIfSet(timeoutRef);
onClose();
}
clearTimeoutIfSet(timeoutRef);
if (!elements.domReference || !elements.floating || placement == null || x == null || y == null) {
return;
}
const {
clientX,
clientY
} = event;
const clientPoint = [clientX, clientY];
const target = getTarget(event);
const isLeave = event.type === 'mouseleave';
const isOverFloatingEl = contains(elements.floating, target);
const isOverReferenceEl = contains(elements.domReference, target);
const refRect = elements.domReference.getBoundingClientRect();
const rect = elements.floating.getBoundingClientRect();
const side = placement.split('-')[0];
const cursorLeaveFromRight = x > rect.right - rect.width / 2;
const cursorLeaveFromBottom = y > rect.bottom - rect.height / 2;
const isOverReferenceRect = isInside(clientPoint, refRect);
const isFloatingWider = rect.width > refRect.width;
const isFloatingTaller = rect.height > refRect.height;
const left = (isFloatingWider ? refRect : rect).left;
const right = (isFloatingWider ? refRect : rect).right;
const top = (isFloatingTaller ? refRect : rect).top;
const bottom = (isFloatingTaller ? refRect : rect).bottom;
if (isOverFloatingEl) {
hasLanded = true;
if (!isLeave) {
return;
}
}
if (isOverReferenceEl) {
hasLanded = false;
}
if (isOverReferenceEl && !isLeave) {
hasLanded = true;
return;
}
// Prevent overlapping floating element from being stuck in an open-close
// loop: https://github.com/floating-ui/floating-ui/issues/1910
if (isLeave && isElement(event.relatedTarget) && contains(elements.floating, event.relatedTarget)) {
return;
}
// If any nested child is open, abort.
if (tree && getNodeChildren(tree.nodesRef.current, nodeId).length) {
return;
}
// If the pointer is leaving from the opposite side, the "buffer" logic
// creates a point where the floating element remains open, but should be
// ignored.
// A constant of 1 handles floating point rounding errors.
if (side === 'top' && y >= refRect.bottom - 1 || side === 'bottom' && y <= refRect.top + 1 || side === 'left' && x >= refRect.right - 1 || side === 'right' && x <= refRect.left + 1) {
return close();
}
// Ignore when the cursor is within the rectangular trough between the
// two elements. Since the triangle is created from the cursor point,
// which can start beyond the ref element's edge, traversing back and
// forth from the ref to the floating element can cause it to close. This
// ensures it always remains open in that case.
let rectPoly = [];
switch (side) {
case 'top':
rectPoly = [[left, refRect.top + 1], [left, rect.bottom - 1], [right, rect.bottom - 1], [right, refRect.top + 1]];
break;
case 'bottom':
rectPoly = [[left, rect.top + 1], [left, refRect.bottom - 1], [right, refRect.bottom - 1], [right, rect.top + 1]];
break;
case 'left':
rectPoly = [[rect.right - 1, bottom], [rect.right - 1, top], [refRect.left + 1, top], [refRect.left + 1, bottom]];
break;
case 'right':
rectPoly = [[refRect.right - 1, bottom], [refRect.right - 1, top], [rect.left + 1, top], [rect.left + 1, bottom]];
break;
}
function getPolygon(_ref2) {
let [x, y] = _ref2;
switch (side) {
case 'top':
{
const cursorPointOne = [isFloatingWider ? x + buffer / 2 : cursorLeaveFromRight ? x + buffer * 4 : x - buffer * 4, y + buffer + 1];
const cursorPointTwo = [isFloatingWider ? x - buffer / 2 : cursorLeaveFromRight ? x + buffer * 4 : x - buffer * 4, y + buffer + 1];
const commonPoints = [[rect.left, cursorLeaveFromRight ? rect.bottom - buffer : isFloatingWider ? rect.bottom - buffer : rect.top], [rect.right, cursorLeaveFromRight ? isFloatingWider ? rect.bottom - buffer : rect.top : rect.bottom - buffer]];
return [cursorPointOne, cursorPointTwo, ...commonPoints];
}
case 'bottom':
{
const cursorPointOne = [isFloatingWider ? x + buffer / 2 : cursorLeaveFromRight ? x + buffer * 4 : x - buffer * 4, y - buffer];
const cursorPointTwo = [isFloatingWider ? x - buffer / 2 : cursorLeaveFromRight ? x + buffer * 4 : x - buffer * 4, y - buffer];
const commonPoints = [[rect.left, cursorLeaveFromRight ? rect.top + buffer : isFloatingWider ? rect.top + buffer : rect.bottom], [rect.right, cursorLeaveFromRight ? isFloatingWider ? rect.top + buffer : rect.bottom : rect.top + buffer]];
return [cursorPointOne, cursorPointTwo, ...commonPoints];
}
case 'left':
{
const cursorPointOne = [x + buffer + 1, isFloatingTaller ? y + buffer / 2 : cursorLeaveFromBottom ? y + buffer * 4 : y - buffer * 4];
const cursorPointTwo = [x + buffer + 1, isFloatingTaller ? y - buffer / 2 : cursorLeaveFromBottom ? y + buffer * 4 : y - buffer * 4];
const commonPoints = [[cursorLeaveFromBottom ? rect.right - buffer : isFloatingTaller ? rect.right - buffer : rect.left, rect.top], [cursorLeaveFromBottom ? isFloatingTaller ? rect.right - buffer : rect.left : rect.right - buffer, rect.bottom]];
return [...commonPoints, cursorPointOne, cursorPointTwo];
}
case 'right':
{
const cursorPointOne = [x - buffer, isFloatingTaller ? y + buffer / 2 : cursorLeaveFromBottom ? y + buffer * 4 : y - buffer * 4];
const cursorPointTwo = [x - buffer, isFloatingTaller ? y - buffer / 2 : cursorLeaveFromBottom ? y + buffer * 4 : y - buffer * 4];
const commonPoints = [[cursorLeaveFromBottom ? rect.left + buffer : isFloatingTaller ? rect.left + buffer : rect.right, rect.top], [cursorLeaveFromBottom ? isFloatingTaller ? rect.left + buffer : rect.right : rect.left + buffer, rect.bottom]];
return [cursorPointOne, cursorPointTwo, ...commonPoints];
}
}
}
if (isPointInPolygon([clientX, clientY], rectPoly)) {
return;
}
if (hasLanded && !isOverReferenceRect) {
return close();
}
if (!isLeave && requireIntent) {
const cursorSpeed = getCursorSpeed(event.clientX, event.clientY);
const cursorSpeedThreshold = 0.1;
if (cursorSpeed !== null && cursorSpeed < cursorSpeedThreshold) {
return close();
}
}
if (!isPointInPolygon([clientX, clientY], getPolygon([x, y]))) {
close();
} else if (!hasLanded && requireIntent) {
timeoutRef.current = window.setTimeout(close, 40);
}
};
};
fn.__options = {
blockPointerEvents
};
return fn;
}
Object.defineProperty(exports, "arrow", {
enumerable: true,
get: function () { return reactDom.arrow; }
});
Object.defineProperty(exports, "autoPlacement", {
enumerable: true,
get: function () { return reactDom.autoPlacement; }
});
Object.defineProperty(exports, "autoUpdate", {
enumerable: true,
get: function () { return reactDom.autoUpdate; }
});
Object.defineProperty(exports, "computePosition", {
enumerable: true,
get: function () { return reactDom.computePosition; }
});
Object.defineProperty(exports, "detectOverflow", {
enumerable: true,
get: function () { return reactDom.detectOverflow; }
});
Object.defineProperty(exports, "flip", {
enumerable: true,
get: function () { return reactDom.flip; }
});
Object.defineProperty(exports, "getOverflowAncestors", {
enumerable: true,
get: function () { return reactDom.getOverflowAncestors; }
});
Object.defineProperty(exports, "hide", {
enumerable: true,
get: function () { return reactDom.hide; }
});
Object.defineProperty(exports, "inline", {
enumerable: true,
get: function () { return reactDom.inline; }
});
Object.defineProperty(exports, "limitShift", {
enumerable: true,
get: function () { return reactDom.limitShift; }
});
Object.defineProperty(exports, "offset", {
enumerable: true,
get: function () { return reactDom.offset; }
});
Object.defineProperty(exports, "platform", {
enumerable: true,
get: function () { return reactDom.platform; }
});
Object.defineProperty(exports, "shift", {
enumerable: true,
get: function () { return reactDom.shift; }
});
Object.defineProperty(exports, "size", {
enumerable: true,
get: function () { return reactDom.size; }
});
exports.Composite = Composite;
exports.CompositeItem = CompositeItem;
exports.FloatingArrow = FloatingArrow;
exports.FloatingDelayGroup = FloatingDelayGroup;
exports.FloatingFocusManager = FloatingFocusManager;
exports.FloatingList = FloatingList;
exports.FloatingNode = FloatingNode;
exports.FloatingOverlay = FloatingOverlay;
exports.FloatingPortal = FloatingPortal;
exports.FloatingTree = FloatingTree;
exports.NextFloatingDelayGroup = NextFloatingDelayGroup;
exports.inner = inner;
exports.safePolygon = safePolygon;
exports.useClick = useClick;
exports.useClientPoint = useClientPoint;
exports.useDelayGroup = useDelayGroup;
exports.useDelayGroupContext = useDelayGroupContext;
exports.useDismiss = useDismiss;
exports.useFloating = useFloating;
exports.useFloatingNodeId = useFloatingNodeId;
exports.useFloatingParentNodeId = useFloatingParentNodeId;
exports.useFloatingPortalNode = useFloatingPortalNode;
exports.useFloatingRootContext = useFloatingRootContext;
exports.useFloatingTree = useFloatingTree;
exports.useFocus = useFocus;
exports.useHover = useHover;
exports.useId = useId;
exports.useInnerOffset = useInnerOffset;
exports.useInteractions = useInteractions;
exports.useListItem = useListItem;
exports.useListNavigation = useListNavigation;
exports.useMergeRefs = useMergeRefs;
exports.useNextDelayGroup = useNextDelayGroup;
exports.useRole = useRole;
exports.useTransitionStatus = useTransitionStatus;
exports.useTransitionStyles = useTransitionStyles;
exports.useTypeahead = useTypeahead;
}));